1512 lines
50 KiB
Plaintext
1512 lines
50 KiB
Plaintext
fileFormatVersion: 2
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guid: 232d9db43d7e44df6b433d7b4a3c1e0f
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ModelImporter:
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serializedVersion: 22200
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internalIDToNameTable:
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- first:
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1: 100000
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second: Bip001
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- first:
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1: 100002
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second: //RootNode
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- first:
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1: 100004
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second: Bip001 Head
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- first:
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1: 100006
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second: Bip001 HeadNub
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- first:
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1: 100008
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second: Bip001 L Calf
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- first:
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1: 100010
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second: Bip001 L Clavicle
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- first:
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1: 100012
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second: Bip001 L Finger0
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- first:
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1: 100014
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second: Bip001 L Finger01
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- first:
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1: 100016
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second: Bip001 L Finger02
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- first:
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1: 100018
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second: Bip001 L Finger0Nub
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- first:
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1: 100020
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second: Bip001 L Finger1
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- first:
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1: 100022
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second: Bip001 L Finger11
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- first:
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1: 100024
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second: Bip001 L Finger12
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- first:
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1: 100026
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second: Bip001 L Finger1Nub
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- first:
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1: 100028
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second: Bip001 L Finger2
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- first:
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1: 100030
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second: Bip001 L Finger21
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- first:
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1: 100032
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second: Bip001 L Finger22
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- first:
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1: 100034
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second: Bip001 L Finger2Nub
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- first:
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1: 100036
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second: Bip001 L Finger3
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- first:
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1: 100038
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second: Bip001 L Finger31
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- first:
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1: 100040
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second: Bip001 L Finger32
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- first:
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1: 100042
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second: Bip001 L Finger3Nub
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- first:
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1: 100044
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second: Bip001 L Finger4
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- first:
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1: 100046
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second: Bip001 L Finger41
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- first:
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1: 100048
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second: Bip001 L Finger42
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- first:
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1: 100050
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second: Bip001 L Finger4Nub
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- first:
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1: 100052
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second: Bip001 L Foot
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- first:
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1: 100054
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second: Bip001 L Forearm
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- first:
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1: 100056
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second: Bip001 L Hand
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- first:
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1: 100058
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second: Bip001 L Thigh
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- first:
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1: 100060
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second: Bip001 L Toe0
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- first:
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1: 100062
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second: Bip001 L Toe0Nub
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- first:
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1: 100064
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second: Bip001 L UpperArm
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- first:
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1: 100066
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second: Bip001 Neck
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- first:
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1: 100068
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second: Bip001 Pelvis
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- first:
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1: 100070
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second: Bip001 R Calf
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- first:
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1: 100072
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second: Bip001 R Clavicle
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- first:
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1: 100074
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second: Bip001 R Finger0
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- first:
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1: 100076
