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back_cantanBuilding/Assets/Scripts/UI/Setting/Head.cs
2026-05-26 16:15:54 +08:00

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using asap.core;
using UnityEngine;
using UnityEngine.UI;
public class ChangeAvatarEvent
{
}
public class Head : MonoBehaviour
{
public Image bg_head;
public Image icon_head;
#if UNITY_EDITOR
private void Reset()
{
Awake();
}
#endif
private void Awake()
{
bg_head = transform.Find("bg_head").GetComponent<Image>();
icon_head = transform.Find("mask/icon_head")?.GetComponent<Image>();
if (icon_head == null)
{
Debug.LogError("《Head》挂在了不该挂的地方或者没有《mask/icon_head》", this);
}
}
public void SetData(string url)
{
if (icon_head != null)
{
GContext.container.Resolve<IUIService>().SetHeadImage(icon_head, url);
}
}
}