先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
26 lines
997 B
C#
26 lines
997 B
C#
#if UNITY_IOS
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namespace UnityNative.Sharing
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{
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public class IosUnityNativeSharingAdapter : IUnityNativeSharingAdapter
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{
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[System.Runtime.InteropServices.DllImport("__Internal")]
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private static extern void UnityNative_Sharing_ShareTextAndScreenshot(string shareText, string filePath);
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[System.Runtime.InteropServices.DllImport("__Internal")]
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private static extern void UnityNative_Sharing_ShareText(string shareText);
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public void ShareScreenshotAndText(string shareText, string filePath, bool showShareDialogBox = true, string shareDialogBoxText = "Select App To Share With", string mimeType = "image/*")
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{
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UnityNative_Sharing_ShareTextAndScreenshot(shareText, filePath);
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}
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public void ShareText(string shareText, bool showShareDialogBox = true, string shareDialogBoxText = "Select App To Share With")
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{
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UnityNative_Sharing_ShareText(shareText);
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}
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}
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}
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#endif //UNITY_IOS
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