Files
back_cantanBuilding/Assets/Scripts/Services/SmallGameModel.cs
2026-05-26 16:15:54 +08:00

56 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
namespace game
{
public enum EnemyType : byte
{
Bomb = 0,
Heist = 1,
Aquarium = 2,
}
public class SetCampIDRequest
{
public string playerID;
public int campID;
}
public class SetCampIDResponse
{
}
public class GetCampIDRequest
{
public List<string> playerIDs;
}
public class GetCampIDResponse
{
public Dictionary<string, int> campIDs;
}
/// <summary>
/// 敌人
/// </summary>
public class SetEnemyIDRequest
{
public string playerID;
public string enemyID;
public EnemyType enemyType;
public int albumEventID;
public string content;
}
public class SetEnemyIDResponse
{
}
public class GetEnemyIDRequest
{
public string playerID;
public EnemyType enemyType;
public int albumEventID;
}
public class GetEnemyIDResponse
{
public EnemyType enemyType;
public List<string> enemyIDs;
public List<int> campID;
//public List<float> scoreList;
//public List<string> avatar { get; set; }
//public List<string> displayName { get; set; }
}
}