Files
2026-05-26 16:15:54 +08:00

18 lines
431 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using com.fpnn.rtm;
using UnityEngine;
namespace com.fpnn.livedata
{
public class BasePushProcessor
{
public SessionClosedDelegate SessionClosedCallback;
public ReloginWillStartDelegate ReloginWillStartCallback;
public ReloginCompletedDelegate ReloginCompletedCallback;
public KickOutDelegate KickoutCallback;
}
}