新增 FlowScope Git 包雏形
This commit is contained in:
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using System;
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using System.Threading;
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using System.Threading.Tasks;
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using FlowScope.Resources;
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using UnityEngine.ResourceManagement.AsyncOperations;
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using UnityAddressables = UnityEngine.AddressableAssets.Addressables;
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namespace FlowScope.Addressables
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{
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public sealed class AddressablesResourceBackend : IResourceBackend
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{
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public string Name => "Addressables";
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public async Task<T> LoadAsync<T>(string key, CancellationToken cancellationToken)
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where T : class
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{
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cancellationToken.ThrowIfCancellationRequested();
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var handle = UnityAddressables.LoadAssetAsync<T>(key);
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try
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{
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await WaitWithCancellation(handle.Task, cancellationToken);
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}
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catch (OperationCanceledException)
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{
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UnityAddressables.Release(handle);
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throw;
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}
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if (handle.OperationException != null ||
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handle.Status != AsyncOperationStatus.Succeeded ||
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handle.Result == null)
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{
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var exception = new InvalidOperationException(
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$"Failed to load Addressables resource '{key}' as {typeof(T).Name} from backend '{Name}'.",
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handle.OperationException);
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UnityAddressables.Release(handle);
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throw exception;
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}
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return handle.Result;
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}
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public void Release<T>(string key, T asset)
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where T : class
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{
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UnityAddressables.Release(asset);
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}
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private static async Task WaitWithCancellation(Task task, CancellationToken cancellationToken)
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{
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if (!cancellationToken.CanBeCanceled)
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{
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await task;
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return;
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}
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var cancellation = new TaskCompletionSource<bool>();
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using (cancellationToken.Register(() => cancellation.TrySetResult(true)))
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{
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if (await Task.WhenAny(task, cancellation.Task) == cancellation.Task)
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{
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throw new OperationCanceledException(cancellationToken);
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}
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}
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await task;
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: f65b4f61d3a34358bf48957eb3a14dd7
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,38 @@
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using System.Threading;
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using System.Threading.Tasks;
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using FlowScope.Addressables;
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namespace FlowScope.Resources
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{
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public sealed class AddressablesResourceService : IResourceService, ICompletedResourceService
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{
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private readonly ResourceService _inner;
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public AddressablesResourceService()
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: this(new AddressablesResourceBackend())
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{
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}
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public AddressablesResourceService(IResourceBackend backend)
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{
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_inner = new ResourceService(backend);
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}
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public Task<IResourceHandle<T>> LoadAsync<T>(string key, CancellationToken cancellationToken)
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where T : class
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{
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return _inner.LoadAsync<T>(key, cancellationToken);
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}
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public IResourceGroup CreateGroup()
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{
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return _inner.CreateGroup();
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}
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public bool TryLoadCompleted<T>(string key, out IResourceHandle<T> handle)
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where T : class
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{
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return _inner.TryLoadCompleted(key, out handle);
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 62c87792aac14414b46ac0eb3e716f25
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,18 @@
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{
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"name": "FlowScope.Addressables",
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"rootNamespace": "FlowScope.Addressables",
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"references": [
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"FlowScope.Runtime",
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"Unity.Addressables",
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"Unity.ResourceManager"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 917e69d4247b4f548a5951d84e7d35db
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AssemblyDefinitionImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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8
Packages/com.flowscope.gamecore/CHANGELOG.md
Normal file
8
Packages/com.flowscope.gamecore/CHANGELOG.md
Normal file
@@ -0,0 +1,8 @@
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# Changelog
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## 0.2.0-preview.1
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- Added the first Git-consumable FlowScope Game Core package layout.
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- Mirrored Runtime, Addressables, and Editor sources from `Assets/FlowScope`.
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- Added package metadata and Git installation notes for consuming Unity projects.
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@@ -0,0 +1,27 @@
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# FlowScope Git Package Installation
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## Consumer Manifest
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Add FlowScope and its Git-hosted R3 dependency to the consuming project's `Packages/manifest.json`:
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```json
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{
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"dependencies": {
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"com.cysharp.r3": "https://github.com/Cysharp/R3.git?path=src/R3.Unity/Assets/R3.Unity#1.3.0",
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"com.flowscope.gamecore": "ssh://git@192.168.9.108:2222/Developer/BombGameFramework.git?path=/Packages/com.flowscope.gamecore#codex/pre-p2-architecture-fixes"
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}
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}
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```
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Keep the R3 dependency in the project manifest. Unity Package Manager can install a Git package from the project manifest, but it does not support Git dependencies declared inside another package's `package.json`.
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## Validation
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After Unity resolves the package:
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1. Confirm `FlowScope.Runtime`, `FlowScope.Addressables`, and `FlowScope.Editor` compile.
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2. Open `Tools/FlowScope/Diagnostics`.
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3. Confirm Addressables and UGUI dependencies are present.
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4. Add a small probe script in the consuming project that references `FlowScope.Container.Container` and `FlowScope.Flow.GameFlow`.
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Do not copy `Assets/FlowScope` into the consuming project when testing the Git package path. That would validate project-internal source import rather than package consumption.
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@@ -0,0 +1,16 @@
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{
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"name": "FlowScope.Editor",
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"rootNamespace": "FlowScope.Editor",
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"references": [],
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"includePlatforms": [
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"Editor"
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],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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@@ -0,0 +1,7 @@
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fileFormatVersion: 2
|
||||
guid: f3ee591f10b84cf7a39d50219698312e
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
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||||
userData:
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||||
assetBundleName:
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assetBundleVariant:
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||||
@@ -0,0 +1,283 @@
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using System;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEditor.PackageManager;
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using UnityEditor.PackageManager.Requests;
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using UnityEngine;
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namespace FlowScope.Editor
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{
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public sealed class FlowScopeDiagnosticsWindow : EditorWindow
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{
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private const string PackageRuntimeAsmdefPath = "Packages/com.flowscope.gamecore/Runtime/FlowScope.Runtime.asmdef";
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private const string PackageAddressablesAsmdefPath = "Packages/com.flowscope.gamecore/Addressables/FlowScope.Addressables.asmdef";
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private const string AssetsRuntimeAsmdefPath = "Assets/FlowScope/Runtime/FlowScope.Runtime.asmdef";
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private const string AssetsAddressablesAsmdefPath = "Assets/FlowScope/Addressables/FlowScope.Addressables.asmdef";
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private const string AssetsMainMenuScenePath = "Assets/FlowScope/Samples/MainMenuP0/Scenes/MainMenuP0.unity";
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private const string AssetsMainMenuPanelPrefabPath = "Assets/FlowScope/Samples/MainMenuP0/Prefabs/MainMenuPanel.prefab";
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private const string AddressablesPackageName = "com.unity.addressables";
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private static readonly IReadOnlyList<AssetCheck> AssetChecks = new[]
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{
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new AssetCheck("Runtime asmdef", PackageRuntimeAsmdefPath, AssetsRuntimeAsmdefPath),
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new AssetCheck("Addressables asmdef", PackageAddressablesAsmdefPath, AssetsAddressablesAsmdefPath),
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new AssetCheck("MainMenuP0 scene", AssetsMainMenuScenePath),
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new AssetCheck("MainMenuPanel prefab", AssetsMainMenuPanelPrefabPath),
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};
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private readonly List<DiagnosticResult> _assetResults = new List<DiagnosticResult>();
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private ListRequest _packageListRequest;
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private DiagnosticResult _addressablesPackageResult = DiagnosticResult.Pending(
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"Addressables package",
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"Package status has not been refreshed.");
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private Vector2 _scrollPosition;
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[MenuItem("Tools/FlowScope/Diagnostics")]
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public static void Open()
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{
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FlowScopeDiagnosticsWindow window = GetWindow<FlowScopeDiagnosticsWindow>("FlowScope Diagnostics");
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window.minSize = new Vector2(520f, 320f);
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window.RefreshAll();
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window.Show();
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}
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private void OnEnable()
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{
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RefreshAssetChecks();
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RefreshPackageStatus();
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}
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private void OnDisable()
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{
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EditorApplication.update -= PollPackageListRequest;
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}
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private void OnGUI()
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{
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using (new EditorGUILayout.VerticalScope())
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{
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EditorGUILayout.LabelField("FlowScope Diagnostics", EditorStyles.boldLabel);
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EditorGUILayout.HelpBox("Read-only diagnostics. This window checks project state and does not create, move, delete, or repair user assets.", MessageType.Info);
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using (new EditorGUILayout.HorizontalScope())
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{
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if (GUILayout.Button("Refresh", GUILayout.Width(96f)))
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{
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RefreshAll();
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}
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GUILayout.Label(
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_packageListRequest != null && !_packageListRequest.IsCompleted
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? "Refreshing package status..."
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: "Package status is complete or has not been requested.",
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EditorStyles.miniLabel);
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}
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||||
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EditorGUILayout.Space();
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_scrollPosition = EditorGUILayout.BeginScrollView(_scrollPosition);
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DrawResult(_addressablesPackageResult);
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foreach (DiagnosticResult result in _assetResults)
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{
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DrawResult(result);
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}
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EditorGUILayout.EndScrollView();
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}
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}
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private void RefreshAll()
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{
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RefreshAssetChecks();
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RefreshPackageStatus();
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Repaint();
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}
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||||
private void RefreshAssetChecks()
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||||
{
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||||
_assetResults.Clear();
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||||
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foreach (AssetCheck check in AssetChecks)
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{
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||||
string foundPath = FindExistingAssetPath(check.Paths);
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_assetResults.Add(foundPath != null
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? DiagnosticResult.Pass(check.Label, foundPath)
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: DiagnosticResult.Fail(check.Label, string.Join(" or ", check.Paths)));
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}
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}
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||||
private static string FindExistingAssetPath(IReadOnlyList<string> paths)
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||||
{
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||||
foreach (string path in paths)
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||||
{
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||||
if (AssetDatabase.LoadAssetAtPath<UnityEngine.Object>(path) != null)
|
||||
{
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return path;
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}
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||||
}
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||||
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return null;
|
||||
}
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private void RefreshPackageStatus()
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||||
{
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EditorApplication.update -= PollPackageListRequest;
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_addressablesPackageResult = DiagnosticResult.Pending(
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||||
"Addressables package",
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||||
"Querying com.unity.addressables through Unity Package Manager.");
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||||
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||||
_packageListRequest = Client.List(true);
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||||
EditorApplication.update += PollPackageListRequest;
|
||||
}
|
||||
|
||||
private void PollPackageListRequest()
|
||||
{
|
||||
if (_packageListRequest == null || !_packageListRequest.IsCompleted)
|
||||
{
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||||
return;
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||||
}
|
||||
|
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EditorApplication.update -= PollPackageListRequest;
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||||
|
||||
if (_packageListRequest.Status == StatusCode.Success)
|
||||
{
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||||
bool found = false;
|
||||
foreach (UnityEditor.PackageManager.PackageInfo packageInfo in _packageListRequest.Result)
|
||||
{
|
||||
if (string.Equals(packageInfo.name, AddressablesPackageName, StringComparison.Ordinal))
|
||||
{
|
||||
found = true;
|
||||
_addressablesPackageResult = DiagnosticResult.Pass(
|
||||
"Addressables package",
|
||||
packageInfo.name + " " + packageInfo.version);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!found)
|
||||
{
|
||||
_addressablesPackageResult = DiagnosticResult.Fail(
|
||||
"Addressables package",
|
||||
"com.unity.addressables was not found in the current Package Manager list.");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
string errorMessage = _packageListRequest.Error != null
|
||||
? _packageListRequest.Error.message
|
||||
: "Package Manager returned an unknown error.";
|
||||
_addressablesPackageResult = DiagnosticResult.Warning("Addressables package", errorMessage);
|
||||
}
|
||||
|
||||
_packageListRequest = null;
|
||||
Repaint();
|
||||
}
|
||||
|
||||
private static void DrawResult(DiagnosticResult result)
|
||||
{
|
||||
MessageType messageType = ToMessageType(result.Status);
|
||||
|
||||
using (new EditorGUILayout.VerticalScope(EditorStyles.helpBox))
|
||||
{
|
||||
using (new EditorGUILayout.HorizontalScope())
|
||||
{
|
||||
GUILayout.Label(ToStatusText(result.Status), GUILayout.Width(72f));
|
||||
EditorGUILayout.LabelField(result.Label, EditorStyles.boldLabel);
|
||||
}
|
||||
|
||||
EditorGUILayout.HelpBox(result.Detail, messageType);
|
||||
}
|
||||
}
|
||||
|
||||
private static MessageType ToMessageType(DiagnosticStatus status)
|
||||
{
|
||||
switch (status)
|
||||
{
|
||||
case DiagnosticStatus.Pass:
|
||||
return MessageType.Info;
|
||||
case DiagnosticStatus.Fail:
|
||||
return MessageType.Error;
|
||||
case DiagnosticStatus.Warning:
|
||||
return MessageType.Warning;
|
||||
default:
|
||||
return MessageType.None;
|
||||
}
|
||||
}
|
||||
|
||||
private static string ToStatusText(DiagnosticStatus status)
|
||||
{
|
||||
switch (status)
|
||||
{
|
||||
case DiagnosticStatus.Pass:
|
||||
return "OK";
|
||||
case DiagnosticStatus.Fail:
|
||||
return "Missing";
|
||||
case DiagnosticStatus.Warning:
|
||||
return "Warning";
|
||||
default:
|
||||
return "Pending";
|
||||
}
|
||||
}
|
||||
|
||||
private readonly struct AssetCheck
|
||||
{
|
||||
public AssetCheck(string label, params string[] paths)
|
||||
{
|
||||
Label = label;
|
||||
Paths = paths;
|
||||
}
|
||||
|
||||
public string Label { get; }
|
||||
|
||||
public IReadOnlyList<string> Paths { get; }
|
||||
}
|
||||
|
||||
private readonly struct DiagnosticResult
|
||||
{
|
||||
private DiagnosticResult(DiagnosticStatus status, string label, string detail)
|
||||
{
|
||||
Status = status;
|
||||
Label = label;
|
||||
Detail = detail;
|
||||
}
|
||||
|
||||
public DiagnosticStatus Status { get; }
|
||||
|
||||
public string Label { get; }
|
||||
|
||||
public string Detail { get; }
|
||||
|
||||
public static DiagnosticResult Pass(string label, string detail)
|
||||
{
|
||||
return new DiagnosticResult(DiagnosticStatus.Pass, label, detail);
|
||||
}
|
||||
|
||||
public static DiagnosticResult Fail(string label, string detail)
|
||||
{
|
||||
return new DiagnosticResult(DiagnosticStatus.Fail, label, detail);
|
||||
}
|
||||
|
||||
public static DiagnosticResult Warning(string label, string detail)
|
||||
{
|
||||
return new DiagnosticResult(DiagnosticStatus.Warning, label, detail);
|
||||
}
|
||||
|
||||
public static DiagnosticResult Pending(string label, string detail)
|
||||
{
|
||||
return new DiagnosticResult(DiagnosticStatus.Pending, label, detail);
|
||||
}
|
||||
}
|
||||
|
||||
private enum DiagnosticStatus
|
||||
{
|
||||
Pending,
|
||||
Pass,
|
||||
Warning,
|
||||
Fail,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 599ef528ec0c4331a77311f6ef7ef56b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
29
Packages/com.flowscope.gamecore/README.md
Normal file
29
Packages/com.flowscope.gamecore/README.md
Normal file
@@ -0,0 +1,29 @@
|
||||
# FlowScope Game Core
|
||||
|
||||
FlowScope Game Core is a lightweight Unity runtime foundation for feature flow, dependency registration, resources, config, save, audio, and UGUI panel management.
