Files
MinFt/Client/Assets/Scripts/Tables/SupplyDropFbx.cs
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

87 lines
2.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Bright.Serialization;
using System.Collections.Generic;
using SimpleJSON;
namespace cfg
{
public sealed partial class SupplyDropFbx : Bright.Config.BeanBase
{
public JSONNode json;
public SupplyDropFbx(JSONNode _json)
{
{ if(!_json["ItemID"].IsNumber) { throw new SerializationException(); } ItemID = _json["ItemID"]; }
{ if(!_json["Fbx"].IsString) { throw new SerializationException(); } Fbx = _json["Fbx"]; }
{ if(!_json["FxShow"].IsString) { throw new SerializationException(); } FxShow = _json["FxShow"]; }
{ if(!_json["AudioShow"].IsString) { throw new SerializationException(); } AudioShow = _json["AudioShow"]; }
json = _json;
PostInit();
}
public SupplyDropFbx(int ItemID, string Fbx, string FxShow, string AudioShow )
{
this.ItemID = ItemID;
this.Fbx = Fbx;
this.FxShow = FxShow;
this.AudioShow = AudioShow;
PostInit();
}
public static SupplyDropFbx DeserializeSupplyDropFbx(JSONNode _json)
{
return new SupplyDropFbx(_json);
}
/// <summary>
/// 对应ItemID
/// </summary>
public int ItemID { get; private set; }
/// <summary>
/// 对应prefab名称
/// </summary>
public string Fbx { get; private set; }
/// <summary>
/// 展示动画时播放的特效
/// </summary>
public string FxShow { get; private set; }
/// <summary>
/// 播放特效时,播放的音效
/// </summary>
public string AudioShow { get; private set; }
public const int __ID__ = 1495846334;
public override int GetTypeId() => __ID__;
public void Resolve(Dictionary<string, object> _tables)
{
PostResolve();
}
public void TranslateText(System.Func<string, string, string> translator)
{
}
public override string ToString()
{
return "{ "
+ "ItemID:" + ItemID + ","
+ "Fbx:" + Fbx + ","
+ "FxShow:" + FxShow + ","
+ "AudioShow:" + AudioShow + ","
+ "}";
}
partial void PostInit();
partial void PostResolve();
}
}