Files
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

53 lines
1.3 KiB
C#

namespace ThinkingSDK.PC.Config
{
public class ThinkingSDKPublicConfig
{
// Whether to print log
bool isPrintLog;
// sdk version
string version = "1.0";
// sdk name
string name = "Unity";
private static readonly ThinkingSDKPublicConfig config = null;
static ThinkingSDKPublicConfig()
{
config = new ThinkingSDKPublicConfig();
}
private static ThinkingSDKPublicConfig GetConfig()
{
return config;
}
public ThinkingSDKPublicConfig()
{
isPrintLog = false;
}
public static void SetIsPrintLog(bool isPrint)
{
GetConfig().isPrintLog = isPrint;
}
public static bool IsPrintLog()
{
return GetConfig().isPrintLog;
}
public static void SetVersion(string libVersion)
{
GetConfig().version = libVersion;
}
public static void SetName(string libName)
{
GetConfig().name = libName;
}
public static string Version()
{
return GetConfig().version;
}
public static string Name()
{
return GetConfig().name;
}
}
}