|
||||
|
||||
This package is currently a P2 preview package. Runtime, Addressables, and Editor sources are mirrored from the project-internal `Assets/FlowScope` implementation so a consuming Unity project can validate Git-based package installation.
|
||||
|
||||
## Install From Git
|
||||
|
||||
Add the package to the consuming project's `Packages/manifest.json`:
|
||||
|
||||
```json
|
||||
{
|
||||
"dependencies": {
|
||||
"com.cysharp.r3": "https://github.com/Cysharp/R3.git?path=src/R3.Unity/Assets/R3.Unity#1.3.0",
|
||||
"com.flowscope.gamecore": "ssh://git@192.168.9.108:2222/Developer/BombGameFramework.git?path=/Packages/com.flowscope.gamecore#codex/pre-p2-architecture-fixes"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
`com.cysharp.r3` must be declared by the consuming project because Unity Package Manager does not support Git dependencies inside a package's `package.json`.
|
||||
|
||||
## Assembly Boundaries
|
||||
|
||||
- `FlowScope.Runtime` references `R3.Unity`.
|
||||
- `FlowScope.Addressables` references `FlowScope.Runtime`, `Unity.Addressables`, and `Unity.ResourceManager`.
|
||||
- `FlowScope.Editor` is Editor-only and only provides read-only diagnostics.
|
||||
|
||||
Runtime must not depend on Addressables, Editor, Samples, or Tests.
|
||||
|
||||
8
Packages/com.flowscope.gamecore/Runtime/Audio.meta
Normal file
8
Packages/com.flowscope.gamecore/Runtime/Audio.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: faa0e59581ea46ed8994f743336decdc
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
25
Packages/com.flowscope.gamecore/Runtime/Audio/AudioHandle.cs
Normal file
25
Packages/com.flowscope.gamecore/Runtime/Audio/AudioHandle.cs
Normal file
@@ -0,0 +1,25 @@
|
||||
using System;
|
||||
|
||||
namespace FlowScope.Audio
|
||||
{
|
||||
public sealed class AudioHandle : IAudioHandle
|
||||
{
|
||||
private readonly Func<bool> _isPlaying;
|
||||
private readonly Action<float> _stop;
|
||||
|
||||
internal AudioHandle(Func<bool> isPlaying, Action<float> stop)
|
||||
{
|
||||
_isPlaying = isPlaying ?? throw new ArgumentNullException(nameof(isPlaying));
|
||||
_stop = stop ?? throw new ArgumentNullException(nameof(stop));
|
||||
}
|
||||
|
||||
public bool IsPlaying => _isPlaying();
|
||||
|
||||
public void Stop(float fadeOut = 0f)
|
||||
{
|
||||
_stop(fadeOut);
|
||||
}
|
||||
|
||||
internal static AudioHandle Stopped { get; } = new AudioHandle(() => false, _ => { });
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9e7da42c17284465ab9a68bec5387f19
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
392
Packages/com.flowscope.gamecore/Runtime/Audio/AudioService.cs
Normal file
392
Packages/com.flowscope.gamecore/Runtime/Audio/AudioService.cs
Normal file
@@ -0,0 +1,392 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using FlowScope.Resources;
|
||||
using UnityEngine;
|
||||
|
||||
namespace FlowScope.Audio
|
||||
{
|
||||
public sealed class AudioService : MonoBehaviour, IAudioService
|
||||
{
|
||||
private readonly List<SfxSlot> _sfxSlots = new();
|
||||
private IResourceService _resources;
|
||||
private AudioServiceConfig _config;
|
||||
private AudioSource _bgmSource;
|
||||
private IResourceHandle<AudioClip> _bgmResource;
|
||||
private Coroutine _bgmFade;
|
||||
private float _bgmVolume = 1f;
|
||||
private float _sfxVolume = 1f;
|
||||
private bool _mute;
|
||||
private int _playSequence;
|
||||
|
||||
public AudioService Initialize(IResourceService resources, AudioServiceConfig config = null)
|
||||
{
|
||||
_resources = resources ?? throw new ArgumentNullException(nameof(resources));
|
||||
_config = config ?? new AudioServiceConfig();
|
||||
if (_config.SfxPoolSize < 0)
|
||||
{
|
||||
_config.SfxPoolSize = 0;
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public IAudioHandle PlayBgm(string key, bool loop = true, float fadeIn = 0f)
|
||||
{
|
||||
EnsureInitialized();
|
||||
var clipHandle = LoadClipIfCompleted(key);
|
||||
return PlayBgm(clipHandle, loop, fadeIn);
|
||||
}
|
||||
|
||||
public async Task<IAudioHandle> PlayBgmAsync(
|
||||
string key,
|
||||
bool loop = true,
|
||||
float fadeIn = 0f,
|
||||
CancellationToken cancellationToken = default)
|
||||
{
|
||||
EnsureInitialized();
|
||||
var clipHandle = await LoadClipAsync(key, cancellationToken);
|
||||
return PlayBgm(clipHandle, loop, fadeIn);
|
||||
}
|
||||
|
||||
public IAudioHandle PlaySfx(string key)
|
||||
{
|
||||
EnsureInitialized();
|
||||
var clipHandle = LoadClipIfCompleted(key);
|
||||
var slot = GetSfxSlot(key);
|
||||
if (slot == null)
|
||||
{
|
||||
clipHandle.Dispose();
|
||||
return AudioHandle.Stopped;
|
||||
}
|
||||
|
||||
return PlaySfx(slot, clipHandle);
|
||||
}
|
||||
|
||||
public async Task<IAudioHandle> PlaySfxAsync(
|
||||
string key,
|
||||
CancellationToken cancellationToken = default)
|
||||
{
|
||||
EnsureInitialized();
|
||||
var clipHandle = await LoadClipAsync(key, cancellationToken);
|
||||
var slot = GetSfxSlot(key);
|
||||
if (slot == null)
|
||||
{
|
||||
clipHandle.Dispose();
|
||||
return AudioHandle.Stopped;
|
||||
}
|
||||
|
||||
return PlaySfx(slot, clipHandle);
|
||||
}
|
||||
|
||||
public void StopBgm(float fadeOut = 0f)
|
||||
{
|
||||
StopBgmSource(_bgmSource, fadeOut);
|
||||
}
|
||||
|
||||
public void SetBgmVolume(float volume)
|
||||
{
|
||||
_bgmVolume = Mathf.Clamp01(volume);
|
||||
if (_bgmSource != null)
|
||||
{
|
||||
_bgmSource.volume = EffectiveBgmVolume;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetSfxVolume(float volume)
|
||||
{
|
||||
_sfxVolume = Mathf.Clamp01(volume);
|
||||
foreach (var slot in _sfxSlots)
|
||||
{
|
||||
if (slot.Source != null)
|
||||
{
|
||||
slot.Source.volume = EffectiveSfxVolume;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SetMute(bool mute)
|
||||
{
|
||||
_mute = mute;
|
||||
if (_bgmSource != null)
|
||||
{
|
||||
_bgmSource.volume = EffectiveBgmVolume;
|
||||
}
|
||||
|
||||
foreach (var slot in _sfxSlots)
|
||||
{
|
||||
if (slot.Source != null)
|
||||
{
|
||||
slot.Source.volume = EffectiveSfxVolume;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private IAudioHandle PlayBgm(IResourceHandle<AudioClip> clipHandle, bool loop, float fadeIn)
|
||||
{
|
||||
StopBgm();
|
||||
_bgmSource = gameObject.AddComponent<AudioSource>();
|
||||
_bgmResource = clipHandle;
|
||||
_bgmSource.clip = clipHandle.Asset;
|
||||
_bgmSource.loop = loop;
|
||||
_bgmSource.volume = fadeIn > 0f ? 0f : EffectiveBgmVolume;
|
||||
_bgmSource.Play();
|
||||
|
||||
if (fadeIn > 0f)
|
||||
{
|
||||
_bgmFade = StartCoroutine(FadeVolume(_bgmSource, 0f, EffectiveBgmVolume, fadeIn, null));
|
||||
}
|
||||
|
||||
var source = _bgmSource;
|
||||
return new AudioHandle(
|
||||
() => source != null && source.isPlaying,
|
||||
fadeOut => StopBgmSource(source, fadeOut));
|
||||
}
|
||||
|
||||
private IAudioHandle PlaySfx(SfxSlot slot, IResourceHandle<AudioClip> clipHandle)
|
||||
{
|
||||
slot.Release();
|
||||
slot.Resource = clipHandle;
|
||||
slot.Source.clip = clipHandle.Asset;
|
||||
slot.Source.loop = false;
|
||||
slot.Source.volume = EffectiveSfxVolume;
|
||||
slot.Sequence = ++_playSequence;
|
||||
slot.Source.Play();
|
||||
|
||||
return new AudioHandle(
|
||||
() => slot.Source != null && slot.Source.isPlaying,
|
||||
fadeOut => StopSfxSlot(slot, fadeOut));
|
||||
}
|
||||
|
||||
private float EffectiveBgmVolume => _mute ? 0f : _bgmVolume;
|
||||
private float EffectiveSfxVolume => _mute ? 0f : _sfxVolume;
|
||||
|
||||
private void Update()
|
||||
{
|
||||
foreach (var slot in _sfxSlots)
|
||||
{
|
||||
if (slot.Source != null && !slot.Source.isPlaying)
|
||||
{
|
||||
slot.Release();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
StopBgm();
|
||||
foreach (var slot in _sfxSlots)
|
||||
{
|
||||
slot.Release();
|
||||
}
|
||||
}
|
||||
|
||||
private IResourceHandle<AudioClip> LoadClipIfCompleted(string key)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!(_resources is ICompletedResourceService completedResources) ||
|
||||
!completedResources.TryLoadCompleted(key, out IResourceHandle<AudioClip> handle))
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
$"Audio clip is not loaded synchronously: {key}. Use PlayBgmAsync or PlaySfxAsync.");
|
||||
}
|
||||
|
||||
return ValidateLoadedClip(key, handle);
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
throw new InvalidOperationException($"Failed to load audio clip '{key}'.", exception);
|
||||
}
|
||||
}
|
||||
|
||||
private async Task<IResourceHandle<AudioClip>> LoadClipAsync(
|
||||
string key,
|
||||
CancellationToken cancellationToken)
|
||||
{
|
||||
try
|
||||
{
|
||||
var handle = await _resources.LoadAsync<AudioClip>(key, cancellationToken);
|
||||
return ValidateLoadedClip(key, handle);
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
throw new InvalidOperationException($"Failed to load audio clip '{key}'.", exception);
|
||||
}
|
||||
}
|
||||
|
||||
private static IResourceHandle<AudioClip> ValidateLoadedClip(
|
||||
string key,
|
||||
IResourceHandle<AudioClip> handle)
|
||||
{
|
||||
if (handle == null || handle.Asset == null)
|
||||
{
|
||||
handle?.Dispose();
|
||||
throw new InvalidOperationException($"Audio clip is missing: {key}");
|
||||
}
|
||||
|
||||
return handle;
|
||||
}
|
||||
|
||||
private SfxSlot GetSfxSlot(string key)
|
||||
{
|
||||
foreach (var slot in _sfxSlots)
|
||||
{
|
||||
if (slot.Source != null && !slot.Source.isPlaying)
|
||||
{
|
||||
return slot;
|
||||
}
|
||||
}
|
||||
|
||||
if (_sfxSlots.Count < _config.SfxPoolSize)
|
||||
{
|
||||
var source = gameObject.AddComponent<AudioSource>();
|
||||
var slot = new SfxSlot(source);
|
||||
_sfxSlots.Add(slot);
|
||||
return slot;
|
||||
}
|
||||
|
||||
if (_config.ReuseOldestWhenExhausted && _sfxSlots.Count > 0)
|
||||
{
|
||||
var oldest = _sfxSlots[0];
|
||||
foreach (var slot in _sfxSlots)
|
||||
{
|
||||
if (slot.Sequence < oldest.Sequence)
|
||||
{
|
||||
oldest = slot;
|
||||
}
|
||||
}
|
||||
|
||||
oldest.Source.Stop();
|
||||
return oldest;
|
||||
}
|
||||
|
||||
Debug.LogWarning($"SFX pool exhausted, skipped key: {key}");
|
||||
return null;
|
||||
}
|
||||
|
||||
private void StopBgmSource(AudioSource source, float fadeOut)
|
||||
{
|
||||
if (source == null || source != _bgmSource)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_bgmFade != null)
|
||||
{
|
||||
StopCoroutine(_bgmFade);
|
||||
_bgmFade = null;
|
||||
}
|
||||
|
||||
if (fadeOut > 0f && source.isPlaying)
|
||||
{
|
||||
_bgmFade = StartCoroutine(FadeVolume(
|
||||
source,
|
||||
source.volume,
|
||||
0f,
|
||||
fadeOut,
|
||||
() => CompleteBgmStop(source)));
|
||||
return;
|
||||
}
|
||||
|
||||
CompleteBgmStop(source);
|
||||
}
|
||||
|
||||
private void CompleteBgmStop(AudioSource source)
|
||||
{
|
||||
if (source == null || source != _bgmSource)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
source.Stop();
|
||||
source.volume = 0f;
|
||||
Destroy(source);
|
||||
_bgmSource = null;
|
||||
_bgmFade = null;
|
||||
_bgmResource?.Dispose();
|
||||
_bgmResource = null;
|
||||
}
|
||||
|
||||
private void StopSfxSlot(SfxSlot slot, float fadeOut)
|
||||
{
|
||||
if (slot?.Source == null || !slot.Source.isPlaying)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (fadeOut > 0f)
|
||||
{
|
||||
StartCoroutine(FadeVolume(
|
||||
slot.Source,
|
||||
slot.Source.volume,
|
||||
0f,
|
||||
fadeOut,
|
||||
() =>
|
||||
{
|
||||
slot.Source.Stop();
|
||||
slot.Release();
|
||||
}));
|
||||
return;
|
||||
}
|
||||
|
||||
slot.Source.Stop();
|
||||
slot.Release();
|
||||
}
|
||||
|
||||
private IEnumerator FadeVolume(
|
||||
AudioSource source,
|
||||
float from,
|
||||
float to,
|
||||
float duration,
|
||||
Action complete)
|
||||
{
|
||||
var elapsed = 0f;
|
||||
while (elapsed < duration && source != null)
|
||||
{
|
||||
elapsed += Time.deltaTime;
|
||||
source.volume = Mathf.Lerp(from, to, Mathf.Clamp01(elapsed / duration));
|
||||
yield return null;
|
||||
}
|
||||
|
||||
if (source != null)
|
||||
{
|
||||
source.volume = to;
|
||||
}
|
||||
|
||||
complete?.Invoke();
|
||||
}
|
||||
|
||||
private void EnsureInitialized()
|
||||
{
|
||||
if (_resources == null)
|
||||
{
|
||||
throw new InvalidOperationException("AudioService must be initialized before use.");
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class SfxSlot
|
||||
{
|
||||
public SfxSlot(AudioSource source)
|
||||
{
|
||||
Source = source;
|
||||
}
|
||||
|
||||
public AudioSource Source { get; }
|
||||
public IResourceHandle<AudioClip> Resource { get; set; }
|
||||
public int Sequence { get; set; }
|
||||
|
||||
public void Release()
|
||||
{
|
||||
Resource?.Dispose();
|
||||
Resource = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9e81e8f0ce1a42e6a3b09bf74893b6b6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
namespace FlowScope.Audio
|
||||
{
|
||||
public sealed class AudioServiceConfig
|
||||
{
|
||||
public int SfxPoolSize = 10;
|
||||
public bool ReuseOldestWhenExhausted = true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 276b2d62e26a4edcaaeba1a96a3c2917
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
namespace FlowScope.Audio
|
||||
{
|
||||
