Files
MinFt/Client/Assets/MeshBaker/Editor/MB_BuildPreprocessChecker.cs
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

24 lines
558 B
C#

using UnityEditor;
using UnityEngine;
using DigitalOpus.MB.Core;
#if UNITY_2018_1_OR_NEWER
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
namespace DigitalOpus.MB.MBEditor
{
class MB_BuildPreprocessChecker : IPreprocessBuildWithReport
{
public int callbackOrder { get { return 0; } }
public void OnPreprocessBuild(BuildReport report)
{
string msg = MB3_TextureBakerEditorInternal.ValidatePlayerSettingsDefineSymbols();
if (msg != null) Debug.LogError(msg);
}
}
}
#endif