56 lines
1.8 KiB
C#
56 lines
1.8 KiB
C#
using asap.core;
|
|
using System;
|
|
using UnityEngine;
|
|
using UniRx;
|
|
|
|
public class HomeRightPanel : MonoBehaviour
|
|
{
|
|
protected CompositeDisposable disposables = new CompositeDisposable();
|
|
|
|
private void Awake()
|
|
{
|
|
GContext.OnEvent<TargetEvent>() .Where(_ =>
|
|
( _.type == 8 && _.subType > 3)
|
|
||(_.type == 4 && _.subType ==11)
|
|
||(_.type == 4 && _.subType == 16)
|
|
|| (_.type == 10 && _.subType == 1)
|
|
|| (_.type == 4 && _.subType == 1)
|
|
|| (_.type == 15 && _.subType == 1)
|
|
)
|
|
.Subscribe(FishingEvent).AddTo(disposables);
|
|
GContext.OnEvent<HideHomePanelEvent>().Subscribe(OnHideHomePanelEvent).AddTo(disposables);
|
|
|
|
}
|
|
private void OnHideHomePanelEvent(HideHomePanelEvent e)
|
|
{
|
|
Destroy(this);
|
|
}
|
|
void FishingEvent(TargetEvent targetEvent)
|
|
{
|
|
if (targetEvent.type == 8)
|
|
{
|
|
transform.Find("btn_luckycards").gameObject.SetActive(true);
|
|
}
|
|
else if (targetEvent.type == 10 && targetEvent.subType == 1)
|
|
{
|
|
transform.Find("btn_challenge").gameObject.SetActive(true);
|
|
}
|
|
else if (targetEvent.type == 4 && targetEvent.subType == 1)
|
|
{
|
|
transform.Find("btn_sanddig").gameObject.SetActive(true);
|
|
}
|
|
else if (targetEvent is { type: 15, subType: 1 } )
|
|
{
|
|
transform.Find("btn_partner").gameObject.SetActive(true);
|
|
}
|
|
else if (targetEvent is { type: 4, subType: 11 } || targetEvent is { type: 4, subType: 16 })
|
|
{
|
|
transform.Find("btn_cube_melt").gameObject.SetActive(true);
|
|
}
|
|
}
|
|
void OnDestroy()
|
|
{
|
|
disposables?.Dispose();
|
|
disposables = null;
|
|
}
|
|
} |