public interface IAudioHandle
|
||||
{
|
||||
void Stop(float fadeOut = 0f);
|
||||
bool IsPlaying { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 780afa085183438eaa9b372219113d62
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,25 @@
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FlowScope.Audio
|
||||
{
|
||||
public interface IAudioService
|
||||
{
|
||||
IAudioHandle PlayBgm(string key, bool loop = true, float fadeIn = 0f);
|
||||
Task<IAudioHandle> PlayBgmAsync(
|
||||
string key,
|
||||
bool loop = true,
|
||||
float fadeIn = 0f,
|
||||
CancellationToken cancellationToken = default);
|
||||
|
||||
IAudioHandle PlaySfx(string key);
|
||||
Task<IAudioHandle> PlaySfxAsync(
|
||||
string key,
|
||||
CancellationToken cancellationToken = default);
|
||||
|
||||
void StopBgm(float fadeOut = 0f);
|
||||
void SetBgmVolume(float volume);
|
||||
void SetSfxVolume(float volume);
|
||||
void SetMute(bool mute);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2763bff6b4ca4ac2ae5b9e5f764ad984
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Packages/com.flowscope.gamecore/Runtime/Common.meta
Normal file
8
Packages/com.flowscope.gamecore/Runtime/Common.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 76e811c4a8bd4f6497926d5befb64b83
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
22
Packages/com.flowscope.gamecore/Runtime/Common/ResultLog.cs
Normal file
22
Packages/com.flowscope.gamecore/Runtime/Common/ResultLog.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace FlowScope.Common
|
||||
{
|
||||
public sealed class ResultLog
|
||||
{
|
||||
private readonly List<string> _warnings = new();
|
||||
private readonly List<string> _errors = new();
|
||||
|
||||
public IReadOnlyList<string> Warnings => _warnings;
|
||||
public IReadOnlyList<string> Errors => _errors;
|
||||
public bool HasErrors => _errors.Count > 0;
|
||||
|
||||
public void AddWarning(string message) => _warnings.Add(message);
|
||||
public void AddError(string message) => _errors.Add(message);
|
||||
public void Clear()
|
||||
{
|
||||
_warnings.Clear();
|
||||
_errors.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a4063b7b41014f9399532dd3cc83e68f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Packages/com.flowscope.gamecore/Runtime/Config.meta
Normal file
8
Packages/com.flowscope.gamecore/Runtime/Config.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2f421e0a585f4a279d8db9410eb82711
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FlowScope.Config
|
||||
{
|
||||
public sealed class FileConfigSource : IConfigSource
|
||||
{
|
||||
private readonly string _rootPath;
|
||||
|
||||
public FileConfigSource(string rootPath, string name = "File")
|
||||
{
|
||||
_rootPath = string.IsNullOrWhiteSpace(rootPath)
|
||||
? throw new ArgumentException("Config root path is required.", nameof(rootPath))
|
||||
: rootPath;
|
||||
Name = string.IsNullOrWhiteSpace(name)
|
||||
? throw new ArgumentException("Config source name is required.", nameof(name))
|
||||
: name;
|
||||
}
|
||||
|
||||
public string Name { get; }
|
||||
|
||||
public Task<string> LoadTextAsync(string fileName, CancellationToken cancellationToken)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
var path = Path.Combine(_rootPath, fileName);
|
||||
return Task.Run(() => File.ReadAllText(path), cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8d50cd860ba849a1aa7647deba4e71db
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,14 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace FlowScope.Config
|
||||
{
|
||||
public interface IConfigParser
|
||||
{
|
||||
string Format { get; }
|
||||
|
||||
IReadOnlyList<T> ParseRows<T>(
|
||||
string fileName,
|
||||
string text)
|
||||
where T : class, IConfigRow;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0d22229e25964ea29b3c6d153507b1db
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,13 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FlowScope.Config
|
||||
{
|
||||
public interface IConfigProvider
|
||||
{
|
||||
Task LoadAllAsync(CancellationToken cancellationToken);
|
||||
T Get<T>(int id) where T : class, IConfigRow;
|
||||
IReadOnlyList<T> GetAll<T>() where T : class, IConfigRow;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: af3d9a24ab0e4c6ebe3bf906cfd9e2bb
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,7 @@
|
||||
namespace FlowScope.Config
|
||||
{
|
||||
public interface IConfigRow
|
||||
{
|
||||
int Id { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 20d7e0e8230e4df1b5afa8000ef26fea
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,14 @@
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FlowScope.Config
|
||||
{
|
||||
public interface IConfigSource
|
||||
{
|
||||
string Name { get; }
|
||||
|
||||
Task<string> LoadTextAsync(
|
||||
string fileName,
|
||||
CancellationToken cancellationToken);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 708db2a1c26743f3994b5d8beb1a03f8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,37 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FlowScope.Config
|
||||
{
|
||||
public sealed class InMemoryConfigSource : IConfigSource
|
||||
{
|
||||
private readonly Dictionary<string, string> _files;
|
||||
|
||||
public InMemoryConfigSource(
|
||||
IReadOnlyDictionary<string, string> files,
|
||||
string name = "InMemory")
|
||||
{
|
||||
_files = files != null
|
||||
? new Dictionary<string, string>(files)
|
||||
: throw new ArgumentNullException(nameof(files));
|
||||
Name = string.IsNullOrWhiteSpace(name)
|
||||
? throw new ArgumentException("Config source name is required.", nameof(name))
|
||||
: name;
|
||||
}
|
||||
|
||||
public string Name { get; }
|
||||
|
||||
public Task<string> LoadTextAsync(string fileName, CancellationToken cancellationToken)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
if (!_files.TryGetValue(fileName, out var text))
|
||||
{
|
||||
throw new InvalidOperationException($"Config file is missing: {fileName}");
|
||||
}
|
||||
|
||||
return Task.FromResult(text);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 607d9b20e7f04565929ea5876e5c25e1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,16 @@
|
||||
using System.Collections.Generic;
|
||||
using FlowScope.Data;
|
||||
|
||||
namespace FlowScope.Config
|
||||
{
|
||||
public sealed class JsonConfigParser : IConfigParser
|
||||
{
|
||||
public string Format => "json";
|
||||
|
||||
public IReadOnlyList<T> ParseRows<T>(string fileName, string text)
|
||||
where T : class, IConfigRow
|
||||
{
|
||||
return ReactivePropertyJsonConverter.DeserializeArray<T>(text);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f60f8a8e66394f26a20ed6f5ef314c63
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,166 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FlowScope.Config
|
||||
{
|
||||
public sealed class JsonConfigProvider : IConfigProvider
|
||||
{
|
||||
private readonly IReadOnlyList<ConfigMapping> _mappings;
|
||||
private readonly Dictionary<Type, object> _rowsByType = new();
|
||||
|
||||
public JsonConfigProvider(IReadOnlyList<ConfigMapping> mappings)
|
||||
{
|
||||
_mappings = mappings ?? throw new ArgumentNullException(nameof(mappings));
|
||||
}
|
||||
|
||||
public static ConfigMapping Mapping<T>(string fileName, Func<CancellationToken, Task<string>> loadTextAsync)
|
||||
where T : class, IConfigRow
|
||||
{
|
||||
return Mapping<T>(
|
||||
fileName,
|
||||
new DelegateConfigSource(fileName, loadTextAsync),
|
||||
new JsonConfigParser());
|
||||
}
|
||||
|
||||
public static ConfigMapping Mapping<T>(
|
||||
string fileName,
|
||||
IConfigSource source,
|
||||
IConfigParser parser)
|
||||
where T : class, IConfigRow
|
||||
{
|
||||
return new ConfigMapping(typeof(T), fileName, source, parser);
|
||||
}
|
||||
|
||||
public async Task LoadAllAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
var loadedRows = new Dictionary<Type, object>();
|
||||
|
||||
foreach (var mapping in _mappings)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
string json;
|
||||
try
|
||||
{
|
||||
json = await mapping.Source.LoadTextAsync(mapping.FileName, cancellationToken);
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
$"Failed to load config file '{mapping.FileName}' from source '{mapping.Source.Name}'.",
|
||||
exception);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
loadedRows[mapping.RowType] = mapping.Parse(json);
|
||||
}
|
||||
catch (Exception exception) when (exception is not OperationCanceledException)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
$"Failed to parse config file '{mapping.FileName}': {exception.GetBaseException().Message}",
|
||||
exception);
|
||||
}
|
||||
}
|
||||
|
||||
_rowsByType.Clear();
|
||||
foreach (var pair in loadedRows)
|
||||
{
|
||||
_rowsByType[pair.Key] = pair.Value;
|
||||
}
|
||||
}
|
||||
|
||||
public T Get<T>(int id) where T : class, IConfigRow
|
||||
{
|
||||
return _rowsByType.TryGetValue(typeof(T), out var table) &&
|
||||
table is Dictionary<int, T> rows &&
|
||||
rows.TryGetValue(id, out var row)
|
||||
? row
|
||||
: null;
|
||||
}
|
||||
|
||||
public IReadOnlyList<T> GetAll<T>() where T : class, IConfigRow
|
||||
{
|
||||
if (!_rowsByType.TryGetValue(typeof(T), out var table) || table is not Dictionary<int, T> rows)
|
||||
{
|
||||
return Array.Empty<T>();
|
||||
}
|
||||
|
||||
return new List<T>(rows.Values);
|
||||
}
|
||||
|
||||
public sealed class ConfigMapping
|
||||
{
|
||||
private readonly MethodInfo _parseRowsMethod;
|
||||
|
||||
internal ConfigMapping(
|
||||
Type rowType,
|
||||
string fileName,
|
||||
IConfigSource source,
|
||||
IConfigParser parser)
|
||||
{
|
||||
RowType = rowType ?? throw new ArgumentNullException(nameof(rowType));
|
||||
FileName = string.IsNullOrWhiteSpace(fileName)
|
||||
? throw new ArgumentException("Config file name is required.", nameof(fileName))
|
||||
: fileName;
|
||||
Source = source ?? throw new ArgumentNullException(nameof(source));
|
||||
Parser = parser ?? throw new ArgumentNullException(nameof(parser));
|
||||
_parseRowsMethod = typeof(IConfigParser)
|
||||
.GetMethod(nameof(IConfigParser.ParseRows))
|
||||
.MakeGenericMethod(rowType);
|
||||
}
|
||||
|
||||
public Type RowType { get; }
|
||||
public string FileName { get; }
|
||||
public IConfigSource Source { get; }
|
||||
public IConfigParser Parser { get; }
|
||||
|
||||
internal object Parse(string json)
|
||||
{
|
||||
var rows = (System.Collections.IEnumerable)_parseRowsMethod.Invoke(
|
||||
Parser,
|
||||
new object[] { FileName, json });
|
||||
var byIdType = typeof(Dictionary<,>).MakeGenericType(typeof(int), RowType);
|
||||
var byId = (System.Collections.IDictionary)Activator.CreateInstance(byIdType);
|
||||
foreach (IConfigRow row in rows)
|
||||
{
|
||||
if (byId.Contains(row.Id))
|
||||
{
|
||||
throw new InvalidOperationException($"Duplicate config id {row.Id} for {RowType.Name}.");
|
||||
}
|
||||
|
||||
byId.Add(row.Id, row);
|
||||
}
|
||||
|
||||
return byId;
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class DelegateConfigSource : IConfigSource
|
||||
{
|
||||
private readonly Func<CancellationToken, Task<string>> _loadTextAsync;
|
||||
|
||||
public DelegateConfigSource(
|
||||
string fileName,
|
||||
Func<CancellationToken, Task<string>> loadTextAsync)
|
||||
{
|
||||
Name = fileName;
|
||||
_loadTextAsync = loadTextAsync ?? throw new ArgumentNullException(nameof(loadTextAsync));
|
||||
}
|
||||
|
||||
public string Name { get; }
|
||||
|
||||
public Task<string> LoadTextAsync(string fileName, CancellationToken cancellationToken)
|
||||
{
|
||||
return _loadTextAsync(cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0b6c05d7a1d74798901d3efcc51cb7c4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Packages/com.flowscope.gamecore/Runtime/Container.meta
Normal file
8
Packages/com.flowscope.gamecore/Runtime/Container.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8d24db89928e4010a3c1af79ffb15709
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
301
Packages/com.flowscope.gamecore/Runtime/Container/Container.cs
Normal file
301
Packages/com.flowscope.gamecore/Runtime/Container/Container.cs
Normal file
@@ -0,0 +1,301 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace FlowScope.Container
|
||||
{
|
||||
public sealed class Container : IDisposable
|
||||
{
|
||||
[ThreadStatic]
|
||||
private static Stack<Type> _resolutionStack;
|
||||
|
||||
private readonly Container _parent;
|
||||
private readonly Dictionary<Type, ContainerRegistration> _registrations = new Dictionary<Type, ContainerRegistration>();
|
||||
private readonly List<Container> _children = new List<Container>();
|
||||
private readonly List<IDisposable> _ownedDisposables = new List<IDisposable>();
|
||||
private bool _disposed;
|
||||
|
||||
public Container()
|
||||
{
|
||||
}
|
||||
|
||||
private Container(Container parent)
|
||||
{
|
||||
_parent = parent;
|
||||
}
|
||||
|
||||
public void RegisterInstance<T>(T instance)
|
||||
{
|
||||
ThrowIfDisposed();
|
||||
|
||||
if (instance == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(instance));
|
||||
}
|
||||
|
||||
