Files
MinFt/Client/LocalPackages/SoftMaskForUGUI-3.5.0/Editor/AssetModification/SoftMaskComponentModifier_Softness.cs
2026-04-27 12:07:32 +08:00

32 lines
908 B
C#

using Coffee.UISoftMaskInternal;
using Coffee.UISoftMaskInternal.AssetModification;
using UnityEditor;
#pragma warning disable CS0612, CS0618 // Type or member is obsolete
namespace Coffee.UISoftMask
{
internal class SoftMaskComponentModifier_Softness : ComponentModifier<SoftMask>
{
protected override bool ModifyComponent(SoftMask softMask, bool dryRun)
{
if (softMask.m_Softness < 0) return false;
if (!dryRun)
{
var go = softMask.gameObject;
softMask.softnessRange = new MinMax01(0, softMask.m_Softness);
softMask.m_Softness = -1;
EditorUtility.SetDirty(go);
}
return true;
}
public override string Report()
{
return " -> SoftMask.softness is obsolete. Use SoftMask.softMaskingRange instead.\n";
}
}
}