Files
MinFt/Client/LocalPackages/NativeGallery/iOS/NGPermissionCallbackiOS.cs
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

35 lines
933 B
C#

#if UNITY_EDITOR || UNITY_IOS
using UnityEngine;
namespace NativeGalleryNamespace
{
public class NGPermissionCallbackiOS : MonoBehaviour
{
private static NGPermissionCallbackiOS instance;
private NativeGallery.PermissionCallback callback;
public static void Initialize( NativeGallery.PermissionCallback callback )
{
if( instance == null )
{
instance = new GameObject( "NGPermissionCallbackiOS" ).AddComponent<NGPermissionCallbackiOS>();
DontDestroyOnLoad( instance.gameObject );
}
else if( instance.callback != null )
instance.callback( NativeGallery.Permission.ShouldAsk );
instance.callback = callback;
}
[UnityEngine.Scripting.Preserve]
public void OnPermissionRequested( string message )
{
NativeGallery.PermissionCallback _callback = callback;
callback = null;
if( _callback != null )
_callback( (NativeGallery.Permission) int.Parse( message ) );
}
}
}
#endif