Files
MinFt/Client/Assets/StripHint.cs
2026-04-27 12:07:32 +08:00

29 lines
931 B
C#

using asap.core;
using System;
using Unity.Notifications;
using UnityEngine;
public static class StripHint
{
//[RuntimeInitializeOnLoadMethod]
public static void Hint()
{
var constructs = typeof(StageService).GetConstructors();
constructs = typeof(ObjectSerializer).GetConstructors();
constructs = typeof(Config).GetConstructors();
constructs = typeof(PlayFab.SharedModels.HttpResponseObject).GetConstructors();
constructs = typeof(NotificationsPermissionRequest).GetConstructors();
constructs = typeof(WebView).GetConstructors();
constructs = typeof(DistanceJoint2D).GetConstructors();
var notification = new Notification()
{
Title = " ",
Text = " ",
};
NotificationCenter.ScheduleNotification(notification, new NotificationDateTimeSchedule(DateTime.UtcNow, NotificationRepeatInterval.Daily));
}
}