先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
38 lines
604 B
C#
38 lines
604 B
C#
#if UNITY_EDITOR || UNITY_ANDROID
|
|
using UnityEngine;
|
|
|
|
namespace NativeGalleryNamespace
|
|
{
|
|
public class NGCallbackHelper : MonoBehaviour
|
|
{
|
|
private System.Action mainThreadAction = null;
|
|
|
|
private void Awake()
|
|
{
|
|
DontDestroyOnLoad( gameObject );
|
|
}
|
|
|
|
private void Update()
|
|
{
|
|
if( mainThreadAction != null )
|
|
{
|
|
try
|
|
{
|
|
System.Action temp = mainThreadAction;
|
|
mainThreadAction = null;
|
|
temp();
|
|
}
|
|
finally
|
|
{
|
|
Destroy( gameObject );
|
|
}
|
|
}
|
|
}
|
|
|
|
public void CallOnMainThread( System.Action function )
|
|
{
|
|
mainThreadAction = function;
|
|
}
|
|
}
|
|
}
|
|
#endif |