先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
41 lines
910 B
C#
41 lines
910 B
C#
#if !(NETFX_CORE || NET_4_6 || NET_STANDARD_2_0 || UNITY_WSA_10_0)
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using System;
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namespace UniRx
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{
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public struct CancellationToken
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{
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readonly ICancelable source;
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public static readonly CancellationToken Empty = new CancellationToken(null);
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/// <summary>Same as Empty.</summary>
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public static readonly CancellationToken None = new CancellationToken(null);
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public CancellationToken(ICancelable source)
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{
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this.source = source;
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}
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public bool IsCancellationRequested
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{
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get
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{
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return (source == null) ? false : source.IsDisposed;
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}
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}
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public void ThrowIfCancellationRequested()
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{
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if (IsCancellationRequested)
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{
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throw new OperationCanceledException();
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}
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}
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}
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}
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#endif
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