14 lines
309 B
C#
14 lines
309 B
C#
using System;
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using Script.RuntimeScript.GameLogic;
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using UnityEngine;
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namespace Script.RuntimeScript.model.Data
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{
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public class PropData
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{
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public int PropId = 0;
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public Vector3 LocalPos = Vector3.zero;
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public bool IsOk = false;
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}
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} |