先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
24 lines
590 B
C#
24 lines
590 B
C#
using asap.core;
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using GameCore;
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using UnityEngine;
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using UnityEngine.UI;
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public class FishingRewardInfoPopupPanel : MonoBehaviour
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{
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Button btn_close;
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private void Awake()
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{
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btn_close = transform.Find("btn_close").GetComponent<Button>();
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}
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private void Start()
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{
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btn_close.onClick.AddListener(OnClosePanel);
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}
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void OnClosePanel()
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{
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ShowNewMapEvent restartShowHomeUIEvent = new ShowNewMapEvent();
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GContext.Publish(restartShowHomeUIEvent);
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UIManager.Instance.DestroyUI(UITypes.FishingRewardInfoPopupPanel);
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}
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}
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