Files
back_cantanBuilding/Assets/Scripts/Tables/EventPartnerMain2.cs
2026-05-26 16:15:54 +08:00

161 lines
7.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Bright.Serialization;
using System.Collections.Generic;
using SimpleJSON;
namespace cfg
{
public sealed partial class EventPartnerMain2 : Bright.Config.BeanBase
{
public JSONNode json;
public EventPartnerMain2(JSONNode _json)
{
{ if(!_json["ID"].IsNumber) { throw new SerializationException(); } ID = _json["ID"]; }
{ if(!_json["UIPanel"].IsString) { throw new SerializationException(); } UIPanel = _json["UIPanel"]; }
{ if(!_json["GamePanel"].IsString) { throw new SerializationException(); } GamePanel = _json["GamePanel"]; }
{ if(!_json["InfoPanel"].IsString) { throw new SerializationException(); } InfoPanel = _json["InfoPanel"]; }
{ if(!_json["PackId"].IsNumber) { throw new SerializationException(); } PackId = _json["PackId"]; }
{ if(!_json["Icon"].IsString) { throw new SerializationException(); } Icon = _json["Icon"]; }
{ if(!_json["Addressable"].IsString) { throw new SerializationException(); } Addressable = _json["Addressable"]; }
{ if(!_json["Atlas"].IsString) { throw new SerializationException(); } Atlas = _json["Atlas"]; }
{ if(!_json["InitID"].IsNumber) { throw new SerializationException(); } InitID = _json["InitID"]; }
{ if(!_json["ItemID"].IsNumber) { throw new SerializationException(); } ItemID = _json["ItemID"]; }
{ if(!_json["SpinRequire"].IsNumber) { throw new SerializationException(); } SpinRequire = _json["SpinRequire"]; }
{ if(!_json["MinePoint"].IsNumber) { throw new SerializationException(); } MinePoint = _json["MinePoint"]; }
{ var __json0 = _json["MinePointShow"]; if(!__json0.IsArray) { throw new SerializationException(); } MinePointShow = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } MinePointShow.Add(__v0); } }
{ var __json0 = _json["SpinMag"]; if(!__json0.IsArray) { throw new SerializationException(); } SpinMag = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } SpinMag.Add(__v0); } }
{ var __json0 = _json["SpinPoint"]; if(!__json0.IsArray) { throw new SerializationException(); } SpinPoint = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } SpinPoint.Add(__v0); } }
{ var __json0 = _json["StagePoint"]; if(!__json0.IsArray) { throw new SerializationException(); } StagePoint = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } StagePoint.Add(__v0); } }
{ var __json0 = _json["StageReward"]; if(!__json0.IsArray) { throw new SerializationException(); } StageReward = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } StageReward.Add(__v0); } }
{ if(!_json["Reward"].IsNumber) { throw new SerializationException(); } Reward = _json["Reward"]; }
json = _json;
PostInit();
}
public EventPartnerMain2(int ID, string UIPanel, string GamePanel, string InfoPanel, int PackId, string Icon, string Addressable, string Atlas, int InitID, int ItemID, int SpinRequire, int MinePoint, System.Collections.Generic.List<int> MinePointShow, System.Collections.Generic.List<int> SpinMag, System.Collections.Generic.List<int> SpinPoint, System.Collections.Generic.List<int> StagePoint, System.Collections.Generic.List<int> StageReward, int Reward )
{
this.ID = ID;
this.UIPanel = UIPanel;
this.GamePanel = GamePanel;
this.InfoPanel = InfoPanel;
this.PackId = PackId;
this.Icon = Icon;
this.Addressable = Addressable;
this.Atlas = Atlas;
this.InitID = InitID;
this.ItemID = ItemID;
this.SpinRequire = SpinRequire;
this.MinePoint = MinePoint;
this.MinePointShow = MinePointShow;
this.SpinMag = SpinMag;
this.SpinPoint = SpinPoint;
this.StagePoint = StagePoint;
this.StageReward = StageReward;
this.Reward = Reward;
PostInit();
}
public static EventPartnerMain2 DeserializeEventPartnerMain2(JSONNode _json)
{
return new EventPartnerMain2(_json);
}
public int ID { get; private set; }
/// <summary>
/// 主界面
/// </summary>
public string UIPanel { get; private set; }
/// <summary>
/// 玩法界面
/// </summary>
public string GamePanel { get; private set; }
/// <summary>
/// 玩法说明
/// </summary>
public string InfoPanel { get; private set; }
/// <summary>
/// 读shop表
/// </summary>
public int PackId { get; private set; }
public string Icon { get; private set; }
public string Addressable { get; private set; }
public string Atlas { get; private set; }
/// <summary>
/// Init表id
/// </summary>
public int InitID { get; private set; }
/// <summary>
/// item表id
/// </summary>
public int ItemID { get; private set; }
public int SpinRequire { get; private set; }
/// <summary>
/// 一个矿石对应多少积分
/// </summary>
public int MinePoint { get; private set; }
/// <summary>
/// 每个区域一列有多少个
/// </summary>
public System.Collections.Generic.List<int> MinePointShow { get; private set; }
public System.Collections.Generic.List<int> SpinMag { get; private set; }
/// <summary>
/// 对应SpinPoint
/// </summary>
public System.Collections.Generic.List<int> SpinPoint { get; private set; }
public System.Collections.Generic.List<int> StagePoint { get; private set; }
public System.Collections.Generic.List<int> StageReward { get; private set; }
/// <summary>
/// ID
/// </summary>
public int Reward { get; private set; }
public const int __ID__ = 1571656011;
public override int GetTypeId() => __ID__;
public void Resolve(Dictionary<string, object> _tables)
{
PostResolve();
}
public void TranslateText(System.Func<string, string, string> translator)
{
}
public override string ToString()
{
return "{ "
+ "ID:" + ID + ","
+ "UIPanel:" + UIPanel + ","
+ "GamePanel:" + GamePanel + ","
+ "InfoPanel:" + InfoPanel + ","
+ "PackId:" + PackId + ","
+ "Icon:" + Icon + ","
+ "Addressable:" + Addressable + ","
+ "Atlas:" + Atlas + ","
+ "InitID:" + InitID + ","
+ "ItemID:" + ItemID + ","
+ "SpinRequire:" + SpinRequire + ","
+ "MinePoint:" + MinePoint + ","
+ "MinePointShow:" + Bright.Common.StringUtil.CollectionToString(MinePointShow) + ","
+ "SpinMag:" + Bright.Common.StringUtil.CollectionToString(SpinMag) + ","
+ "SpinPoint:" + Bright.Common.StringUtil.CollectionToString(SpinPoint) + ","
+ "StagePoint:" + Bright.Common.StringUtil.CollectionToString(StagePoint) + ","
+ "StageReward:" + Bright.Common.StringUtil.CollectionToString(StageReward) + ","
+ "Reward:" + Reward + ","
+ "}";
}
partial void PostInit();
partial void PostResolve();
}
}