RegisterLocal(typeof(T), ContainerRegistration.ForInstance(instance));
|
||||
}
|
||||
|
||||
public void RegisterFactory<T>(Func<Container, T> factory)
|
||||
{
|
||||
RegisterSingletonFactory(factory);
|
||||
}
|
||||
|
||||
public void RegisterSingletonFactory<T>(Func<Container, T> factory)
|
||||
{
|
||||
ThrowIfDisposed();
|
||||
|
||||
if (factory == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(factory));
|
||||
}
|
||||
|
||||
RegisterLocal(typeof(T), ContainerRegistration.ForSingletonFactory(this, c => factory(c)));
|
||||
}
|
||||
|
||||
public void RegisterScoped<T>(Func<Container, T> factory)
|
||||
{
|
||||
ThrowIfDisposed();
|
||||
|
||||
if (factory == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(factory));
|
||||
}
|
||||
|
||||
RegisterLocal(typeof(T), ContainerRegistration.ForScopedFactory(this, c => factory(c)));
|
||||
}
|
||||
|
||||
public void RegisterTransient<T>(Func<Container, T> factory)
|
||||
{
|
||||
ThrowIfDisposed();
|
||||
|
||||
if (factory == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(factory));
|
||||
}
|
||||
|
||||
RegisterLocal(typeof(T), ContainerRegistration.ForTransientFactory(this, c => factory(c)));
|
||||
}
|
||||
|
||||
public void RegisterType<TInterface, TImplementation>() where TImplementation : TInterface
|
||||
{
|
||||
ThrowIfDisposed();
|
||||
|
||||
RegisterType(typeof(TInterface), typeof(TImplementation));
|
||||
}
|
||||
|
||||
public void RegisterType<TImplementation>()
|
||||
{
|
||||
ThrowIfDisposed();
|
||||
|
||||
RegisterType(typeof(TImplementation), typeof(TImplementation));
|
||||
}
|
||||
|
||||
public void RegisterAssembly()
|
||||
{
|
||||
ThrowIfDisposed();
|
||||
|
||||
GeneratedFactories.RegisterAssembly(this);
|
||||
}
|
||||
|
||||
public T Resolve<T>()
|
||||
{
|
||||
ThrowIfDisposed();
|
||||
|
||||
return (T)Resolve(typeof(T));
|
||||
}
|
||||
|
||||
public bool TryResolve<T>(out T value)
|
||||
{
|
||||
ThrowIfDisposed();
|
||||
|
||||
if (!TryFindRegistration(typeof(T), out var registration))
|
||||
{
|
||||
value = default;
|
||||
return false;
|
||||
}
|
||||
|
||||
value = (T)ResolveRegistration(typeof(T), registration);
|
||||
return true;
|
||||
}
|
||||
|
||||
public Container CreateScope()
|
||||
{
|
||||
ThrowIfDisposed();
|
||||
|
||||
var child = new Container(this);
|
||||
_children.Add(child);
|
||||
return child;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_disposed = true;
|
||||
var exceptions = new List<Exception>();
|
||||
|
||||
for (var i = _children.Count - 1; i >= 0; i--)
|
||||
{
|
||||
TryDispose(_children[i], exceptions);
|
||||
}
|
||||
|
||||
for (var i = _ownedDisposables.Count - 1; i >= 0; i--)
|
||||
{
|
||||
TryDispose(_ownedDisposables[i], exceptions);
|
||||
}
|
||||
|
||||
_children.Clear();
|
||||
_ownedDisposables.Clear();
|
||||
ForgetScopedInstancesFor(this);
|
||||
_registrations.Clear();
|
||||
|
||||
if (_parent != null)
|
||||
{
|
||||
_parent._children.Remove(this);
|
||||
}
|
||||
|
||||
if (exceptions.Count > 0)
|
||||
{
|
||||
throw new AggregateException("One or more container-owned instances failed to dispose.", exceptions);
|
||||
}
|
||||
}
|
||||
|
||||
internal object Resolve(Type serviceType)
|
||||
{
|
||||
ThrowIfDisposed();
|
||||
|
||||
if (!TryFindRegistration(serviceType, out var registration))
|
||||
{
|
||||
throw new InvalidOperationException($"No registration found for {FormatType(serviceType)}.");
|
||||
}
|
||||
|
||||
return ResolveRegistration(serviceType, registration);
|
||||
}
|
||||
|
||||
internal void RegisterFactory(Type serviceType, Func<Container, object> factory)
|
||||
{
|
||||
ThrowIfDisposed();
|
||||
|
||||
if (serviceType == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(serviceType));
|
||||
}
|
||||
|
||||
if (factory == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(factory));
|
||||
}
|
||||
|
||||
RegisterLocal(serviceType, ContainerRegistration.ForTransientFactory(this, factory));
|
||||
}
|
||||
|
||||
internal void TrackOwnedDisposable(IDisposable disposable)
|
||||
{
|
||||
_ownedDisposables.Add(disposable);
|
||||
}
|
||||
|
||||
private void RegisterType(Type serviceType, Type implementationType)
|
||||
{
|
||||
if (!serviceType.IsAssignableFrom(implementationType))
|
||||
{
|
||||
throw new InvalidOperationException($"{FormatType(implementationType)} cannot be assigned to {FormatType(serviceType)}.");
|
||||
}
|
||||
|
||||
if (!GeneratedFactories.TryGetFactory(implementationType, out var factory))
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
$"No generated factory registered for {FormatType(implementationType)}. Use GeneratedFactories.Register, ReflectionFactoryBuilder.RegisterType, or RegisterFactory before resolving this type.");
|
||||
}
|
||||
|
||||
RegisterFactory(serviceType, factory);
|
||||
}
|
||||
|
||||
private void RegisterLocal(Type serviceType, ContainerRegistration registration)
|
||||
{
|
||||
if (_registrations.ContainsKey(serviceType))
|
||||
{
|
||||
throw new InvalidOperationException($"{FormatType(serviceType)} is already registered in this container scope.");
|
||||
}
|
||||
|
||||
_registrations.Add(serviceType, registration);
|
||||
}
|
||||
|
||||
private object ResolveRegistration(Type serviceType, ContainerRegistration registration)
|
||||
{
|
||||
_resolutionStack = _resolutionStack ?? new Stack<Type>();
|
||||
|
||||
if (_resolutionStack.Contains(serviceType))
|
||||
{
|
||||
var chain = _resolutionStack.Reverse()
|
||||
.Concat(new[] { serviceType })
|
||||
.Select(t => t.Name);
|
||||
throw new InvalidOperationException($"Circular dependency detected: {string.Join(" -> ", chain)}");
|
||||
}
|
||||
|
||||
_resolutionStack.Push(serviceType);
|
||||
try
|
||||
{
|
||||
return registration.Resolve(this);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_resolutionStack.Pop();
|
||||
if (_resolutionStack.Count == 0)
|
||||
{
|
||||
_resolutionStack = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryFindRegistration(Type serviceType, out ContainerRegistration registration)
|
||||
{
|
||||
if (_registrations.TryGetValue(serviceType, out registration))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (_parent != null)
|
||||
{
|
||||
return _parent.TryFindRegistration(serviceType, out registration);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void ForgetScopedInstancesFor(Container scope)
|
||||
{
|
||||
foreach (var registration in _registrations.Values)
|
||||
{
|
||||
registration.ForgetScope(scope);
|
||||
}
|
||||
|
||||
_parent?.ForgetScopedInstancesFor(scope);
|
||||
}
|
||||
|
||||
private void ThrowIfDisposed()
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
throw new ObjectDisposedException(nameof(Container));
|
||||
}
|
||||
}
|
||||
|
||||
private static void TryDispose(IDisposable disposable, List<Exception> exceptions)
|
||||
{
|
||||
try
|
||||
{
|
||||
disposable.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
exceptions.Add(ex);
|
||||
}
|
||||
}
|
||||
|
||||
private static string FormatType(Type type) => type.FullName ?? type.Name;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 554409c4a7e84909a72a89d17aeb2b0b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,117 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace FlowScope.Container
|
||||
{
|
||||
internal sealed class ContainerRegistration
|
||||
{
|
||||
private enum Lifetime
|
||||
{
|
||||
Instance,
|
||||
Singleton,
|
||||
Scoped,
|
||||
Transient
|
||||
}
|
||||
|
||||
private readonly Container _owner;
|
||||
private readonly Func<Container, object> _factory;
|
||||
private readonly Lifetime _lifetime;
|
||||
private readonly Dictionary<Container, object> _scopedInstances;
|
||||
private object _instance;
|
||||
private bool _created;
|
||||
|
||||
private ContainerRegistration(
|
||||
Container owner,
|
||||
Func<Container, object> factory,
|
||||
object instance,
|
||||
bool created,
|
||||
Lifetime lifetime)
|
||||
{
|
||||
_owner = owner;
|
||||
_factory = factory;
|
||||
_instance = instance;
|
||||
_created = created;
|
||||
_lifetime = lifetime;
|
||||
_scopedInstances = lifetime == Lifetime.Scoped
|
||||
? new Dictionary<Container, object>()
|
||||
: null;
|
||||
}
|
||||
|
||||
public static ContainerRegistration ForInstance(object instance)
|
||||
{
|
||||
return new ContainerRegistration(null, null, instance, true, Lifetime.Instance);
|
||||
}
|
||||
|
||||
public static ContainerRegistration ForSingletonFactory(Container owner, Func<Container, object> factory)
|
||||
{
|
||||
return new ContainerRegistration(owner, factory, null, false, Lifetime.Singleton);
|
||||
}
|
||||
|
||||
public static ContainerRegistration ForScopedFactory(Container owner, Func<Container, object> factory)
|
||||
{
|
||||
return new ContainerRegistration(owner, factory, null, false, Lifetime.Scoped);
|
||||
}
|
||||
|
||||
public static ContainerRegistration ForTransientFactory(Container owner, Func<Container, object> factory)
|
||||
{
|
||||
return new ContainerRegistration(owner, factory, null, false, Lifetime.Transient);
|
||||
}
|
||||
|
||||
public object Resolve(Container requestScope)
|
||||
{
|
||||
switch (_lifetime)
|
||||
{
|
||||
case Lifetime.Instance:
|
||||
return _instance;
|
||||
case Lifetime.Singleton:
|
||||
return ResolveSingleton();
|
||||
case Lifetime.Scoped:
|
||||
return ResolveScoped(requestScope);
|
||||
case Lifetime.Transient:
|
||||
return CreateOwnedInstance(requestScope);
|
||||
default:
|
||||
throw new InvalidOperationException($"Unsupported container lifetime {_lifetime}.");
|
||||
}
|
||||
}
|
||||
|
||||
public void ForgetScope(Container scope)
|
||||
{
|
||||
_scopedInstances?.Remove(scope);
|
||||
}
|
||||
|
||||
private object ResolveSingleton()
|
||||
{
|
||||
if (!_created)
|
||||
{
|
||||
_instance = CreateOwnedInstance(_owner);
|
||||
_created = true;
|
||||
}
|
||||
|
||||
return _instance;
|
||||
}
|
||||
|
||||
private object ResolveScoped(Container requestScope)
|
||||
{
|
||||
if (_scopedInstances.TryGetValue(requestScope, out var instance))
|
||||
{
|
||||
return instance;
|
||||
}
|
||||
|
||||
instance = CreateOwnedInstance(requestScope);
|
||||
_scopedInstances.Add(requestScope, instance);
|
||||
return instance;
|
||||
}
|
||||
|
||||
private object CreateOwnedInstance(Container owner)
|
||||
{
|
||||
var instance = _factory(owner);
|
||||
|
||||
if (instance is IDisposable disposable)
|
||||
{
|
||||
owner.TrackOwnedDisposable(disposable);
|
||||
}
|
||||
|
||||
return instance;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d024d7ed8fd642b6948a216b3a676e22
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,43 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace FlowScope.Container
|
||||
{
|
||||
public static class GeneratedFactories
|
||||
{
|
||||
private static readonly Dictionary<Type, Func<Container, object>> Factories = new Dictionary<Type, Func<Container, object>>();
|
||||
|
||||
public static void Register<TImplementation>(Func<Container, TImplementation> factory)
|
||||
{
|
||||
if (factory == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(factory));
|
||||
}
|
||||
|
||||
Factories[typeof(TImplementation)] = c => factory(c);
|
||||
}
|
||||
|
||||
public static bool TryGetFactory(Type implementationType, out Func<Container, object> factory)
|
||||
{
|
||||
if (implementationType == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(implementationType));
|
||||
}
|
||||
|
||||
return Factories.TryGetValue(implementationType, out factory);
|
||||
}
|
||||
|
||||
public static void RegisterAssembly(Container container)
|
||||
{
|
||||
if (container == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(container));
|
||||
}
|
||||
|
||||
foreach (var pair in Factories)
|
||||
{
|
||||
container.RegisterFactory(pair.Key, pair.Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fc50e3c76ee147b59d2663e872ced1a0
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,9 @@
|
||||
using System;
|
||||
|
||||
namespace FlowScope.Container
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public sealed class InjectableAttribute : Attribute
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 039257eaaf6c4ac198a3504795b52df0
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,62 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
|
||||
namespace FlowScope.Container
|
||||
{
|
||||
public static class ReflectionFactoryBuilder
|
||||
{
|
||||
public static void RegisterType<TImplementation>(Container container)
|
||||
{
|
||||
if (container == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(container));
|
||||
}
|
||||
|
||||
container.RegisterFactory(typeof(TImplementation), BuildFactory(typeof(TImplementation)));
|
||||
}
|
||||
|
||||
public static void RegisterType<TInterface, TImplementation>(Container container)
|
||||
where TImplementation : TInterface
|
||||
{
|
||||
if (container == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(container));
|
||||
}
|
||||
|
||||
container.RegisterFactory(typeof(TInterface), BuildFactory(typeof(TImplementation)));
|
||||
}
|
||||
|
||||
public static Func<Container, object> BuildFactory(Type implementationType)
|
||||
