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2026-05-26 16:15:54 +08:00

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# Installation
### Using OpenUPM (For Unity 2018.3 or later)
This package is available on [OpenUPM](https://openupm.com).
You can install it via [openupm-cli](https://github.com/openupm/openupm-cli).
```
openupm add com.unitypackage.vibration
```
### Using Unity Package Manager (For Unity 2018.3 or later)
Find the manifest.json file in the Packages folder of your project and edit it to look like this:
open Packages/manifest.json
```
{
"dependencies": {
"com.unitypackage.vibration":"https://github.com/UnityPackage/vibration.git",
...
},
}
```
# Quick start
```csharp
// Ios 需要在启动时候 初始化
MMVibrationManager.iOSInitializeHaptics();
// 指定类型震动
MMVibrationManager.Haptic(HapticTypes.*);
enum HapticTypes{
Selection,
Success,
Warning,
Failure,
LightImpact,
MediumImpact,
HeavyImpact,
}
// Update 1次调用1次 或者自定义重复调用持续震动
Handheld.Vibrate();
```
# link
- [Unity Custom Packages](https://docs.unity3d.com/Manual/CustomPackages.html)