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second: Bip001 R Finger01
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- first:
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1: 100078
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second: Bip001 R Finger02
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- first:
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1: 100080
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second: Bip001 R Finger0Nub
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- first:
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1: 100082
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second: Bip001 R Finger1
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- first:
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1: 100084
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second: Bip001 R Finger11
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- first:
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1: 100086
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second: Bip001 R Finger12
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- first:
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1: 100088
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second: Bip001 R Finger1Nub
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- first:
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1: 100090
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second: Bip001 R Finger2
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- first:
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1: 100092
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second: Bip001 R Finger21
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- first:
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1: 100094
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second: Bip001 R Finger22
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- first:
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1: 100096
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second: Bip001 R Finger2Nub
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- first:
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1: 100098
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second: Bip001 R Finger3
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- first:
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1: 100100
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second: Bip001 R Finger31
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- first:
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1: 100102
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second: Bip001 R Finger32
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- first:
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1: 100104
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second: Bip001 R Finger3Nub
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- first:
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1: 100106
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second: Bip001 R Finger4
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- first:
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1: 100108
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second: Bip001 R Finger41
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- first:
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1: 100110
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second: Bip001 R Finger42
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- first:
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1: 100112
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second: Bip001 R Finger4Nub
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- first:
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1: 100114
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second: Bip001 R Foot
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- first:
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1: 100116
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second: Bip001 R Forearm
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- first:
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1: 100118
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second: Bip001 R Hand
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- first:
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1: 100120
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second: Bip001 R Thigh
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- first:
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1: 100122
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second: Bip001 R Toe0
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- first:
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1: 100124
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second: Bip001 R Toe0Nub
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- first:
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1: 100126
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second: Bip001 R UpperArm
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- first:
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1: 100128
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second: Bip001 Spine
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- first:
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1: 100130
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second: Bip001 Spine1
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- first:
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1: 100132
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second: Bip001 Spine2
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- first:
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4: 400000
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second: Bip001
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- first:
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4: 400002
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second: //RootNode
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- first:
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4: 400004
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second: Bip001 Head
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- first:
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4: 400006
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second: Bip001 HeadNub
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- first:
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4: 400008
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second: Bip001 L Calf
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- first:
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4: 400010
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second: Bip001 L Clavicle
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- first:
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4: 400012
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second: Bip001 L Finger0
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- first:
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4: 400014
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second: Bip001 L Finger01
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- first:
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4: 400016
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second: Bip001 L Finger02
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- first:
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4: 400018
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second: Bip001 L Finger0Nub
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- first:
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4: 400020
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second: Bip001 L Finger1
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- first:
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4: 400022
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second: Bip001 L Finger11
