Files
MinFt/Client/LocalPackages/zzwater/Editor/ZZWaterEditor.cs
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

14 lines
291 B
C#

using UnityEditor;
namespace zz.water.editor
{
public class ZZWaterEditor
{
[MenuItem("Assets/Create/ZZWater/Mesh")]
private static void CreateWaterPlaneAsset() {
ProjectWindowUtil.CreateAssetWithContent("NewWatermesh.watermesh", "");
}
}
}