Files
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

41 lines
850 B
C#

using UnityEngine;
namespace RootMotion
{
/// <summary>
/// Auto-instantiated singleton base class.
/// </summary>
public abstract class LazySingleton<T> : MonoBehaviour where T : LazySingleton<T>
{
private static T sInstance = null;
public static bool hasInstance
{
get
{
return sInstance != null;
}
}
public static T instance
{
get
{
if (sInstance == null)
{
string name = typeof(T).ToString();
sInstance = new GameObject(name).AddComponent<T>();
}
return sInstance;
}
}
protected virtual void Awake()
{
sInstance = (T)this;
}
}
}