78 lines
2.9 KiB
C#
78 lines
2.9 KiB
C#
using System;
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using asap.core;
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using cfg;
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using GameCore;
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using UnityEngine;
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using TMPro;
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using UnityEngine.UI;
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using UniRx;
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public class GeneralEventNormalPackPanel : MonoBehaviour
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{
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[SerializeField]
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private TMP_Text textTimer, textPriceLeft, textPriceRight, textCountLeft, textCountRight, textDiscount;
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[SerializeField] private Button btnClose, btnBuyLeft, btnBuyRight;
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private IAPItemList _iapLeft, _iapRight;
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private PlayerItemData _playerItemData;
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private DateTime _expireTime;
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private TimeSpan RemainingTime => _expireTime - ZZTimeHelper.UtcNow();
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private int _eventId;
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private Pack _packLeft, _packRight;
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public void Init(GeneralEventNormalPackInfo info)
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{
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btnClose.onClick.AddListener(OnClickClose);
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_eventId = info.EventId;
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_packLeft = info.PackLeft;
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_packRight = info.PackRight;
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_expireTime = info.ExpireTime;
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_playerItemData = GContext.container.Resolve<PlayerItemData>();
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textTimer.text = ConvertTools.ConvertTime2(RemainingTime);
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Observable.Interval(TimeSpan.FromSeconds(1.0f)).Subscribe(_ =>
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{
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textTimer.text = ConvertTools.ConvertTime2(RemainingTime);
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if (RemainingTime.TotalSeconds <= 0) OnClickClose();
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}).AddTo(this);
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_playerItemData.ResolveIapId(_packLeft.IAPID, out _iapLeft, textPriceLeft);
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_playerItemData.ResolveIapId(_packRight.IAPID, out _iapRight, textPriceRight);
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btnBuyLeft.onClick.AddListener(() => _ = OnClickBuy(_packLeft.DropID, _iapLeft));
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btnBuyRight.onClick.AddListener(() => _ = OnClickBuy(_packRight.DropID, _iapRight));
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textCountLeft.text =
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((int)_playerItemData.GetItemDataByDropId(_packLeft.DropID)[0].count).ToString();
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textCountRight.text =
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((int)_playerItemData.GetItemDataByDropId(_packRight.DropID)[0].count).ToString();
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textDiscount.text = LocalizationMgr.GetFormatTextValue("UI_FishingShopPanel_2", GetDiscountNumber());
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}
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private int GetDiscountNumber()
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{
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float discount = _packRight.Rebate * 100;
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return (int)discount;
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}
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private async System.Threading.Tasks.Task OnClickBuy(int dropId, IAPItemList iapItemList)
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{
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if (RemainingTime.TotalSeconds <= 0)
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return;
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bool res = await GContext.container.Resolve<PlayerShopData>().OnBuy(dropId,
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new ShopBuyTypeData { type = ShopBuyType.EventPack, ID = _eventId }, iapItemList,
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_playerItemData.GetItemDataByDropId(dropId));
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if (res)
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{
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GContext.Publish(new EventTicketUpdate());
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OnClickClose();
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}
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}
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private void OnClickClose()
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{
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// RedPointManager.Instance.SetRedPointState(EventShootingRangeData.PackRedPointId, false);
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UIManager.Instance.DestroyUI(gameObject.name);
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}
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}
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public class GeneralEventNormalPackInfo
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{
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public int EventId;
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public Pack PackLeft, PackRight;
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public DateTime ExpireTime;
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} |