先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
23 lines
781 B
C#
23 lines
781 B
C#
using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class FishAttribute : MonoBehaviour
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{
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public Button button;
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public Image icon;
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public TMP_Text text_name;
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public TMP_Text text_num_before;
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public TMP_Text text_num_after;
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public TMP_Text text_num_max;
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private void Reset()
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{
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button = GetComponent<Button>();
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icon = transform.Find("bg_attribute/icon").GetComponent<Image>();
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text_name = transform.Find("text_name").GetComponent<TMP_Text>();
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text_num_before = transform.Find("text_num_before").GetComponent<TMP_Text>();
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text_num_after = transform.Find("text_num_before/text_num_after").GetComponent<TMP_Text>();
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text_num_max = transform.Find("text_num_max").GetComponent<TMP_Text>();
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}
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}
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