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- first:
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4: 400024
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second: Bip001 L Finger12
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- first:
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4: 400026
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second: Bip001 L Finger1Nub
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- first:
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4: 400028
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second: Bip001 L Finger2
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- first:
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4: 400030
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second: Bip001 L Finger21
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- first:
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4: 400032
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second: Bip001 L Finger22
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- first:
|
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4: 400034
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second: Bip001 L Finger2Nub
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- first:
|
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4: 400036
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second: Bip001 L Finger3
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- first:
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4: 400038
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second: Bip001 L Finger31
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- first:
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4: 400040
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second: Bip001 L Finger32
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- first:
|
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4: 400042
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second: Bip001 L Finger3Nub
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- first:
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4: 400044
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second: Bip001 L Finger4
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- first:
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4: 400046
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second: Bip001 L Finger41
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- first:
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4: 400048
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second: Bip001 L Finger42
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- first:
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4: 400050
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second: Bip001 L Finger4Nub
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- first:
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4: 400052
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second: Bip001 L Foot
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- first:
|
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4: 400054
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second: Bip001 L Forearm
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- first:
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4: 400056
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second: Bip001 L Hand
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- first:
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4: 400058
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second: Bip001 L Thigh
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- first:
|
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4: 400060
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second: Bip001 L Toe0
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|
- first:
|
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4: 400062
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second: Bip001 L Toe0Nub
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|
- first:
|
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4: 400064
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second: Bip001 L UpperArm
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|
- first:
|
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4: 400066
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second: Bip001 Neck
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- first:
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4: 400068
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second: Bip001 Pelvis
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- first:
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4: 400070
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second: Bip001 R Calf
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- first:
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4: 400072
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second: Bip001 R Clavicle
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- first:
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4: 400074
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second: Bip001 R Finger0
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- first:
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4: 400076
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second: Bip001 R Finger01
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- first:
|
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4: 400078
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second: Bip001 R Finger02
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|
- first:
|
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4: 400080
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second: Bip001 R Finger0Nub
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|
- first:
|
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4: 400082
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second: Bip001 R Finger1
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|
- first:
|
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4: 400084
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second: Bip001 R Finger11
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- first:
|
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4: 400086
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second: Bip001 R Finger12
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- first:
|
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4: 400088
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second: Bip001 R Finger1Nub
|
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- first:
|
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4: 400090
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second: Bip001 R Finger2
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- first:
|
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4: 400092
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second: Bip001 R Finger21
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- first:
|
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4: 400094
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second: Bip001 R Finger22
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- first:
|
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4: 400096
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second: Bip001 R Finger2Nub
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|
- first:
|
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4: 400098
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second: Bip001 R Finger3
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- first:
|
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4: 400100
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second: Bip001 R Finger31
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|
- first:
|
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4: 400102
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second: Bip001 R Finger32
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|