{
|
||||
if (implementationType == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(implementationType));
|
||||
}
|
||||
|
||||
if (!Attribute.IsDefined(implementationType, typeof(InjectableAttribute)))
|
||||
{
|
||||
throw new InvalidOperationException($"{FormatType(implementationType)} must be marked with InjectableAttribute for reflection registration.");
|
||||
}
|
||||
|
||||
var constructors = implementationType.GetConstructors(BindingFlags.Public | BindingFlags.Instance);
|
||||
if (constructors.Length != 1)
|
||||
{
|
||||
throw new InvalidOperationException($"{FormatType(implementationType)} must declare exactly one public constructor.");
|
||||
}
|
||||
|
||||
var constructor = constructors[0];
|
||||
var parameters = constructor.GetParameters();
|
||||
|
||||
return container =>
|
||||
{
|
||||
var arguments = parameters
|
||||
.Select(parameter => container.Resolve(parameter.ParameterType))
|
||||
.ToArray();
|
||||
return constructor.Invoke(arguments);
|
||||
};
|
||||
}
|
||||
|
||||
private static string FormatType(Type type) => type.FullName ?? type.Name;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1d2827e4c16e4b4ea60a84f709d54665
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Packages/com.flowscope.gamecore/Runtime/Data.meta
Normal file
8
Packages/com.flowscope.gamecore/Runtime/Data.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 67eb0ac45b8b4cf8bafcb604dd6e0e11
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,731 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
|
||||
namespace FlowScope.Data
|
||||
{
|
||||
public static class ReactivePropertyJsonConverter
|
||||
{
|
||||
public static string SerializeObject(object value)
|
||||
{
|
||||
return SimpleJson.Write(ToJsonValue(value));
|
||||
}
|
||||
|
||||
public static T DeserializeObject<T>(string json)
|
||||
{
|
||||
var instance = (T)Activator.CreateInstance(typeof(T), true);
|
||||
PopulateObject(json, instance);
|
||||
return instance;
|
||||
}
|
||||
|
||||
public static void PopulateObject(string json, object target)
|
||||
{
|
||||
if (target == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(target));
|
||||
}
|
||||
|
||||
if (SimpleJson.Parse(json) is not Dictionary<string, object> values)
|
||||
{
|
||||
throw new InvalidOperationException($"JSON root must be an object for {target.GetType().Name}.");
|
||||
}
|
||||
|
||||
PopulateFromDictionary(values, target);
|
||||
}
|
||||
|
||||
public static IReadOnlyList<T> DeserializeArray<T>(string json) where T : class
|
||||
{
|
||||
if (SimpleJson.Parse(json) is not List<object> rows)
|
||||
{
|
||||
throw new InvalidOperationException("JSON root must be an array.");
|
||||
}
|
||||
|
||||
var results = new List<T>(rows.Count);
|
||||
foreach (var row in rows)
|
||||
{
|
||||
if (row is not Dictionary<string, object> rowValues)
|
||||
{
|
||||
throw new InvalidOperationException($"JSON row must be an object for {typeof(T).Name}.");
|
||||
}
|
||||
|
||||
var instance = (T)Activator.CreateInstance(typeof(T), true);
|
||||
PopulateFromDictionary(rowValues, instance);
|
||||
results.Add(instance);
|
||||
}
|
||||
|
||||
return results;
|
||||
}
|
||||
|
||||
internal static object ToJsonValue(object value)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var type = value.GetType();
|
||||
if (IsSimple(type))
|
||||
{
|
||||
return value;
|
||||
}
|
||||
|
||||
if (TryGetReactivePropertyValue(value, out var reactiveValue))
|
||||
{
|
||||
return ToJsonValue(reactiveValue);
|
||||
}
|
||||
|
||||
if (IsReactiveCollection(type) || value is IEnumerable && value is not string)
|
||||
{
|
||||
var array = new List<object>();
|
||||
foreach (var item in (IEnumerable)value)
|
||||
{
|
||||
array.Add(ToJsonValue(item));
|
||||
}
|
||||
|
||||
return array;
|
||||
}
|
||||
|
||||
var result = new Dictionary<string, object>();
|
||||
foreach (var property in GetSerializableProperties(type))
|
||||
{
|
||||
result[property.Name] = ToJsonValue(property.GetValue(value));
|
||||
}
|
||||
|
||||
foreach (var field in GetSerializableFields(type))
|
||||
{
|
||||
result[field.Name] = ToJsonValue(field.GetValue(value));
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
internal static object ConvertValue(object value, Type targetType, string fieldName)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
if (targetType.IsValueType && Nullable.GetUnderlyingType(targetType) == null)
|
||||
{
|
||||
throw new InvalidOperationException($"Field '{fieldName}' cannot be null.");
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
var nullableType = Nullable.GetUnderlyingType(targetType);
|
||||
if (nullableType != null)
|
||||
{
|
||||
return ConvertValue(value, nullableType, fieldName);
|
||||
}
|
||||
|
||||
if (targetType == typeof(string))
|
||||
{
|
||||
if (value is string text)
|
||||
{
|
||||
return text;
|
||||
}
|
||||
|
||||
throw TypeMismatch(fieldName, targetType, value);
|
||||
}
|
||||
|
||||
if (targetType == typeof(bool))
|
||||
{
|
||||
if (value is bool boolValue)
|
||||
{
|
||||
return boolValue;
|
||||
}
|
||||
|
||||
throw TypeMismatch(fieldName, targetType, value);
|
||||
}
|
||||
|
||||
if (targetType.IsEnum)
|
||||
{
|
||||
if (value is string enumName)
|
||||
{
|
||||
return Enum.Parse(targetType, enumName);
|
||||
}
|
||||
|
||||
return Enum.ToObject(targetType, Convert.ToInt32(value, CultureInfo.InvariantCulture));
|
||||
}
|
||||
|
||||
if (IsNumeric(targetType))
|
||||
{
|
||||
if (value is string || value is bool)
|
||||
{
|
||||
throw TypeMismatch(fieldName, targetType, value);
|
||||
}
|
||||
|
||||
return Convert.ChangeType(value, targetType, CultureInfo.InvariantCulture);
|
||||
}
|
||||
|
||||
if (value is Dictionary<string, object> nested)
|
||||
{
|
||||
var instance = Activator.CreateInstance(targetType, true);
|
||||
PopulateFromDictionary(nested, instance);
|
||||
return instance;
|
||||
}
|
||||
|
||||
throw TypeMismatch(fieldName, targetType, value);
|
||||
}
|
||||
|
||||
private static void PopulateFromDictionary(IReadOnlyDictionary<string, object> values, object target)
|
||||
{
|
||||
var members = GetWritableMembers(target.GetType());
|
||||
foreach (var pair in values)
|
||||
{
|
||||
if (!members.TryGetValue(pair.Key, out var member))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
PopulateMember(target, member, pair.Value, pair.Key);
|
||||
}
|
||||
}
|
||||
|
||||
private static void PopulateMember(object target, MemberInfo member, object value, string fieldName)
|
||||
{
|
||||
var memberType = GetMemberType(member);
|
||||
var currentValue = GetMemberValue(member, target);
|
||||
|
||||
if (IsReactiveProperty(memberType))
|
||||
{
|
||||
var valueProperty = memberType.GetProperty("Value", BindingFlags.Instance | BindingFlags.Public);
|
||||
var converted = ConvertValue(value, valueProperty.PropertyType, fieldName);
|
||||
valueProperty.SetValue(currentValue, converted);
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsReactiveCollection(memberType) || IsMutableCollection(memberType, currentValue))
|
||||
{
|
||||
PopulateCollection(currentValue, memberType, value, fieldName);
|
||||
return;
|
||||
}
|
||||
|
||||
if (CanSet(member))
|
||||
{
|
||||
SetMemberValue(member, target, ConvertValue(value, memberType, fieldName));
|
||||
}
|
||||
}
|
||||
|
||||
private static void PopulateCollection(object collection, Type collectionType, object value, string fieldName)
|
||||
{
|
||||
if (value is not List<object> rows)
|
||||
{
|
||||
throw TypeMismatch(fieldName, collectionType, value);
|
||||
}
|
||||
|
||||
var itemType = GetCollectionItemType(collectionType);
|
||||
collectionType.GetMethod("Clear", Type.EmptyTypes)?.Invoke(collection, Array.Empty<object>());
|
||||
var addMethod = collectionType.GetMethod("Add", new[] { itemType });
|
||||
if (addMethod == null)
|
||||
{
|
||||
throw new InvalidOperationException($"Field '{fieldName}' collection does not expose Add.");
|
||||
}
|
||||
|
||||
foreach (var row in rows)
|
||||
{
|
||||
addMethod.Invoke(collection, new[] { ConvertValue(row, itemType, fieldName) });
|
||||
}
|
||||
}
|
||||
|
||||
private static Dictionary<string, MemberInfo> GetWritableMembers(Type type)
|
||||
{
|
||||
var members = new Dictionary<string, MemberInfo>(StringComparer.OrdinalIgnoreCase);
|
||||
foreach (var property in type.GetProperties(BindingFlags.Instance | BindingFlags.Public))
|
||||
{
|
||||
if (property.GetIndexParameters().Length == 0)
|
||||
{
|
||||
members[property.Name] = property;
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var field in type.GetFields(BindingFlags.Instance | BindingFlags.Public))
|
||||
{
|
||||
members[field.Name] = field;
|
||||
}
|
||||
|
||||
return members;
|
||||
}
|
||||
|
||||
private static IEnumerable<PropertyInfo> GetSerializableProperties(Type type)
|
||||
{
|
||||
foreach (var property in type.GetProperties(BindingFlags.Instance | BindingFlags.Public))
|
||||
{
|
||||
if (property.GetIndexParameters().Length == 0 && property.CanRead)
|
||||
{
|
||||
yield return property;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static IEnumerable<FieldInfo> GetSerializableFields(Type type)
|
||||
{
|
||||
return type.GetFields(BindingFlags.Instance | BindingFlags.Public);
|
||||
}
|
||||
|
||||
private static Type GetMemberType(MemberInfo member)
|
||||
{
|
||||
return member switch
|
||||
{
|
||||
PropertyInfo property => property.PropertyType,
|
||||
FieldInfo field => field.FieldType,
|
||||
_ => throw new NotSupportedException(member.MemberType.ToString())
|
||||
};
|
||||
}
|
||||
|
||||
private static object GetMemberValue(MemberInfo member, object target)
|
||||
{
|
||||
return member switch
|
||||
{
|
||||
PropertyInfo property => property.GetValue(target),
|
||||
FieldInfo field => field.GetValue(target),
|
||||
_ => null
|
||||
};
|
||||
}
|
||||
|
||||
private static void SetMemberValue(MemberInfo member, object target, object value)
|
||||
{
|
||||
switch (member)
|
||||
{
|
||||
case PropertyInfo property:
|
||||
property.SetValue(target, value);
|
||||
break;
|
||||
case FieldInfo field:
|
||||
field.SetValue(target, value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private static bool CanSet(MemberInfo member)
|
||||
{
|
||||
return member switch
|
||||
{
|
||||
PropertyInfo property => property.CanWrite,
|
||||
FieldInfo field => !field.IsInitOnly,
|
||||
_ => false
|
||||
};
|
||||
}
|
||||
|
||||
private static bool TryGetReactivePropertyValue(object value, out object reactiveValue)
|
||||
{
|
||||
reactiveValue = null;
|
||||
if (!IsReactiveProperty(value.GetType()))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
reactiveValue = value.GetType().GetProperty("Value", BindingFlags.Instance | BindingFlags.Public)?.GetValue(value);
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool IsReactiveProperty(Type type)
|
||||
{
|
||||
return type.IsGenericType && type.GetGenericTypeDefinition().FullName == "R3.ReactiveProperty`1";
|
||||
}
|
||||
|
||||
private static bool IsReactiveCollection(Type type)
|
||||
{
|
||||
return type.IsGenericType && type.GetGenericTypeDefinition().FullName == "R3.ReactiveCollection`1";
|
||||
}
|
||||
|
||||
private static bool IsMutableCollection(Type type, object value)
|
||||
{
|
||||
return value != null &&
|
||||
type != typeof(string) &&
|
||||
GetCollectionItemType(type) != null &&
|
||||
type.GetMethod("Clear", Type.EmptyTypes) != null;
|
||||
}
|
||||
|
||||
private static Type GetCollectionItemType(Type type)
|
||||
{
|
||||
if (type.IsArray)
|
||||
{
|
||||
return type.GetElementType();
|
||||
}
|
||||
|
||||
if (type.IsGenericType && type.GetGenericArguments().Length == 1)
|
||||
{
|
||||
return type.GetGenericArguments()[0];
|
||||
}
|
||||
|
||||
foreach (var interfaceType in type.GetInterfaces())
|
||||
{
|
||||
if (interfaceType.IsGenericType &&
|
||||
interfaceType.GetGenericTypeDefinition() == typeof(ICollection<>))
|
||||
{
|
||||
return interfaceType.GetGenericArguments()[0];
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private static bool IsSimple(Type type)
|
||||
{
|
||||
type = Nullable.GetUnderlyingType(type) ?? type;
|
||||
return type.IsPrimitive || type.IsEnum || type == typeof(string) || type == typeof(decimal);
|
||||
}
|
||||
|
||||
private static bool IsNumeric(Type type)
|
||||
{
|
||||
type = Nullable.GetUnderlyingType(type) ?? type;
|
||||
return type == typeof(byte) || type == typeof(sbyte) ||
|
||||
type == typeof(short) || type == typeof(ushort) ||
|
||||
type == typeof(int) || type == typeof(uint) ||
|
||||
type == typeof(long) || type == typeof(ulong) ||
|
||||
type == typeof(float) || type == typeof(double) ||
|
||||
type == typeof(decimal);
|
||||
}
|
||||
|
||||
private static InvalidOperationException TypeMismatch(string fieldName, Type targetType, object value)
|
||||
{
|
||||
return new InvalidOperationException(
|
||||
$"Field '{fieldName}' expected {targetType.Name}, but JSON value was {value.GetType().Name}.");
|
||||
}
|
||||
|
||||
internal static class SimpleJson
|
||||
{
|
||||
public static object Parse(string json)
|
||||
{
|
||||
var parser = new Parser(json);
|
||||
var value = parser.ParseValue();
