Files
MinFt/Client/Assets/Scripts/UI/Setting/ToggleWithNum.cs
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

36 lines
704 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
public class ToggleWithNum : MonoBehaviour
{
[SerializeField]
private int offset = 1;
public int num;
public bool InvokeWhenClose=false;
public Toggle Toggle;
public UnityAction<bool, int> ChannalToggleChange;
void Awake()
{
num = transform.GetSiblingIndex()-1;
Toggle = GetComponent<Toggle>();
Toggle. onValueChanged.AddListener(OnToggleChange);
}
public void OnToggleChange(bool isOn)
{
if(!InvokeWhenClose&&!isOn)
return;
ChannalToggleChange?.Invoke(isOn,num);
}
}