Files
MinFt/Client/Assets/Scripts/Tables/EventMowForTreasureMain.cs
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

157 lines
8.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Bright.Serialization;
using System.Collections.Generic;
using SimpleJSON;
namespace cfg
{
public sealed partial class EventMowForTreasureMain : Bright.Config.BeanBase
{
public JSONNode json;
public EventMowForTreasureMain(JSONNode _json)
{
{ if(!_json["ID"].IsNumber) { throw new SerializationException(); } ID = _json["ID"]; }
{ if(!_json["ItemID"].IsNumber) { throw new SerializationException(); } ItemID = _json["ItemID"]; }
{ if(!_json["UIPanel"].IsString) { throw new SerializationException(); } UIPanel = _json["UIPanel"]; }
{ if(!_json["InfoPanel"].IsString) { throw new SerializationException(); } InfoPanel = _json["InfoPanel"]; }
{ if(!_json["GuidePanel"].IsString) { throw new SerializationException(); } GuidePanel = _json["GuidePanel"]; }
{ if(!_json["Icon"].IsString) { throw new SerializationException(); } Icon = _json["Icon"]; }
{ if(!_json["ChainPackID"].IsNumber) { throw new SerializationException(); } ChainPackID = _json["ChainPackID"]; }
{ if(!_json["PackPackID"].IsNumber) { throw new SerializationException(); } PackPackID = _json["PackPackID"]; }
{ if(!_json["ChainPackPanel"].IsString) { throw new SerializationException(); } ChainPackPanel = _json["ChainPackPanel"]; }
{ if(!_json["PackPanel"].IsString) { throw new SerializationException(); } PackPanel = _json["PackPanel"]; }
{ if(!_json["AdPackId"].IsNumber) { throw new SerializationException(); } AdPackId = _json["AdPackId"]; }
{ var __json0 = _json["ToolInitCount"]; if(!__json0.IsArray) { throw new SerializationException(); } ToolInitCount = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } ToolInitCount.Add(__v0); } }
{ var __json0 = _json["ToolExchangeRate"]; if(!__json0.IsArray) { throw new SerializationException(); } ToolExchangeRate = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } ToolExchangeRate.Add(__v0); } }
{ var __json0 = _json["ToolConfigList"]; if(!__json0.IsArray) { throw new SerializationException(); } ToolConfigList = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } ToolConfigList.Add(__v0); } }
{ var __json0 = _json["FixedStageList"]; if(!__json0.IsArray) { throw new SerializationException(); } FixedStageList = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } FixedStageList.Add(__v0); } }
{ var __json0 = _json["LoopStageList"]; if(!__json0.IsArray) { throw new SerializationException(); } LoopStageList = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } LoopStageList.Add(__v0); } }
{ var __json0 = _json["CollectionID"]; if(!__json0.IsArray) { throw new SerializationException(); } CollectionID = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } CollectionID.Add(__v0); } }
json = _json;
PostInit();
}
public EventMowForTreasureMain(int ID, int ItemID, string UIPanel, string InfoPanel, string GuidePanel, string Icon, int ChainPackID, int PackPackID, string ChainPackPanel, string PackPanel, int AdPackId, System.Collections.Generic.List<int> ToolInitCount, System.Collections.Generic.List<int> ToolExchangeRate, System.Collections.Generic.List<int> ToolConfigList, System.Collections.Generic.List<int> FixedStageList, System.Collections.Generic.List<int> LoopStageList, System.Collections.Generic.List<int> CollectionID )
{
this.ID = ID;
this.ItemID = ItemID;
this.UIPanel = UIPanel;
this.InfoPanel = InfoPanel;
this.GuidePanel = GuidePanel;
this.Icon = Icon;
this.ChainPackID = ChainPackID;
this.PackPackID = PackPackID;
this.ChainPackPanel = ChainPackPanel;
this.PackPanel = PackPanel;
this.AdPackId = AdPackId;
this.ToolInitCount = ToolInitCount;
this.ToolExchangeRate = ToolExchangeRate;
this.ToolConfigList = ToolConfigList;
this.FixedStageList = FixedStageList;
this.LoopStageList = LoopStageList;
this.CollectionID = CollectionID;
PostInit();
}
public static EventMowForTreasureMain DeserializeEventMowForTreasureMain(JSONNode _json)
{
return new EventMowForTreasureMain(_json);
}
public int ID { get; private set; }
/// <summary>
/// item表主键
/// </summary>
public int ItemID { get; private set; }
public string UIPanel { get; private set; }
public string InfoPanel { get; private set; }
public string GuidePanel { get; private set; }
public string Icon { get; private set; }
/// <summary>
/// 对应shop.packagemanager主键
/// </summary>
public int ChainPackID { get; private set; }
/// <summary>
/// 对应shop.packagemanager主键
/// </summary>
public int PackPackID { get; private set; }
public string ChainPackPanel { get; private set; }
public string PackPanel { get; private set; }
/// <summary>
/// 读shop表
/// </summary>
public int AdPackId { get; private set; }
/// <summary>
/// 3个工具的初始数量
/// </summary>
public System.Collections.Generic.List<int> ToolInitCount { get; private set; }
/// <summary>
/// 第2、3个工具分别能用多少个第1个工具进行兑换
/// </summary>
public System.Collections.Generic.List<int> ToolExchangeRate { get; private set; }
/// <summary>
/// 3个工具的配置
/// </summary>
public System.Collections.Generic.List<int> ToolConfigList { get; private set; }
/// <summary>
/// 活动开始时,固定走这几个关卡
/// </summary>
public System.Collections.Generic.List<int> FixedStageList { get; private set; }
/// <summary>
/// 这3个关卡循环
/// </summary>
public System.Collections.Generic.List<int> LoopStageList { get; private set; }
/// <summary>
/// 分别对应铜,银,金三种道具触发奖励的需求
/// </summary>
public System.Collections.Generic.List<int> CollectionID { get; private set; }
public const int __ID__ = 1620598966;
public override int GetTypeId() => __ID__;
public void Resolve(Dictionary<string, object> _tables)
{
PostResolve();
}
public void TranslateText(System.Func<string, string, string> translator)
{
}
public override string ToString()
{
return "{ "
+ "ID:" + ID + ","
+ "ItemID:" + ItemID + ","
+ "UIPanel:" + UIPanel + ","
+ "InfoPanel:" + InfoPanel + ","
+ "GuidePanel:" + GuidePanel + ","
+ "Icon:" + Icon + ","
+ "ChainPackID:" + ChainPackID + ","
+ "PackPackID:" + PackPackID + ","
+ "ChainPackPanel:" + ChainPackPanel + ","
+ "PackPanel:" + PackPanel + ","
+ "AdPackId:" + AdPackId + ","
+ "ToolInitCount:" + Bright.Common.StringUtil.CollectionToString(ToolInitCount) + ","
+ "ToolExchangeRate:" + Bright.Common.StringUtil.CollectionToString(ToolExchangeRate) + ","
+ "ToolConfigList:" + Bright.Common.StringUtil.CollectionToString(ToolConfigList) + ","
+ "FixedStageList:" + Bright.Common.StringUtil.CollectionToString(FixedStageList) + ","
+ "LoopStageList:" + Bright.Common.StringUtil.CollectionToString(LoopStageList) + ","
+ "CollectionID:" + Bright.Common.StringUtil.CollectionToString(CollectionID) + ","
+ "}";
}
partial void PostInit();
partial void PostResolve();
}
}