56 lines
1.8 KiB
C#
56 lines
1.8 KiB
C#
using DG.Tweening;
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using TMPro;
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using UnityEngine.UI;
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public class MiniBattlePassFirstPanel : MiniBattlePassPanel
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{
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TMP_Text text_num;
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protected Button btn_claim_n;
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protected Button btn_claim_gray_n;
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protected override int showCount => 4;
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protected override void Awake()
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{
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base.Awake();
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text_num = transform.Find("root/total_prize/reward/text_num").GetComponent<TMP_Text>();
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btn_claim_n = transform.Find("root/bottom/buy/btn_claim/btn_green").GetComponent<Button>();
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btn_claim_gray_n = transform.Find("root/bottom/buy/btn_claim_gray/btn_green").GetComponent<Button>();
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}
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protected override void Start()
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{
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btn_claim_n.onClick.AddListener(ClickClaimAll);
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text_num.text = $"x{ConvertTools.GetNumberString(miniBP.ItemCountShow[0])}";
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base.Start();
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}
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protected override void RefreshPanel()
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{
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base.RefreshPanel();
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if (!miniBP.IsVip)
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{
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btn_claim_n.gameObject.SetActive(miniBP.Data.NRIndexs.Count <= miniBP.rewardIndex);
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btn_claim_gray_n.gameObject.SetActive(miniBP.Data.NRIndexs.Count > miniBP.rewardIndex);
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}
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}
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protected override void JumpToIndex()
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{
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int index = miniBP.Data.showIndex;
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float startPos = 1 - (index * 1f / (miniBPItemDatas.Count - showCount));
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if (startPos > 1f) startPos = 1f;
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if (startPos < 0f) startPos = 0f;
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scrollRect.verticalNormalizedPosition = startPos;
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if (miniBP.rewardIndex > index)
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{
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miniBP.SetOldLevel();
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float endPos = 1 - (miniBP.rewardIndex * 1f / (miniBPItemDatas.Count - showCount));
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if (endPos > 1f) endPos = 1f;
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if (endPos < 0f) endPos = 0f;
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scrollRect.DOVerticalNormalizedPos(endPos, 0.5f);
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}
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}
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}
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