Files
back_cantanBuilding/Assets/Scripts/UI/Home/HomeBtnScratchTicket.cs
2026-05-26 16:15:54 +08:00

142 lines
4.8 KiB
C#

using asap.core;
using cfg;
using GameCore;
using System;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UniRx;
using UnityEngine;
using UnityEngine.UI;
namespace game
{
public class HomeBtnScratchTicket : EventButtonResource
{
[SerializeField] private TMP_Text textTimer;
Button btn;
private DateTime endDateTime;
private EventScratchTicketDataManager m_DataManager;
#region
void Awake()
{
btn = GetComponent<Button>();
}
// Start is called before the first frame update
void Start()
{
m_DataManager = GContext.container.Resolve<EventScratchTicketDataManager>();
m_DataManager.Init();
// 红点处理
if (m_DataManager != null)
{
m_DataManager.GetChainPackData();
if (m_DataManager.IsRedDotDisplayed()) RedPointManager.Instance.SetRedPointState(RedPointName.Home_ScratchTicket, true);
else RedPointManager.Instance.SetRedPointState(RedPointName.Home_ScratchTicket, false);
}
else RedPointManager.Instance.SetRedPointState(RedPointName.Home_ScratchTicket, false);
// 活动倒计时处理
FishingEventData fishingEventData = GContext.container.Resolve<FishingEventData>();
int fishingEventID = fishingEventData.GetEvent(7, 3);
if (fishingEventID < 0)
{
gameObject.SetActive(false);
return;
}
Tables tables = GContext.container.Resolve<Tables>();
FishingEvent fishingEvent = tables.TbFishingEvent[fishingEventID];
endDateTime = DateTime.Parse((fishingEvent.TimeDefinition as LimitedTime)?.EndTime);
TimeSpan all = GetRemainingTime(endDateTime);
double seconds = all.TotalSeconds - 1;
if (seconds < 1)
{
gameObject.SetActive(false);
return;
}
StartCoroutine(AttachTimer((float)seconds));
textTimer.text = ConvertTools.ConvertTime2(all);
Observable.Interval(TimeSpan.FromSeconds(1.0f)).Subscribe(_ =>
{
TimeSpan tmpAll = GetRemainingTime(endDateTime);
textTimer.text = ConvertTools.ConvertTime2(tmpAll);
if (tmpAll.TotalSeconds <= 0)
gameObject.SetActive(false);
}).AddTo(this);
btn.onClick.AddListener(async () =>
{
string actName = "FishingScratchTicketAct";
List<string> resList = new List<string>();
resList.Add(actName);
EventScratchMain eventScratchMain = m_DataManager.ContinueGame();
resList.AddRange(eventScratchMain.Addressable);
ILoadResourceService loadResourceService = GContext.container.Resolve<ILoadResourceService>();
bool isCanEnter = await loadResourceService.Loads(resList);
if (isCanEnter)
{
GContext.Publish(new UnloadActToNextAct(actName));
}
else
{
var panel = await UIManager.Instance.ShowUI(UITypes.CloudTransitionPanel);
panel.GetComponent<CloudTransitionPanel>().SetBtn(true, () => GContext.Publish(new UnloadActToNextAct(actName)));
}
});
EventScratchMain eventScratchMain = m_DataManager.ContinueGame();
string actName = "FishingScratchTicketAct";
List<string> resList = new List<string>
{
actName,
eventScratchMain.Icon
};
resList.AddRange(eventScratchMain.Addressable);
CheckResource(resList);
}
#endregion
private TimeSpan GetRemainingTime(DateTime endDateTime)
{
return endDateTime - ZZTimeHelper.UtcNow();
}
IEnumerator AttachTimer(float time)
{
yield return new WaitForSeconds(time);
gameObject.SetActive(false);
}
protected override void OnLoadEventResource()
{
TimeSpan all = GetRemainingTime(endDateTime);
double seconds = all.TotalSeconds - 1;
if (seconds > 1)
{
EventScratchMain eventScratchMain = m_DataManager.ContinueGame();
if (eventScratchMain != null)
{
Image btn_icon = transform.Find("icon").GetComponent<Image>();
GContext.container.Resolve<IUIService>().SetImageSprite(btn_icon, eventScratchMain.Icon);
}
gameObject.SetActive(true);
}
}
}
}