56 lines
1.9 KiB
C#
56 lines
1.9 KiB
C#
using asap.core;
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using cfg;
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using GameCore;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class FishingRodRewardSettlementPopupPanel : MonoBehaviour
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{
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TMP_Text level_text_num_before;
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TMP_Text level_text_num_after;
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TMP_Text text_num_before;
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TMP_Text text_num_after;
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Button btn_close;
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private void Awake()
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{
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level_text_num_before = transform.Find("root/bg_title/leve_change/text_num_before").GetComponent<TMP_Text>();
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level_text_num_after = transform.Find("root/bg_title/leve_change/text_num_after").GetComponent<TMP_Text>();
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text_num_before = transform.Find("root/bg_info/change/text_num_before").GetComponent<TMP_Text>();
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text_num_after = transform.Find("root/bg_info/change/text_num_after").GetComponent<TMP_Text>();
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btn_close = transform.Find("btn_close").GetComponent<Button>();
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}
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private void Start()
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{
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btn_close.onClick.AddListener(() => { UIManager.Instance.DestroyUI(UITypes.FishingRodRewardSettlementPopupPanel); });
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}
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public void Show(int oldLevel)
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{
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int allScore = GContext.container.Resolve<PlayerFishData>().GetRodAllScore();
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var dataList = GContext.container.Resolve<Tables>().TbRodLevelupStats.DataList;
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int count = dataList.Count;
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int level = count;
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float PointBonus = 0;
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float oldPointBonus = 0;
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for (int i = 0; i < count; i++)
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{
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if (allScore < dataList[i].Count)
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{
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level = i;
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break;
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}
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PointBonus += dataList[i].CashBonus;
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if (i < oldLevel)
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{
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oldPointBonus += dataList[i].CashBonus;
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}
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}
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text_num_before.text = oldPointBonus.ToPercentageString();
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text_num_after.text = PointBonus.ToPercentageString();
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level_text_num_before.text = oldLevel.ToString();
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level_text_num_after.text = level.ToString();
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}
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}
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