20 lines
453 B
C#
20 lines
453 B
C#
using cfg;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace game
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{
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public class WashingGameUnload : WashingGameRemove
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{
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#region 生命周期
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public override void InitGame(string name)
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{
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base.InitGame(name);
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this.m_GameType = EventWashingOperation.Removing;
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this.m_Status = EventWashingActionStatus.Invalid;
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}
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#endregion
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}
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}
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