20 lines
387 B
C#
20 lines
387 B
C#
using cfg;
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using DG.Tweening;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace game
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{
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public class ToolWaterGun : ToolForResponsiveCleaner
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{
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#region 生命周期
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public override void InitTool()
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{
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base.InitTool();
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m_Type = EventWashingTool.WaterSprayer;
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}
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#endregion
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}
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}
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