|
||||
parser.SkipWhitespace();
|
||||
if (!parser.IsEnd)
|
||||
{
|
||||
throw new FormatException("Unexpected trailing JSON content.");
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
public static string Write(object value)
|
||||
{
|
||||
var builder = new StringBuilder();
|
||||
WriteValue(builder, value);
|
||||
return builder.ToString();
|
||||
}
|
||||
|
||||
private static void WriteValue(StringBuilder builder, object value)
|
||||
{
|
||||
switch (value)
|
||||
{
|
||||
case null:
|
||||
builder.Append("null");
|
||||
break;
|
||||
case string text:
|
||||
WriteString(builder, text);
|
||||
break;
|
||||
case bool boolValue:
|
||||
builder.Append(boolValue ? "true" : "false");
|
||||
break;
|
||||
case IDictionary<string, object> map:
|
||||
WriteObject(builder, map);
|
||||
break;
|
||||
case IEnumerable<object> array:
|
||||
WriteArray(builder, array);
|
||||
break;
|
||||
case float or double or decimal:
|
||||
builder.Append(Convert.ToString(value, CultureInfo.InvariantCulture));
|
||||
break;
|
||||
default:
|
||||
if (value.GetType().IsEnum)
|
||||
{
|
||||
WriteString(builder, value.ToString());
|
||||
}
|
||||
else
|
||||
{
|
||||
builder.Append(Convert.ToString(value, CultureInfo.InvariantCulture));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private static void WriteObject(StringBuilder builder, IDictionary<string, object> map)
|
||||
{
|
||||
builder.Append('{');
|
||||
var first = true;
|
||||
foreach (var pair in map)
|
||||
{
|
||||
if (!first)
|
||||
{
|
||||
builder.Append(',');
|
||||
}
|
||||
|
||||
first = false;
|
||||
WriteString(builder, pair.Key);
|
||||
builder.Append(':');
|
||||
WriteValue(builder, pair.Value);
|
||||
}
|
||||
|
||||
builder.Append('}');
|
||||
}
|
||||
|
||||
private static void WriteArray(StringBuilder builder, IEnumerable<object> values)
|
||||
{
|
||||
builder.Append('[');
|
||||
var first = true;
|
||||
foreach (var value in values)
|
||||
{
|
||||
if (!first)
|
||||
{
|
||||
builder.Append(',');
|
||||
}
|
||||
|
||||
first = false;
|
||||
WriteValue(builder, value);
|
||||
}
|
||||
|
||||
builder.Append(']');
|
||||
}
|
||||
|
||||
private static void WriteString(StringBuilder builder, string value)
|
||||
{
|
||||
builder.Append('"');
|
||||
foreach (var character in value)
|
||||
{
|
||||
switch (character)
|
||||
{
|
||||
case '"':
|
||||
builder.Append("\\\"");
|
||||
break;
|
||||
case '\\':
|
||||
builder.Append("\\\\");
|
||||
break;
|
||||
case '\n':
|
||||
builder.Append("\\n");
|
||||
break;
|
||||
case '\r':
|
||||
builder.Append("\\r");
|
||||
break;
|
||||
case '\t':
|
||||
builder.Append("\\t");
|
||||
break;
|
||||
default:
|
||||
builder.Append(character);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
builder.Append('"');
|
||||
}
|
||||
|
||||
private sealed class Parser
|
||||
{
|
||||
private readonly string _json;
|
||||
private int _index;
|
||||
|
||||
public Parser(string json)
|
||||
{
|
||||
_json = json ?? throw new ArgumentNullException(nameof(json));
|
||||
}
|
||||
|
||||
public bool IsEnd => _index >= _json.Length;
|
||||
|
||||
public object ParseValue()
|
||||
{
|
||||
SkipWhitespace();
|
||||
if (IsEnd)
|
||||
{
|
||||
throw new FormatException("Unexpected end of JSON.");
|
||||
}
|
||||
|
||||
return _json[_index] switch
|
||||
{
|
||||
'{' => ParseObject(),
|
||||
'[' => ParseArray(),
|
||||
'"' => ParseString(),
|
||||
't' => ParseLiteral("true", true),
|
||||
'f' => ParseLiteral("false", false),
|
||||
'n' => ParseLiteral("null", null),
|
||||
_ => ParseNumber()
|
||||
};
|
||||
}
|
||||
|
||||
public void SkipWhitespace()
|
||||
{
|
||||
while (!IsEnd && char.IsWhiteSpace(_json[_index]))
|
||||
{
|
||||
_index++;
|
||||
}
|
||||
}
|
||||
|
||||
private Dictionary<string, object> ParseObject()
|
||||
{
|
||||
Expect('{');
|
||||
var map = new Dictionary<string, object>(StringComparer.OrdinalIgnoreCase);
|
||||
SkipWhitespace();
|
||||
if (TryConsume('}'))
|
||||
{
|
||||
return map;
|
||||
}
|
||||
|
||||
while (true)
|
||||
{
|
||||
SkipWhitespace();
|
||||
var key = ParseString();
|
||||
SkipWhitespace();
|
||||
Expect(':');
|
||||
map[key] = ParseValue();
|
||||
SkipWhitespace();
|
||||
if (TryConsume('}'))
|
||||
{
|
||||
return map;
|
||||
}
|
||||
|
||||
Expect(',');
|
||||
}
|
||||
}
|
||||
|
||||
private List<object> ParseArray()
|
||||
{
|
||||
Expect('[');
|
||||
var array = new List<object>();
|
||||
SkipWhitespace();
|
||||
if (TryConsume(']'))
|
||||
{
|
||||
return array;
|
||||
}
|
||||
|
||||
while (true)
|
||||
{
|
||||
array.Add(ParseValue());
|
||||
SkipWhitespace();
|
||||
if (TryConsume(']'))
|
||||
{
|
||||
return array;
|
||||
}
|
||||
|
||||
Expect(',');
|
||||
}
|
||||
}
|
||||
|
||||
private string ParseString()
|
||||
{
|
||||
Expect('"');
|
||||
var builder = new StringBuilder();
|
||||
while (!IsEnd)
|
||||
{
|
||||
var character = _json[_index++];
|
||||
if (character == '"')
|
||||
{
|
||||
return builder.ToString();
|
||||
}
|
||||
|
||||
if (character != '\\')
|
||||
{
|
||||
builder.Append(character);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (IsEnd)
|
||||
{
|
||||
throw new FormatException("Unexpected end of JSON escape sequence.");
|
||||
}
|
||||
|
||||
var escaped = _json[_index++];
|
||||
builder.Append(escaped switch
|
||||
{
|
||||
'"' => '"',
|
||||
'\\' => '\\',
|
||||
'/' => '/',
|
||||
'b' => '\b',
|
||||
'f' => '\f',
|
||||
'n' => '\n',
|
||||
'r' => '\r',
|
||||
't' => '\t',
|
||||
_ => throw new FormatException($"Unsupported JSON escape '\\{escaped}'.")
|
||||
});
|
||||
}
|
||||
|
||||
throw new FormatException("Unterminated JSON string.");
|
||||
}
|
||||
|
||||
private object ParseNumber()
|
||||
{
|
||||
var start = _index;
|
||||
if (!IsEnd && _json[_index] == '-')
|
||||
{
|
||||
_index++;
|
||||
}
|
||||
|
||||
while (!IsEnd && char.IsDigit(_json[_index]))
|
||||
{
|
||||
_index++;
|
||||
}
|
||||
|
||||
var isFloatingPoint = false;
|
||||
if (!IsEnd && _json[_index] == '.')
|
||||
{
|
||||
isFloatingPoint = true;
|
||||
_index++;
|
||||
while (!IsEnd && char.IsDigit(_json[_index]))
|
||||
{
|
||||
_index++;
|
||||
}
|
||||
}
|
||||
|
||||
if (!IsEnd && (_json[_index] == 'e' || _json[_index] == 'E'))
|
||||
{
|
||||
isFloatingPoint = true;
|
||||
_index++;
|
||||
if (!IsEnd && (_json[_index] == '+' || _json[_index] == '-'))
|
||||
{
|
||||
_index++;
|
||||
}
|
||||
|
||||
while (!IsEnd && char.IsDigit(_json[_index]))
|
||||
{
|
||||
_index++;
|
||||
}
|
||||
}
|
||||
|
||||
var text = _json.Substring(start, _index - start);
|
||||
if (string.IsNullOrEmpty(text) || text == "-")
|
||||
{
|
||||
throw new FormatException("Invalid JSON number.");
|
||||
}
|
||||
|
||||
return isFloatingPoint
|
||||
? double.Parse(text, CultureInfo.InvariantCulture)
|
||||
: long.Parse(text, CultureInfo.InvariantCulture);
|
||||
}
|
||||
|
||||
private object ParseLiteral(string literal, object value)
|
||||
{
|
||||
if (_index + literal.Length > _json.Length ||
|
||||
string.CompareOrdinal(_json, _index, literal, 0, literal.Length) != 0)
|
||||
{
|
||||
throw new FormatException($"Invalid JSON literal near index {_index}.");
|
||||
}
|
||||
|
||||
_index += literal.Length;
|
||||
return value;
|
||||
}
|
||||
|
||||
private bool TryConsume(char expected)
|
||||
{
|
||||
if (!IsEnd && _json[_index] == expected)
|
||||
{
|
||||
_index++;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void Expect(char expected)
|
||||
{
|
||||
if (IsEnd || _json[_index] != expected)
|
||||
{
|
||||
throw new FormatException($"Expected '{expected}' near index {_index}.");
|
||||
}
|
||||
|
||||
_index++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0c9f18f342e54f8d9a4dbdc61b74a2d1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Packages/com.flowscope.gamecore/Runtime/Flow.meta
Normal file
8
Packages/com.flowscope.gamecore/Runtime/Flow.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 87d135bef01743c29768ef28ce8acf69
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
31
Packages/com.flowscope.gamecore/Runtime/Flow/FeatureBase.cs
Normal file
31
Packages/com.flowscope.gamecore/Runtime/Flow/FeatureBase.cs
Normal file
@@ -0,0 +1,31 @@
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FlowScope.Flow
|
||||
{
|
||||
public abstract class FeatureBase : IFeature
|
||||
{
|
||||
protected FeatureContext Context { get; private set; }
|
||||
|
||||
public virtual Task LoadAsync(FeatureContext context)
|
||||
{
|
||||
Context = context;
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public virtual Task EnterAsync(FeatureContext context)
|
||||
{
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public virtual Task ExitAsync(FeatureContext context)
|
||||
{
|
||||
context?.Disposables.Clear();
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public virtual void Dispose()
|
||||
{
|
||||
Context = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a5f4e3fb56394e719bff30e8edd4abaa
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,27 @@
|
||||
using System.Threading;
|
||||
using FlowScope.Resources;
|
||||
using R3;
|
||||
using ContainerType = FlowScope.Container.Container;
|
||||
|
||||
namespace FlowScope.Flow
|
||||
{
|
||||
public sealed class FeatureContext
|
||||
{
|
||||
public FeatureContext(
|
||||
ContainerType scope,
|
||||
IResourceGroup resources,
|
||||
CompositeDisposable disposables,
|
||||
CancellationToken cancellationToken)
|
||||
{
|
||||
Scope = scope;
|
||||
Resources = resources;
|
||||
Disposables = disposables;
|
||||
CancellationToken = cancellationToken;
|
||||
}
|
||||
|
||||
public ContainerType Scope { get; }
|
||||
public IResourceGroup Resources { get; }
|
||||
public CompositeDisposable Disposables { get; }
|
||||
public CancellationToken CancellationToken { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4196008ec1434af48d1307f18d14b655
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
264
Packages/com.flowscope.gamecore/Runtime/Flow/GameFlow.cs
Normal file
264
Packages/com.flowscope.gamecore/Runtime/Flow/GameFlow.cs
Normal file
@@ -0,0 +1,264 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using FlowScope.Config;
|
||||
using FlowScope.Resources;
|
||||
using R3;
|
||||
using UnityEngine;
|
||||
using ContainerType = FlowScope.Container.Container;
|
||||
|
||||
namespace FlowScope.Flow
|
||||
{
|
||||
public sealed class GameFlow
|
||||
{
|
||||
private ContainerType _root;
|
||||
private IFeature _activeFeature;
|
||||
private FeatureContext _activeContext;
|
||||
|
||||
public GameFlowState State { get; private set; } = GameFlowState.Idle;
|
||||
|
||||
public async Task StartupAsync<TInitialFeature>(
|
||||
ContainerType root,
|
||||
CancellationToken cancellationToken)
|
||||
where TInitialFeature : IFeature
|
||||
{
|
||||
EnsureState(nameof(StartupAsync), GameFlowState.Idle);
|
||||
_root = root ?? throw new ArgumentNullException(nameof(root));
|
||||
State = GameFlowState.Starting;
|
||||
|
||||
IFeature feature = null;
|
||||
FeatureContext context = null;
|
||||
|
||||
try
|
||||
{
|
||||
var config = _root.Resolve<IConfigProvider>();
|
||||
await config.LoadAllAsync(cancellationToken);
|
||||
|
||||
(feature, context) = CreateFeature<TInitialFeature>(cancellationToken);
|
||||
await feature.LoadAsync(context);
|
||||
await feature.EnterAsync(context);
|
||||
|
||||
_activeFeature = feature;
|
||||
_activeContext = context;
|
||||
State = GameFlowState.Running;
|
||||
}
|
||||
catch
|
||||
{
|
||||
BestEffortDisposeContext(context);
|
||||
_activeFeature = null;
|
||||
_activeContext = null;
|
||||
State = GameFlowState.Idle;
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task SwitchToAsync<TFeature>(CancellationToken cancellationToken)
|
||||
where TFeature : IFeature
|
||||
{
|
||||
EnsureState(
|
||||
nameof(SwitchToAsync),
|
||||
GameFlowState.Running,
|
||||
GameFlowState.NoActiveFeature);
|
||||
|
||||
State = GameFlowState.Switching;
|
||||
await CleanupActiveFeatureAsync();
|
||||
|
||||
IFeature nextFeature = null;
|
||||
FeatureContext nextContext = null;
|
||||
|
||||
try
|
||||
{
|
||||
(nextFeature, nextContext) = CreateFeature<TFeature>(cancellationToken);
|
||||
await nextFeature.LoadAsync(nextContext);
|
||||
await nextFeature.EnterAsync(nextContext);
|
||||
|
||||
_activeFeature = nextFeature;
|
||||
_activeContext = nextContext;
|
||||
State = GameFlowState.Running;
|
||||
}
|
||||
catch
|
||||
{
|
||||
BestEffortDisposeContext(nextContext);
|
||||
_activeFeature = null;
|
||||
_activeContext = null;
|
||||
State = GameFlowState.NoActiveFeature;
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task ShutdownAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
EnsureState(
|
||||
nameof(ShutdownAsync),
|
||||
GameFlowState.Running,
|
||||
GameFlowState.NoActiveFeature);
|
||||
|
||||
State = GameFlowState.ShuttingDown;
|
||||
Exception cancellationException = null;
|
||||
|
||||
try
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
}
|
||||
catch (OperationCanceledException exception)
|
||||
{
|
||||
cancellationException = exception;
|
||||
}
|
||||
|
||||
await CleanupActiveFeatureAsync();
|
||||
BestEffortDisposeRoot();
|
