Files
MinFt/Client/Assets/Scripts/UI/Advert/AdvertTicketPanel.cs
2026-04-27 12:07:32 +08:00

27 lines
691 B
C#

using asap.core;
using cfg;
using System.Linq;
using UnityEngine;
public class AdvertTicketPanel : MonoBehaviour
{
AdvertShopSlot[] advertShopSlot;
private void Awake()
{
advertShopSlot = GetComponentsInChildren<AdvertShopSlot>();
}
private void Start()
{
var shopTokens = GContext.container.Resolve<Tables>().TbShopToken.DataList;
var advertShopTokens = shopTokens.Where(x => x.Type == 6).ToArray();
for (int i = 0; i < advertShopTokens.Length; i++)
{
if (i == advertShopSlot.Length)
{
break;
}
advertShopSlot[i].SetData(advertShopTokens[i]);
}
}
}