18 lines
431 B
C#
18 lines
431 B
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using com.fpnn.rtm;
|
|
using UnityEngine;
|
|
|
|
namespace com.fpnn.livedata
|
|
{
|
|
public class BasePushProcessor
|
|
{
|
|
public SessionClosedDelegate SessionClosedCallback;
|
|
public ReloginWillStartDelegate ReloginWillStartCallback;
|
|
public ReloginCompletedDelegate ReloginCompletedCallback;
|
|
public KickOutDelegate KickoutCallback;
|
|
}
|
|
}
|
|
|