||||
State = GameFlowState.Disposed;
|
||||
|
||||
if (cancellationException != null)
|
||||
{
|
||||
throw cancellationException;
|
||||
}
|
||||
}
|
||||
|
||||
private (IFeature Feature, FeatureContext Context) CreateFeature<TFeature>(
|
||||
CancellationToken cancellationToken)
|
||||
where TFeature : IFeature
|
||||
{
|
||||
ContainerType scope = null;
|
||||
IResourceGroup resources = null;
|
||||
FeatureContext context = null;
|
||||
|
||||
try
|
||||
{
|
||||
scope = _root.CreateScope();
|
||||
var resourceService = _root.Resolve<IResourceService>();
|
||||
resources = resourceService.CreateGroup();
|
||||
context = new FeatureContext(
|
||||
scope,
|
||||
resources,
|
||||
new CompositeDisposable(),
|
||||
cancellationToken);
|
||||
var feature = scope.Resolve<TFeature>();
|
||||
return (feature, context);
|
||||
}
|
||||
catch
|
||||
{
|
||||
if (context != null)
|
||||
{
|
||||
BestEffortDisposeContext(context);
|
||||
}
|
||||
else
|
||||
{
|
||||
BestEffortDisposePartialContext(resources, scope);
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
private async Task CleanupActiveFeatureAsync()
|
||||
{
|
||||
var feature = _activeFeature;
|
||||
var context = _activeContext;
|
||||
_activeFeature = null;
|
||||
_activeContext = null;
|
||||
|
||||
if (feature != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
await feature.ExitAsync(context);
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
Debug.LogError(exception);
|
||||
}
|
||||
}
|
||||
|
||||
BestEffortDisposeContext(context);
|
||||
}
|
||||
|
||||
private void BestEffortDisposeContext(FeatureContext context)
|
||||
{
|
||||
if (context == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
context.Disposables.Clear();
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
Debug.LogError(exception);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
context.Scope?.Dispose();
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
Debug.LogError(exception);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
context.Resources?.Dispose();
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
Debug.LogError(exception);
|
||||
}
|
||||
}
|
||||
|
||||
private void BestEffortDisposePartialContext(
|
||||
IResourceGroup resources,
|
||||
ContainerType scope)
|
||||
{
|
||||
try
|
||||
{
|
||||
resources?.Dispose();
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
Debug.LogError(exception);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
scope?.Dispose();
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
Debug.LogError(exception);
|
||||
}
|
||||
}
|
||||
|
||||
private void BestEffortDisposeRoot()
|
||||
{
|
||||
try
|
||||
{
|
||||
_root?.Dispose();
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
Debug.LogError(exception);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_root = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void EnsureState(string operation, params GameFlowState[] allowedStates)
|
||||
{
|
||||
foreach (var allowedState in allowedStates)
|
||||
{
|
||||
if (State == allowedState)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
throw new InvalidOperationException(
|
||||
$"{operation} cannot run while GameFlow state is {State}.");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a533908611b643259dbfcb681369d012
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,13 @@
|
||||
namespace FlowScope.Flow
|
||||
{
|
||||
public enum GameFlowState
|
||||
{
|
||||
Idle,
|
||||
Starting,
|
||||
Running,
|
||||
Switching,
|
||||
NoActiveFeature,
|
||||
ShuttingDown,
|
||||
Disposed
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1f73ffad83dc461db1dde0b4bece5eda
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
12
Packages/com.flowscope.gamecore/Runtime/Flow/IFeature.cs
Normal file
12
Packages/com.flowscope.gamecore/Runtime/Flow/IFeature.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FlowScope.Flow
|
||||
{
|
||||
public interface IFeature : IDisposable
|
||||
{
|
||||
Task LoadAsync(FeatureContext context);
|
||||
Task EnterAsync(FeatureContext context);
|
||||
Task ExitAsync(FeatureContext context);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 749ce778d6814cf9a9fe89889025bccb
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "FlowScope.Runtime",
|
||||
"rootNamespace": "FlowScope",
|
||||
"references": [
|
||||
"R3.Unity"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4f077ee742b346a188dc0c93b419f3ee
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Packages/com.flowscope.gamecore/Runtime/Resources.meta
Normal file
8
Packages/com.flowscope.gamecore/Runtime/Resources.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2a7d670c048e4930b0a0980773a6210b
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,18 @@
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FlowScope.Resources
|
||||
{
|
||||
public interface IResourceBackend
|
||||
{
|
||||
string Name { get; }
|
||||
|
||||
Task<T> LoadAsync<T>(
|
||||
string key,
|
||||
CancellationToken cancellationToken)
|
||||
where T : class;
|
||||
|
||||
void Release<T>(string key, T asset)
|
||||
where T : class;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 76d9b18ff17949a987f26418e1f1c978
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,10 @@
|
||||
using System;
|
||||
|
||||
namespace FlowScope.Resources
|
||||
{
|
||||
public interface IResourceGroup : IDisposable
|
||||
{
|
||||
void Add<T>(IResourceHandle<T> handle) where T : class;
|
||||
int Count { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0e613834058f49db95c2814ab52d7cc4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,11 @@
|
||||
using System;
|
||||
|
||||
namespace FlowScope.Resources
|
||||
{
|
||||
public interface IResourceHandle<T> : IDisposable where T : class
|
||||
{
|
||||
string Key { get; }
|
||||
T Asset { get; }
|
||||
bool IsDisposed { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f248abc2018449e3be0905dc01ef7e11
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,21 @@
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FlowScope.Resources
|
||||
{
|
||||
public interface IResourceService
|
||||
{
|
||||
Task<IResourceHandle<T>> LoadAsync<T>(
|
||||
string key,
|
||||
CancellationToken cancellationToken)
|
||||
where T : class;
|
||||
|
||||
IResourceGroup CreateGroup();
|
||||
}
|
||||
|
||||
public interface ICompletedResourceService
|
||||
{
|
||||
bool TryLoadCompleted<T>(string key, out IResourceHandle<T> handle)
|
||||
where T : class;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 52a701ee3b744171b5e01e927c83b645
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,74 @@
|
||||
using System;
|
||||
|
||||
namespace FlowScope.Resources
|
||||
{
|
||||
internal sealed class ResourceEntry
|
||||
{
|
||||
private readonly Action<string, Type, object> _release;
|
||||
private int _referenceCount;
|
||||
private bool _released;
|
||||
|
||||
public ResourceEntry(string key, object asset, Action<string, object> release)
|
||||
: this(key, asset?.GetType(), asset, (_, _, releasedAsset) => release(key, releasedAsset))
|
||||
{
|
||||
}
|
||||
|
||||
public ResourceEntry(string key, Type assetType, object asset, Action<string, Type, object> release)
|
||||
{
|
||||
Key = string.IsNullOrWhiteSpace(key)
|
||||
? throw new ArgumentException("Resource key is required.", nameof(key))
|
||||
: key;
|
||||
AssetType = assetType ?? throw new ArgumentNullException(nameof(assetType));
|
||||
Asset = asset ?? throw new ArgumentNullException(nameof(asset));
|
||||
_release = release ?? throw new ArgumentNullException(nameof(release));
|
||||
}
|
||||
|
||||
public string Key { get; }
|
||||
public Type AssetType { get; }
|
||||
public object Asset { get; private set; }
|
||||
public int ReferenceCount => _referenceCount;
|
||||
|
||||
public ResourceHandle<T> CreateHandle<T>() where T : class
|
||||
{
|
||||
if (_released)
|
||||
{
|
||||
throw new ObjectDisposedException(nameof(ResourceEntry));
|
||||
}
|
||||
|
||||
_referenceCount++;
|
||||
return new ResourceHandle<T>(this);
|
||||
}
|
||||
|
||||
public void ReleaseHandle()
|
||||
{
|
||||
if (_released)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_referenceCount--;
|
||||
if (_referenceCount > 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_released = true;
|
||||
var asset = Asset;
|
||||
Asset = null;
|
||||
_release(Key, AssetType, asset);
|
||||
}
|
||||
|
||||
public void ReleaseWithoutHandle()
|
||||
{
|
||||
if (_released)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_released = true;
|
||||
var asset = Asset;
|
||||
Asset = null;
|
||||
_release(Key, AssetType, asset);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 02477283d77540ed9be0b002bb05f37a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,44 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace FlowScope.Resources
|
||||
{
|
||||
public sealed class ResourceGroup : IResourceGroup
|
||||
{
|
||||
private readonly HashSet<IDisposable> _handles = new();
|
||||
private bool _disposed;
|
||||
|
||||
public int Count => _handles.Count;
|
||||
|
||||
public void Add<T>(IResourceHandle<T> handle) where T : class
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
throw new ObjectDisposedException(nameof(ResourceGroup));
|
||||
}
|
||||
|
||||
if (handle == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(handle));
|
||||
}
|
||||
|
||||
_handles.Add(handle);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_disposed = true;
|
||||
foreach (var handle in _handles)
|
||||
{
|
||||
handle.Dispose();
|
||||
}
|
||||
|
||||
_handles.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 896ce428279a4740b44cebeb2c0b635e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,51 @@
|
||||
using System;
|
||||
|
||||
namespace FlowScope.Resources
|
||||
{
|
||||
public sealed class ResourceHandle<T> : IResourceHandle<T> where T : class
|
||||
{
|
||||
private readonly ResourceEntry _entry;
|
||||
private readonly Action<string, object> _release;
|
||||
private T _asset;
|
||||
|
||||
internal ResourceHandle(ResourceEntry entry)
|
||||
{
|
||||
_entry = entry ?? throw new ArgumentNullException(nameof(entry));
|
||||
Key = entry.Key;
|
||||
_asset = (T)entry.Asset;
|
||||
}
|
||||
|
||||
public ResourceHandle(string key, T asset, Action<string, object> release)
|
||||
{
|
||||
Key = string.IsNullOrWhiteSpace(key)
|
||||
? throw new ArgumentException("Resource key is required.", nameof(key))
|
||||
: key;
|
||||
_asset = asset ?? throw new ArgumentNullException(nameof(asset));
|
||||
_release = release ?? throw new ArgumentNullException(nameof(release));
|
||||
}
|
||||
|
||||
public string Key { get; }
|
||||
public T Asset => IsDisposed ? null : _asset;
|
||||
public bool IsDisposed { get; private set; }
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (IsDisposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
IsDisposed = true;
|
||||
var asset = _asset;
|
||||
_asset = null;
|
||||
|
||||
if (_entry != null)
|
||||
{
|
||||
_entry.ReleaseHandle();
|
||||
return;
|
||||
}
|
||||
|
||||
_release(Key, asset);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ab4e98e842c34a09a324062b57b09009
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,239 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FlowScope.Resources
|
||||
{
|
||||
public sealed class ResourceService : IResourceService, ICompletedResourceService
|
||||
{
|
||||
private readonly object _gate = new();
|
||||
private readonly IResourceBackend _backend;
|
||||
private readonly Dictionary<ResourceKey, ResourceEntry> _entries = new();
|
||||
private readonly Dictionary<ResourceKey, SharedLoad> _loads = new();
|
||||
|
||||
public ResourceService(IResourceBackend backend)
|
||||
{
|
||||
_backend = backend ?? throw new ArgumentNullException(nameof(backend));
|
||||
}
|
||||
|
||||
public async Task<IResourceHandle<T>> LoadAsync<T>(
|
||||
string key,
|
||||
CancellationToken cancellationToken)
|
||||
where T : class
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(key))
|
||||
{
|
||||
throw new ArgumentException("Resource key is required.", nameof(key));
|
||||
}
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
var resourceKey = new ResourceKey(key, typeof(T));
|
||||
SharedLoad sharedLoad;
|
||||
|
||||
lock (_gate)
|
||||
{
|
||||
if (_entries.TryGetValue(resourceKey, out var entry))
|
||||
{
|
||||
return entry.CreateHandle<T>();
|
||||
}
|
||||
|
||||
if (!_loads.TryGetValue(resourceKey, out sharedLoad))
|
||||
{
|
||||
sharedLoad = new SharedLoad();
|
||||
_loads.Add(resourceKey, sharedLoad);
|
||||
}
|
||||
|
||||
sharedLoad.WaiterCount++;
|
||||
if (sharedLoad.LoadTask == null)
|
||||
{
|
||||
sharedLoad.LoadTask = LoadAndOwnEntryAsync<T>(resourceKey, key, sharedLoad);
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var loaded = await WaitForSharedLoad(sharedLoad.LoadTask, cancellationToken);
|
||||
lock (_gate)
|
||||
{
|
||||
return loaded.CreateHandle<T>();
|
||||
}
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
lock (_gate)
|
||||
{
|
||||
if (sharedLoad.WaiterCount > 0)
|
||||
{
|
||||
sharedLoad.WaiterCount--;
|
||||
}
