15 lines
421 B
C#
15 lines
421 B
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using com.fpnn.rtm;
|
|
using UnityEngine;
|
|
|
|
namespace com.fpnn.livedata
|
|
{
|
|
public delegate void GetFriendListDelegate(HashSet<long> friendList, int errorCode);
|
|
public delegate void GetBlackListDelegate(HashSet<long> blackList, int errorCode);
|
|
|
|
public delegate void GetDevicePushOptionDelegate(DevicePushOption option, int errorCode);
|
|
}
|
|
|