- first:
|
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4: 400104
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second: Bip001 R Finger3Nub
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|
- first:
|
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4: 400106
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second: Bip001 R Finger4
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|
- first:
|
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4: 400108
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second: Bip001 R Finger41
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- first:
|
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4: 400110
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second: Bip001 R Finger42
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- first:
|
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4: 400112
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second: Bip001 R Finger4Nub
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|
- first:
|
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4: 400114
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second: Bip001 R Foot
|
|
- first:
|
|
4: 400116
|
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second: Bip001 R Forearm
|
|
- first:
|
|
4: 400118
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|
second: Bip001 R Hand
|
|
- first:
|
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4: 400120
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second: Bip001 R Thigh
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|
- first:
|
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4: 400122
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second: Bip001 R Toe0
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|
- first:
|
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4: 400124
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second: Bip001 R Toe0Nub
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|
- first:
|
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4: 400126
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second: Bip001 R UpperArm
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- first:
|
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4: 400128
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second: Bip001 Spine
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- first:
|
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4: 400130
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second: Bip001 Spine1
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- first:
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4: 400132
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second: Bip001 Spine2
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|
- first:
|
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74: 7400000
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second: Upperbody Swing Prop
|
|
- first:
|
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95: 9500000
|
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second: //RootNode
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- first:
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41386430: 2186277476908879412
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second: ImportLogs
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externalObjects: {}
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materials:
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materialImportMode: 0
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materialName: 0
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materialSearch: 1
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materialLocation: 0
|
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animations:
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legacyGenerateAnimations: 4
|
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bakeSimulation: 0
|
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resampleCurves: 1
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optimizeGameObjects: 0
|
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removeConstantScaleCurves: 0
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motionNodeName:
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rigImportErrors:
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rigImportWarnings:
|
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animationImportErrors:
|
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animationImportWarnings: "\nClip 'Take 001' has import animation warnings that
|
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might lower retargeting quality:\nNote: Activate translation DOF on avatar
|
|
to improve retargeting quality.\n\t'Bip001 Spine1' has translation animation
|
|
that will be discarded.\n\t'Bip001 Spine2' has translation animation that will
|
|
be discarded.\n\t'Bip001 Neck' has translation animation that will be discarded.\n\t'Bip001
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|
L Clavicle' has translation animation that will be discarded.\n\t'Bip001 L
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|
UpperArm' has translation animation that will be discarded.\n\t'Bip001 L Forearm'
|
|
has translation animation that will be discarded.\n\t'Bip001 L Hand' has translation
|
|
animation that will be discarded.\n\t'Bip001 L Finger0' has translation animation
|
|
that will be discarded.\n\t'Bip001 L Finger01' has translation animation that
|
|
will be discarded.\n\t'Bip001 L Finger02' has translation animation that will
|
|
be discarded.\n\t'Bip001 L Finger1' has translation animation that will be
|
|
discarded.\n\t'Bip001 L Finger11' has translation animation that will be discarded.\n\t'Bip001
|
|
L Finger12' has translation animation that will be discarded.\n\t'Bip001 L
|
|
Finger2' has translation animation that will be discarded.\n\t'Bip001 L Finger21'
|
|
has translation animation that will be discarded.\n\t'Bip001 L Finger22' has
|
|
translation animation that will be discarded.\n\t'Bip001 L Finger3' has translation
|
|
animation that will be discarded.\n\t'Bip001 L Finger31' has translation animation
|
|
that will be discarded.\n\t'Bip001 L Finger32' has translation animation that
|
|
will be discarded.\n\t'Bip001 L Finger4' has translation animation that will
|
|
be discarded.\n\t'Bip001 L Finger41' has translation animation that will be
|
|
discarded.\n\t'Bip001 L Finger42' has translation animation that will be discarded.\n\t'Bip001
|
|
R Clavicle' has translation animation that will be discarded.\n\t'Bip001 R
|
|
UpperArm' has translation animation that will be discarded.\n\t'Bip001 R Forearm'
|
|
has translation animation that will be discarded.\n\t'Bip001 R Hand' has translation
|
|
animation that will be discarded.\n\t'Bip001 R Finger0' has translation animation
|
|
that will be discarded.\n\t'Bip001 R Finger01' has translation animation that
|
|
will be discarded.\n\t'Bip001 R Finger02' has translation animation that will
|
|
be discarded.\n\t'Bip001 R Finger1' has translation animation that will be
|
|
discarded.\n\t'Bip001 R Finger11' has translation animation that will be discarded.\n\t'Bip001
|
|
R Finger12' has translation animation that will be discarded.\n\t'Bip001 R
|
|
Finger2' has translation animation that will be discarded.\n\t'Bip001 R Finger21'
|
|
has translation animation that will be discarded.\n\t'Bip001 R Finger22' has
|
|
translation animation that will be discarded.\n\t'Bip001 R Finger3' has translation
|
|
animation that will be discarded.\n\t'Bip001 R Finger31' has translation animation
|
|
that will be discarded.\n\t'Bip001 R Finger32' has translation animation that
|
|
will be discarded.\n\t'Bip001 R Finger4' has translation animation that will
|
|
be discarded.\n\t'Bip001 R Finger41' has translation animation that will be
|
|
discarded.\n\t'Bip001 R Finger42' has translation animation that will be discarded.\n\t'Bip001
|
|
Head' has translation animation that will be discarded.\n\t'Bip001 L Thigh'
|
|
has translation animation that will be discarded.\n\t'Bip001 L Foot' has translation
