23 lines
561 B
C#
23 lines
561 B
C#
using TMPro;
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using UnityEngine;
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public class TextNumHigher : MonoBehaviour
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{
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public TMP_Text text_num;
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public TMP_Text text_num_higher;
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private void Reset()
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{
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text_num = transform.Find("text_num").GetComponent<TMP_Text>();
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text_num_higher = transform.Find("text_num_higher").GetComponent<TMP_Text>();
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}
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public void SetValue(string num, bool higher)
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{
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text_num.text = text_num_higher.text = num;
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text_num_higher.gameObject.SetActive(higher);
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text_num.gameObject.SetActive(!higher);
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}
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}
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