161 lines
7.8 KiB
C#
161 lines
7.8 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using Bright.Serialization;
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using System.Collections.Generic;
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using SimpleJSON;
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namespace cfg
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{
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public sealed partial class EventPartnerMain2 : Bright.Config.BeanBase
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{
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public JSONNode json;
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public EventPartnerMain2(JSONNode _json)
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{
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{ if(!_json["ID"].IsNumber) { throw new SerializationException(); } ID = _json["ID"]; }
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{ if(!_json["UIPanel"].IsString) { throw new SerializationException(); } UIPanel = _json["UIPanel"]; }
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{ if(!_json["GamePanel"].IsString) { throw new SerializationException(); } GamePanel = _json["GamePanel"]; }
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{ if(!_json["InfoPanel"].IsString) { throw new SerializationException(); } InfoPanel = _json["InfoPanel"]; }
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{ if(!_json["PackId"].IsNumber) { throw new SerializationException(); } PackId = _json["PackId"]; }
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{ if(!_json["Icon"].IsString) { throw new SerializationException(); } Icon = _json["Icon"]; }
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{ if(!_json["Addressable"].IsString) { throw new SerializationException(); } Addressable = _json["Addressable"]; }
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{ if(!_json["Atlas"].IsString) { throw new SerializationException(); } Atlas = _json["Atlas"]; }
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{ if(!_json["InitID"].IsNumber) { throw new SerializationException(); } InitID = _json["InitID"]; }
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{ if(!_json["ItemID"].IsNumber) { throw new SerializationException(); } ItemID = _json["ItemID"]; }
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{ if(!_json["SpinRequire"].IsNumber) { throw new SerializationException(); } SpinRequire = _json["SpinRequire"]; }
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{ if(!_json["MinePoint"].IsNumber) { throw new SerializationException(); } MinePoint = _json["MinePoint"]; }
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{ var __json0 = _json["MinePointShow"]; if(!__json0.IsArray) { throw new SerializationException(); } MinePointShow = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } MinePointShow.Add(__v0); } }
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{ var __json0 = _json["SpinMag"]; if(!__json0.IsArray) { throw new SerializationException(); } SpinMag = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } SpinMag.Add(__v0); } }
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{ var __json0 = _json["SpinPoint"]; if(!__json0.IsArray) { throw new SerializationException(); } SpinPoint = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } SpinPoint.Add(__v0); } }
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{ var __json0 = _json["StagePoint"]; if(!__json0.IsArray) { throw new SerializationException(); } StagePoint = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } StagePoint.Add(__v0); } }
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{ var __json0 = _json["StageReward"]; if(!__json0.IsArray) { throw new SerializationException(); } StageReward = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } StageReward.Add(__v0); } }
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{ if(!_json["Reward"].IsNumber) { throw new SerializationException(); } Reward = _json["Reward"]; }
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json = _json;
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PostInit();
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}
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public EventPartnerMain2(int ID, string UIPanel, string GamePanel, string InfoPanel, int PackId, string Icon, string Addressable, string Atlas, int InitID, int ItemID, int SpinRequire, int MinePoint, System.Collections.Generic.List<int> MinePointShow, System.Collections.Generic.List<int> SpinMag, System.Collections.Generic.List<int> SpinPoint, System.Collections.Generic.List<int> StagePoint, System.Collections.Generic.List<int> StageReward, int Reward )
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{
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this.ID = ID;
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this.UIPanel = UIPanel;
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this.GamePanel = GamePanel;
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this.InfoPanel = InfoPanel;
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this.PackId = PackId;
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this.Icon = Icon;
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this.Addressable = Addressable;
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this.Atlas = Atlas;
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this.InitID = InitID;
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this.ItemID = ItemID;
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this.SpinRequire = SpinRequire;
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this.MinePoint = MinePoint;
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this.MinePointShow = MinePointShow;
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this.SpinMag = SpinMag;
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this.SpinPoint = SpinPoint;
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this.StagePoint = StagePoint;
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this.StageReward = StageReward;
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this.Reward = Reward;
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PostInit();
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}
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public static EventPartnerMain2 DeserializeEventPartnerMain2(JSONNode _json)
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{
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return new EventPartnerMain2(_json);
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}
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public int ID { get; private set; }
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/// <summary>
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/// 主界面
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/// </summary>
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public string UIPanel { get; private set; }
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/// <summary>
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/// 玩法界面
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/// </summary>
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public string GamePanel { get; private set; }
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/// <summary>
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/// 玩法说明
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/// </summary>
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public string InfoPanel { get; private set; }
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/// <summary>
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/// 读shop表
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/// </summary>
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public int PackId { get; private set; }
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public string Icon { get; private set; }
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public string Addressable { get; private set; }
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public string Atlas { get; private set; }
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/// <summary>
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/// Init表id
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/// </summary>
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public int InitID { get; private set; }
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/// <summary>
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/// item表id
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/// </summary>
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public int ItemID { get; private set; }
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public int SpinRequire { get; private set; }
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/// <summary>
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/// 一个矿石对应多少积分
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/// </summary>
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public int MinePoint { get; private set; }
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/// <summary>
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/// 每个区域一列有多少个
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/// </summary>
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public System.Collections.Generic.List<int> MinePointShow { get; private set; }
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public System.Collections.Generic.List<int> SpinMag { get; private set; }
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/// <summary>
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/// 对应SpinPoint
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/// </summary>
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public System.Collections.Generic.List<int> SpinPoint { get; private set; }
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public System.Collections.Generic.List<int> StagePoint { get; private set; }
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public System.Collections.Generic.List<int> StageReward { get; private set; }
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/// <summary>
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/// ID
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/// </summary>
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public int Reward { get; private set; }
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public const int __ID__ = 1571656011;
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public override int GetTypeId() => __ID__;
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public void Resolve(Dictionary<string, object> _tables)
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{
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PostResolve();
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}
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public void TranslateText(System.Func<string, string, string> translator)
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{
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}
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public override string ToString()
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{
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return "{ "
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+ "ID:" + ID + ","
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+ "UIPanel:" + UIPanel + ","
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+ "GamePanel:" + GamePanel + ","
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+ "InfoPanel:" + InfoPanel + ","
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+ "PackId:" + PackId + ","
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+ "Icon:" + Icon + ","
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+ "Addressable:" + Addressable + ","
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+ "Atlas:" + Atlas + ","
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+ "InitID:" + InitID + ","
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+ "ItemID:" + ItemID + ","
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+ "SpinRequire:" + SpinRequire + ","
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+ "MinePoint:" + MinePoint + ","
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+ "MinePointShow:" + Bright.Common.StringUtil.CollectionToString(MinePointShow) + ","
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+ "SpinMag:" + Bright.Common.StringUtil.CollectionToString(SpinMag) + ","
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+ "SpinPoint:" + Bright.Common.StringUtil.CollectionToString(SpinPoint) + ","
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+ "StagePoint:" + Bright.Common.StringUtil.CollectionToString(StagePoint) + ","
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+ "StageReward:" + Bright.Common.StringUtil.CollectionToString(StageReward) + ","
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+ "Reward:" + Reward + ","
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+ "}";
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}
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partial void PostInit();
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partial void PostResolve();
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}
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}
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