Files
back_cantanBuilding/Assets/Scripts/Others/GameClickEffect.cs
2026-05-26 16:15:54 +08:00

26 lines
621 B
C#

using asap.core;
using Coffee.UIExtensions;
using Game;
using UnityEngine;
using UnityEngine.AddressableAssets;
public class GameClickEffect : MonoBehaviour
{
[SerializeField]
private UIParticle uiParticle;
//[SerializeField]
//private AssetReferenceT<AudioClip> assetReference;
void Update()
{
if (uiParticle != null && Input.GetMouseButtonDown(0))
{
uiParticle.rectTransform.position = Input.mousePosition;
uiParticle.Stop();
uiParticle.Play();
//GContext.Publish(new AssetReferenceAudioClip(assetReference));
}
}
}