15 lines
583 B
C#
15 lines
583 B
C#
using UnityEditor;
|
|
using UnityEngine;
|
|
|
|
public class CreateScriptableObject
|
|
{
|
|
[MenuItem("Assets/Create GuidanceDefineSetting")]
|
|
static void CreateSetting()
|
|
{
|
|
var instance = ScriptableObject.CreateInstance<GuidanceDefineSetting>();
|
|
var define = new GuidanceDefine();
|
|
var group = new GuidanceGroupDefine() { guidanceDefines = new GuidanceDefine[] { define } };
|
|
instance.guidanceGroupDefines = new GuidanceGroupDefine[] { group };
|
|
AssetDatabase.CreateAsset(instance, "Assets/AssetScriptable/Asset/GuidanceDefineSetting.asset");
|
|
}
|
|
} |