Files
MinFt/Client/Assets/MeshBaker/scripts/MB3_DisableHiddenAnimations.cs
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

26 lines
748 B
C#

using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class MB3_DisableHiddenAnimations : MonoBehaviour {
public List<Animation> animationsToCull = new List<Animation>();
void Start () {
if (GetComponent<SkinnedMeshRenderer> () == null) {
Debug.LogError ("The MB3_CullHiddenAnimations script was placed on and object " + name + " which has no SkinnedMeshRenderer attached");
}
}
void OnBecameVisible(){
for (int i = 0; i < animationsToCull.Count; i++) {
if (animationsToCull[i] != null) animationsToCull[i].enabled = true;
}
}
void OnBecameInvisible(){
for (int i = 0; i < animationsToCull.Count; i++) {
if (animationsToCull[i] != null) animationsToCull[i].enabled = false;
}
}
}