34 lines
1.2 KiB
C#
34 lines
1.2 KiB
C#
using System.Collections.Generic;
|
|
using TMPro;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
public class DuelRankRewardItem : MonoBehaviour
|
|
{
|
|
public GameObject bar_root;
|
|
public Image bar;
|
|
public GameObject bg_normal;
|
|
public GameObject bg_gray;
|
|
public GameObject bg_next;
|
|
public List<RewardItemNew> rewardItems;
|
|
public TMP_Text text_rank;
|
|
public Image icon_rank;
|
|
public TMP_Text text_point;
|
|
private void Reset()
|
|
{
|
|
bar_root = transform.Find("bg_bar").gameObject;
|
|
bar = transform.Find("bg_bar/bar").GetComponent<Image>();
|
|
bg_normal = transform.Find("bg_normal").gameObject;
|
|
bg_gray = transform.Find("bg_gray").gameObject;
|
|
bg_next = transform.Find("bg_next").gameObject;
|
|
text_rank = transform.Find("rank/text_rank").GetComponent<TMP_Text>();
|
|
icon_rank = transform.Find("rank/icon_rank").GetComponent<Image>();
|
|
text_point = transform.Find("rank/text_point").GetComponent<TMP_Text>();
|
|
rewardItems = new List<RewardItemNew>();
|
|
for (int i = 1; i < 5; i++)
|
|
{
|
|
rewardItems.Add(transform.Find($"reward/reward{i}").GetComponent<RewardItemNew>());
|
|
}
|
|
}
|
|
}
|