|
|
animation that will be discarded.\n\t'Bip001 L Toe0' has translation animation
|
|
that will be discarded.\n\t'Bip001 R Thigh' has translation animation that
|
|
will be discarded.\n\t'Bip001 R Foot' has translation animation that will be
|
|
discarded.\n"
|
|
animationRetargetingWarnings:
|
|
animationDoRetargetingWarnings: 0
|
|
importAnimatedCustomProperties: 0
|
|
importConstraints: 0
|
|
animationCompression: 3
|
|
animationRotationError: 0.5
|
|
animationPositionError: 0.5
|
|
animationScaleError: 0.5
|
|
animationWrapMode: 0
|
|
extraExposedTransformPaths: []
|
|
extraUserProperties: []
|
|
clipAnimations:
|
|
- serializedVersion: 16
|
|
name: Upperbody Swing Prop
|
|
takeName: Take 001
|
|
internalID: 0
|
|
firstFrame: 0
|
|
lastFrame: 27
|
|
wrapMode: 0
|
|
orientationOffsetY: 0
|
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level: 0
|
|
cycleOffset: 0
|
|
loop: 0
|
|
hasAdditiveReferencePose: 0
|
|
loopTime: 0
|
|
loopBlend: 0
|
|
loopBlendOrientation: 1
|
|
loopBlendPositionY: 1
|
|
loopBlendPositionXZ: 1
|
|
keepOriginalOrientation: 1
|
|
keepOriginalPositionY: 1
|
|
keepOriginalPositionXZ: 1
|
|
heightFromFeet: 0
|
|
mirror: 0
|
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
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curves: []
|
|
events: []
|
|
transformMask:
|
|
- path:
|
|
weight: 1
|
|
- path: Bip001
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001
|
|
L Foot
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001
|
|
L Foot/Bip001 L Toe0
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001
|
|
R Foot
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001
|
|
R Foot/Bip001 R Toe0
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 Head
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 L Clavicle
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
|
L Finger0
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
|
L Finger0/Bip001 L Finger01
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
|
L Finger0/Bip001 L Finger01/Bip001 L Finger02
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
|
L Finger1
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
|
L Finger1/Bip001 L Finger11
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
|
L Finger1/Bip001 L Finger11/Bip001 L Finger12
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
|
L Finger2
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
|
L Finger2/Bip001 L Finger21
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
|
L Finger2/Bip001 L Finger21/Bip001 L Finger22
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
|
L Finger3
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
|
L Finger3/Bip001 L Finger31
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
|
L Finger3/Bip001 L Finger31/Bip001 L Finger32
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
|
L Finger4
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
|
L Finger4/Bip001 L Finger41
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
|
L Finger4/Bip001 L Finger41/Bip001 L Finger42
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 R Clavicle
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
|
R Finger0
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
|
R Finger0/Bip001 R Finger01
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
|
R Finger0/Bip001 R Finger01/Bip001 R Finger02
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
|
R Finger1
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
|
R Finger1/Bip001 R Finger11
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
|
R Finger1/Bip001 R Finger11/Bip001 R Finger12
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
|
R Finger2
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
|
R Finger2/Bip001 R Finger21
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
|
R Finger2/Bip001 R Finger21/Bip001 R Finger22
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
|
R Finger3
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
|
R Finger3/Bip001 R Finger31
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
|
R Finger3/Bip001 R Finger31/Bip001 R Finger32
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
|
R Finger4
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
|
R Finger4/Bip001 R Finger41
|
|
weight: 1
|
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
|
R Finger4/Bip001 R Finger41/Bip001 R Finger42
|
|
weight: 1
|
|
maskType: 0
|
|
maskSource: {instanceID: 0}
|
|
additiveReferencePoseFrame: 0
|
|
isReadable: 1
|
|
meshes:
|
|
lODScreenPercentages: []
|
|
globalScale: 1000
|
|
meshCompression: 0
|
|
addColliders: 0
|
|
useSRGBMaterialColor: 1
|
|
sortHierarchyByName: 1
|
|
importPhysicalCameras: 1
|
|
importVisibility: 0
|
|
importBlendShapes: 1
|
|
importCameras: 0
|
|
importLights: 0
|
|
nodeNameCollisionStrategy: 0
|
|
fileIdsGeneration: 1
|
|
swapUVChannels: 0
|
|
generateSecondaryUV: 0
|
|
useFileUnits: 1
|
|
keepQuads: 0
|
|
weldVertices: 1
|
|
bakeAxisConversion: 0
|
|
preserveHierarchy: 0
|
|
skinWeightsMode: 0
|
|
maxBonesPerVertex: 4
|
|
minBoneWeight: 0.001
|
|
optimizeBones: 1
|
|
meshOptimizationFlags: -1
|
|
indexFormat: 1
|
|
secondaryUVAngleDistortion: 8
|
|
secondaryUVAreaDistortion: 15.000001
|
|
secondaryUVHardAngle: 88
|
|
secondaryUVMarginMethod: 0
|
|
secondaryUVMinLightmapResolution: 40
|
|
secondaryUVMinObjectScale: 1
|
|
secondaryUVPackMargin: 4
|
|
useFileScale: 1
|
|
strictVertexDataChecks: 0
|
|
tangentSpace:
|
|
normalSmoothAngle: 60
|
|
normalImportMode: 0
|
|
tangentImportMode: 4
|
|
normalCalculationMode: 0
|
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1
|
|
blendShapeNormalImportMode: 1
|
|
normalSmoothingSource: 0
|
|
referencedClips: []
|
|
importAnimation: 1
|
|
humanDescription:
|
|
serializedVersion: 3
|
|
human:
|
|
- boneName: Bip001 Spine
|
|
humanName: Hips
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: Bip001 R Thigh
|
|
humanName: RightUpperLeg
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: Bip001 R Calf
|
|
humanName: RightLowerLeg
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: Bip001 R Foot
|
|
humanName: RightFoot
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: Bip001 R Toe0
|
|
humanName: RightToes
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: Bip001 Spine1
|
|
humanName: Spine
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: Bip001 Spine2
|
|
humanName: Chest
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: Bip001 R Clavicle
|
|
humanName: RightShoulder
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: Bip001 R UpperArm
|
|
humanName: RightUpperArm
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: Bip001 R Forearm
|
|
humanName: RightLowerArm
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: Bip001 R Hand
|
|
humanName: RightHand
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: Bip001 Head
|
|
humanName: Head
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: Bip001 L Clavicle
|
|
humanName: LeftShoulder
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: Bip001 L UpperArm
|
|
humanName: LeftUpperArm
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: Bip001 L Forearm
|
|
humanName: LeftLowerArm
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: Bip001 L Hand
|
|
humanName: LeftHand
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: Bip001 L Thigh
|
|
humanName: LeftUpperLeg
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: Bip001 L Calf
|
|
humanName: LeftLowerLeg
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: Bip001 L Foot
|
|
humanName: LeftFoot
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: Bip001 L Toe0
|
|
humanName: LeftToes
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: Bip001 L Finger0
|
|
humanName: Left Thumb Proximal
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: Bip001 L Finger01
|
|
humanName: Left Thumb Intermediate
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
|
|
max: {x: 0, y: 0, z: 0}
|
|
value: {x: 0, y: 0, z: 0}
|
|
length: 0
|
|
modified: 0
|
|
- boneName: Bip001 L Finger02
|
|
humanName: Left Thumb Distal
|
|
limit:
|
|
min: {x: 0, y: 0, z: 0}
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