47 lines
1.8 KiB
C#
47 lines
1.8 KiB
C#
using System.Threading.Tasks;
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using asap.core;
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using GameCore;
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using UnityEngine;
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using UnityEngine.UI;
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using DG.Tweening;
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public class EventBreakAct : AGameAct
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{
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public static EventBreakTableContext Ctx { get; set; }
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public static DrillSystem DrillSystem { get; private set; }
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public static string ActAddressable = "EventBreakAct";
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public static IEventAggregator EventAggregator = new EventAggregator();
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private IDeferredRewardStashService _rewardStashService;
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private CanvasScaler _canvasScaler;
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private readonly float normalScale = 0.75f, actScale = 1.0f, duration = 0.75f;
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private readonly Vector2 targetResolution = new Vector2(1080, 2340);
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private Vector2 originalResolution;
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private void Awake()
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{
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_canvasScaler = UIManager.Instance.GetComponent<CanvasScaler>();
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originalResolution = _canvasScaler.referenceResolution;
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// DOTween.To(() => _canvasScaler.referenceResolution, v => _canvasScaler.referenceResolution = v, targetResolution, duration).SetEase(Ease.OutQuad);
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_canvasScaler.referenceResolution = targetResolution;
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}
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public override async Task<bool> StartAsync()
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{
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_rewardStashService = GContext.container.Resolve<IDeferredRewardStashService>();
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_rewardStashService.Reset();
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DrillSystem = new DrillSystem(Ctx);
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await UIManager.Instance.ShowUILoad(UITypes.EventBreakPanel);
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return await base.StartAsync();
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}
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protected override void OnDestroy()
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{
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// DOTween.To(() => _canvasScaler.referenceResolution, v => _canvasScaler.referenceResolution = v, originalResolution, duration).SetEase(Ease.OutQuad);
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_canvasScaler.referenceResolution = originalResolution;
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UIManager.Instance.DestroyUI(UITypes.EventBreakPanel);
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Debug.Log("[Break] EventBreakAct destroyed.");
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}
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}
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