32 lines
1.3 KiB
C#
32 lines
1.3 KiB
C#
using TMPro;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
public partial class EventLuckyCardItem : EventLuckyCardItemBase, IEventLuckyCardItem
|
|
{
|
|
public GameObject bgNormal;
|
|
public GameObject bgWishprize;
|
|
public GameObject card_back;
|
|
public GameObject reward_multiplier;
|
|
public TMP_Text reward_multiplier_num;
|
|
public RewardItemNew reward;
|
|
public GameObject claimed;
|
|
public GameObject multiplier;
|
|
public TMP_Text multiplier_num;
|
|
public Animation anim;
|
|
public Button btn;
|
|
private void Reset()
|
|
{
|
|
bgNormal = transform.Find("card_reward/bg_normal").gameObject;
|
|
bgWishprize = transform.Find("card_reward/bg_wishprize").gameObject;
|
|
card_back = transform.Find("card_back").gameObject;
|
|
reward_multiplier = transform.Find("card_reward/reward_multiplier").gameObject;
|
|
reward_multiplier_num = transform.Find("card_reward/reward_multiplier/text_num").GetComponent<TMP_Text>();
|
|
reward = transform.Find("card_reward/reward").GetComponent<RewardItemNew>();
|
|
claimed = transform.Find("card_reward/claimed").gameObject;
|
|
multiplier = transform.Find("card_reward/multiplier").gameObject;
|
|
multiplier_num = transform.Find("card_reward/multiplier/text_num").GetComponent<TMP_Text>();
|
|
anim = GetComponent<Animation>();
|
|
btn = GetComponent<Button>();
|
|
}
|
|
} |