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryLoadCompleted<T>(string key, out IResourceHandle<T> handle)
|
||||
where T : class
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(key))
|
||||
{
|
||||
throw new ArgumentException("Resource key is required.", nameof(key));
|
||||
}
|
||||
|
||||
lock (_gate)
|
||||
{
|
||||
if (_entries.TryGetValue(new ResourceKey(key, typeof(T)), out var entry))
|
||||
{
|
||||
handle = entry.CreateHandle<T>();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
handle = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
public IResourceGroup CreateGroup()
|
||||
{
|
||||
return new ResourceGroup();
|
||||
}
|
||||
|
||||
private async Task<ResourceEntry> LoadEntryAsync<T>(string key)
|
||||
where T : class
|
||||
{
|
||||
T asset;
|
||||
try
|
||||
{
|
||||
asset = await _backend.LoadAsync<T>(key, CancellationToken.None);
|
||||
}
|
||||
catch (Exception exception) when (exception is not OperationCanceledException)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
$"Failed to load resource '{key}' as {typeof(T).Name} from backend '{_backend.Name}'.",
|
||||
exception);
|
||||
}
|
||||
|
||||
if (asset == null)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
$"Resource '{key}' returned null for {typeof(T).Name} from backend '{_backend.Name}'.");
|
||||
}
|
||||
|
||||
return new ResourceEntry(
|
||||
key,
|
||||
typeof(T),
|
||||
asset,
|
||||
(entryKey, assetType, releasedAsset) =>
|
||||
ReleaseBackendEntry(entryKey, assetType, (T)releasedAsset));
|
||||
}
|
||||
|
||||
private async Task<ResourceEntry> LoadAndOwnEntryAsync<T>(
|
||||
ResourceKey resourceKey,
|
||||
string key,
|
||||
SharedLoad sharedLoad)
|
||||
where T : class
|
||||
{
|
||||
ResourceEntry entry = null;
|
||||
try
|
||||
{
|
||||
entry = await LoadEntryAsync<T>(key);
|
||||
lock (_gate)
|
||||
{
|
||||
_loads.Remove(resourceKey);
|
||||
if (sharedLoad.WaiterCount > 0)
|
||||
{
|
||||
_entries.Add(resourceKey, entry);
|
||||
return entry;
|
||||
}
|
||||
}
|
||||
|
||||
ReleaseEntry(entry);
|
||||
return entry;
|
||||
}
|
||||
catch
|
||||
{
|
||||
lock (_gate)
|
||||
{
|
||||
_loads.Remove(resourceKey);
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
private static async Task<ResourceEntry> WaitForSharedLoad(
|
||||
Task<ResourceEntry> loadTask,
|
||||
CancellationToken cancellationToken)
|
||||
{
|
||||
if (!cancellationToken.CanBeCanceled)
|
||||
{
|
||||
return await loadTask;
|
||||
}
|
||||
|
||||
var cancellation = new TaskCompletionSource<bool>();
|
||||
using (cancellationToken.Register(() => cancellation.TrySetResult(true)))
|
||||
{
|
||||
if (await Task.WhenAny(loadTask, cancellation.Task) == cancellation.Task)
|
||||
{
|
||||
throw new OperationCanceledException(cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
return await loadTask;
|
||||
}
|
||||
|
||||
private void ReleaseEntry(ResourceEntry entry)
|
||||
{
|
||||
entry.ReleaseWithoutHandle();
|
||||
}
|
||||
|
||||
private void ReleaseBackendEntry<T>(string key, Type assetType, T asset)
|
||||
where T : class
|
||||
{
|
||||
lock (_gate)
|
||||
{
|
||||
_entries.Remove(new ResourceKey(key, assetType));
|
||||
}
|
||||
|
||||
_backend.Release(key, asset);
|
||||
}
|
||||
|
||||
private sealed class SharedLoad
|
||||
{
|
||||
public Task<ResourceEntry> LoadTask;
|
||||
public int WaiterCount;
|
||||
}
|
||||
|
||||
private readonly struct ResourceKey : IEquatable<ResourceKey>
|
||||
{
|
||||
private readonly string _key;
|
||||
private readonly Type _type;
|
||||
|
||||
public ResourceKey(string key, Type type)
|
||||
{
|
||||
_key = key;
|
||||
_type = type;
|
||||
}
|
||||
|
||||
public bool Equals(ResourceKey other)
|
||||
{
|
||||
return _key == other._key && _type == other._type;
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return obj is ResourceKey other && Equals(other);
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
return ((_key != null ? _key.GetHashCode() : 0) * 397) ^
|
||||
(_type != null ? _type.GetHashCode() : 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d123a5c6220843b18a09611f77e8cd31
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Packages/com.flowscope.gamecore/Runtime/Save.meta
Normal file
8
Packages/com.flowscope.gamecore/Runtime/Save.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: aade8defc2324dde8776534f5d8acccc
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,93 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
namespace FlowScope.Save
|
||||
{
|
||||
public interface ISaveStorage
|
||||
{
|
||||
Task WriteAsync(string key, byte[] data, CancellationToken cancellationToken);
|
||||
Task<byte[]> ReadAsync(string key, CancellationToken cancellationToken);
|
||||
void Delete(string key);
|
||||
bool Exists(string key);
|
||||
}
|
||||
|
||||
public sealed class FileSaveStorage : ISaveStorage
|
||||
{
|
||||
private readonly string _rootDirectory;
|
||||
|
||||
public FileSaveStorage(string rootDirectory = null)
|
||||
{
|
||||
_rootDirectory = string.IsNullOrWhiteSpace(rootDirectory)
|
||||
? Path.Combine(Application.persistentDataPath, "FlowScopeSaves")
|
||||
: rootDirectory;
|
||||
}
|
||||
|
||||
public async Task WriteAsync(string key, byte[] data, CancellationToken cancellationToken)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
if (data == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(data));
|
||||
}
|
||||
|
||||
Directory.CreateDirectory(_rootDirectory);
|
||||
var path = GetPath(key);
|
||||
using var stream = new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.None, 4096, true);
|
||||
await stream.WriteAsync(data, 0, data.Length, cancellationToken);
|
||||
}
|
||||
|
||||
public async Task<byte[]> ReadAsync(string key, CancellationToken cancellationToken)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
var path = GetPath(key);
|
||||
if (!File.Exists(path))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
using var stream = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read, 4096, true);
|
||||
var data = new byte[stream.Length];
|
||||
var read = 0;
|
||||
while (read < data.Length)
|
||||
{
|
||||
var count = await stream.ReadAsync(data, read, data.Length - read, cancellationToken);
|
||||
if (count == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
read += count;
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
public void Delete(string key)
|
||||
{
|
||||
var path = GetPath(key);
|
||||
if (File.Exists(path))
|
||||
{
|
||||
File.Delete(path);
|
||||
}
|
||||
}
|
||||
|
||||
public bool Exists(string key)
|
||||
{
|
||||
return File.Exists(GetPath(key));
|
||||
}
|
||||
|
||||
private string GetPath(string key)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(key))
|
||||
{
|
||||
throw new ArgumentException("Save key is required.", nameof(key));
|
||||
}
|
||||
|
||||
return Path.Combine(_rootDirectory, Convert.ToBase64String(Encoding.UTF8.GetBytes(key)) + ".json");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 59beaa2c506548ea9f526f3784f5f938
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,11 @@
|
||||
namespace FlowScope.Save
|
||||
{
|
||||
public interface ISaveMigration
|
||||
{
|
||||
string Key { get; }
|
||||
int FromVersion { get; }
|
||||
int ToVersion { get; }
|
||||
|
||||
string Migrate(string json);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 689eab5eef8647009da3f56423bd0a3d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
13
Packages/com.flowscope.gamecore/Runtime/Save/ISaveService.cs
Normal file
13
Packages/com.flowscope.gamecore/Runtime/Save/ISaveService.cs
Normal file
@@ -0,0 +1,13 @@
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FlowScope.Save
|
||||
{
|
||||
public interface ISaveService
|
||||
{
|
||||
Task SaveAsync<T>(string key, T data, CancellationToken cancellationToken);
|
||||
Task<T> LoadAsync<T>(string key, T defaultValue, CancellationToken cancellationToken);
|
||||
void Delete(string key);
|
||||
bool Exists(string key);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 02c1b05d79f4432dbb64923943158c57
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,119 @@
|
||||
using System;
|
||||
using System.Text;
|
||||
using FlowScope.Data;
|
||||
|
||||
namespace FlowScope.Save
|
||||
{
|
||||
public interface ISaveSerializer
|
||||
{
|
||||
byte[] Serialize<T>(T data);
|
||||
T Deserialize<T>(byte[] bytes);
|
||||
}
|
||||
|
||||
public sealed class JsonSaveSerializer : ISaveSerializer
|
||||
{
|
||||
private readonly int _currentVersion;
|
||||
private readonly SaveMigrationRegistry _migrations;
|
||||
|
||||
public JsonSaveSerializer(
|
||||
int currentVersion = 1,
|
||||
SaveMigrationRegistry migrations = null)
|
||||
{
|
||||
if (currentVersion < 1)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(currentVersion));
|
||||
}
|
||||
|
||||
_currentVersion = currentVersion;
|
||||
_migrations = migrations ?? new SaveMigrationRegistry();
|
||||
}
|
||||
|
||||
public byte[] Serialize<T>(T data)
|
||||
{
|
||||
return Encoding.UTF8.GetBytes(SerializeToString(data));
|
||||
}
|
||||
|
||||
public T Deserialize<T>(byte[] bytes)
|
||||
{
|
||||
if (bytes == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(bytes));
|
||||
}
|
||||
|
||||
return DeserializeFromString<T>(Encoding.UTF8.GetString(bytes));
|
||||
}
|
||||
|
||||
public string SerializeToString<T>(T data)
|
||||
{
|
||||
var payload = ReactivePropertyJsonConverter.SerializeObject(data);
|
||||
if (_currentVersion <= 1)
|
||||
{
|
||||
return payload;
|
||||
}
|
||||
|
||||
return ReactivePropertyJsonConverter.SerializeObject(new SaveEnvelope
|
||||
{
|
||||
Version = _currentVersion,
|
||||
Payload = payload
|
||||
});
|
||||
}
|
||||
|
||||
public T DeserializeFromString<T>(string json)
|
||||
{
|
||||
var instance = (T)Activator.CreateInstance(typeof(T), true);
|
||||
PopulateFromString(ResolvePayload<T>(json), instance);
|
||||
return instance;
|
||||
}
|
||||
|
||||
public void PopulateFromString<T>(string json, T target)
|
||||
{
|
||||
ReactivePropertyJsonConverter.PopulateObject(ResolvePayload<T>(json), target);
|
||||
}
|
||||
|
||||
private string ResolvePayload<T>(string json)
|
||||
{
|
||||
if (!TryReadEnvelope(json, out var envelope))
|
||||
{
|
||||
return _currentVersion > 1
|
||||
? _migrations.Migrate(GetMigrationKey<T>(), 1, _currentVersion, json)
|
||||
: json;
|
||||
}
|
||||
|
||||
if (envelope.Version == _currentVersion)
|
||||
{
|
||||
return envelope.Payload;
|
||||
}
|
||||
|
||||
if (envelope.Version > _currentVersion)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
$"Save version {envelope.Version} is newer than current version {_currentVersion}.");
|
||||
}
|
||||
|
||||
return _migrations.Migrate(
|
||||
GetMigrationKey<T>(),
|
||||
envelope.Version,
|
||||
_currentVersion,
|
||||
envelope.Payload);
|
||||
}
|
||||
|
||||
private static bool TryReadEnvelope(string json, out SaveEnvelope envelope)
|
||||
{
|
||||
envelope = null;
|
||||
try
|
||||
{
|
||||
envelope = ReactivePropertyJsonConverter.DeserializeObject<SaveEnvelope>(json);
|
||||
return envelope.Version > 0 && envelope.Payload != null;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private static string GetMigrationKey<T>()
|
||||
{
|
||||
return typeof(T).FullName;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6823b62f8e7044d0a8f7e85fc33ca10b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,55 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
namespace FlowScope.Save
|
||||
{
|
||||
public sealed class PlayerPrefsSaveStorage : ISaveStorage
|
||||
{
|
||||
private const string Prefix = "FlowScope.Save.";
|
||||
|
||||
public Task WriteAsync(string key, byte[] data, CancellationToken cancellationToken)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
if (data == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(data));
|
||||
}
|
||||
|
||||
PlayerPrefs.SetString(ToPrefsKey(key), Convert.ToBase64String(data));
|
||||
PlayerPrefs.Save();
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task<byte[]> ReadAsync(string key, CancellationToken cancellationToken)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
var prefsKey = ToPrefsKey(key);
|
||||
return Task.FromResult(PlayerPrefs.HasKey(prefsKey)
|
||||
? Convert.FromBase64String(PlayerPrefs.GetString(prefsKey))
|
||||
: null);
|
||||
}
|
||||
|
||||
public void Delete(string key)
|
||||
{
|
||||
PlayerPrefs.DeleteKey(ToPrefsKey(key));
|
||||
PlayerPrefs.Save();
|
||||
}
|
||||
|
||||
public bool Exists(string key)
|
||||
{
|
||||
return PlayerPrefs.HasKey(ToPrefsKey(key));
|
||||
}
|
||||
|
||||
private static string ToPrefsKey(string key)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(key))
|
||||
{
|
||||
throw new ArgumentException("Save key is required.", nameof(key));
|
||||
}
|
||||
|
||||
return Prefix + key;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d421a058fe6d4927ad7b3f48b3060529
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
namespace FlowScope.Save
|
||||
{
|
||||
internal sealed class SaveEnvelope
|
||||
{
|
||||
public int Version { get; set; }
|
||||
public string Payload { get; set; }
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user