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back_cantanBuilding/Assets/Scripts/Tables/ETDropAfterDrop.cs
2026-05-26 16:15:54 +08:00

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C#
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Bright.Serialization;
using System.Collections.Generic;
using SimpleJSON;
namespace cfg
{
/// <summary>
/// 鱼加挂件
/// </summary>
public sealed partial class ETDropAfterDrop : EventTargetExtraDrop
{
public ETDropAfterDrop(JSONNode _json) : base(_json)
{
{ var __json0 = _json["ExtraDropList"]; if(!__json0.IsArray) { throw new SerializationException(); } ExtraDropList = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } ExtraDropList.Add(__v0); } }
{ var __json0 = _json["ExtraCashDropList"]; if(!__json0.IsArray) { throw new SerializationException(); } ExtraCashDropList = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } ExtraCashDropList.Add(__v0); } }
{ var __json0 = _json["StatsChange"]; if(!__json0.IsArray) { throw new SerializationException(); } StatsChange = new System.Collections.Generic.List<float>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { float __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } StatsChange.Add(__v0); } }
{ if(!_json["Mode"].IsString) { throw new SerializationException(); } Mode = _json["Mode"]; }
{ if(!_json["Bone"].IsString) { throw new SerializationException(); } Bone = _json["Bone"]; }
{ if(!_json["Fx"].IsString) { throw new SerializationException(); } Fx = _json["Fx"]; }
PostInit();
}
public ETDropAfterDrop(System.Collections.Generic.List<int> ExtraDropList, System.Collections.Generic.List<int> ExtraCashDropList, System.Collections.Generic.List<float> StatsChange, string Mode, string Bone, string Fx ) : base()
{
this.ExtraDropList = ExtraDropList;
this.ExtraCashDropList = ExtraCashDropList;
this.StatsChange = StatsChange;
this.Mode = Mode;
this.Bone = Bone;
this.Fx = Fx;
PostInit();
}
public static ETDropAfterDrop DeserializeETDropAfterDrop(JSONNode _json)
{
return new ETDropAfterDrop(_json);
}
/// <summary>
/// 触发掉落后一定有该掉落目标道具
/// </summary>
public System.Collections.Generic.List<int> ExtraDropList { get; private set; }
/// <summary>
/// 触发掉落后一定有该掉落,结算界面的钞票增加
/// </summary>
public System.Collections.Generic.List<int> ExtraCashDropList { get; private set; }
/// <summary>
/// 属性变化一共6个参数都是直接乘力量速度警惕血量逃跑速度技能蓄力速度
/// </summary>
public System.Collections.Generic.List<float> StatsChange { get; private set; }
/// <summary>
/// 挂接模型名称
/// </summary>
public string Mode { get; private set; }
/// <summary>
/// 挂接挂点名称
/// </summary>
public string Bone { get; private set; }
/// <summary>
/// 模型飞出的特效名称
/// </summary>
public string Fx { get; private set; }
public const int __ID__ = 1078568013;
public override int GetTypeId() => __ID__;
public override void Resolve(Dictionary<string, object> _tables)
{
base.Resolve(_tables);
PostResolve();
}
public override void TranslateText(System.Func<string, string, string> translator)
{
base.TranslateText(translator);
}
public override string ToString()
{
return "{ "
+ "ExtraDropList:" + Bright.Common.StringUtil.CollectionToString(ExtraDropList) + ","
+ "ExtraCashDropList:" + Bright.Common.StringUtil.CollectionToString(ExtraCashDropList) + ","
+ "StatsChange:" + Bright.Common.StringUtil.CollectionToString(StatsChange) + ","
+ "Mode:" + Mode + ","
+ "Bone:" + Bone + ","
+ "Fx:" + Fx + ","
+ "}";
}
partial void PostInit();
partial void PostResolve();
}
}