167 lines
4.9 KiB
C#
167 lines
4.9 KiB
C#
using asap.core;
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using game;
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using GameCore;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UniRx;
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using UnityEngine;
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using UnityEngine.UI;
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public class ClubChooseHeirPopupPanel : MonoBehaviour
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{
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Button btn_close;
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Button btn_sure;
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public Transform content;
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public GameObject contentPrefab;
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ClubService clubService;
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string selectId = "0";
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List<HeirItem> heirItems = new List<HeirItem>();
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HeirItem curHeirItem;
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bool isEnable = true;
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private void Awake()
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{
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clubService = GContext.container.Resolve<ClubService>();
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btn_close = transform.Find("btn_close").GetComponent<Button>();
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btn_sure = transform.Find("root/btn_sure/btn_green").GetComponent<Button>();
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content = transform.Find("root/panel_list/ScrollView/Viewport/Content");
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contentPrefab = transform.Find("root/panel_list/ScrollView/Viewport/Content/Item").gameObject;
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contentPrefab.SetActive(false);
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}
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private void OnDestroy()
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{
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isEnable = false;
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}
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private void Start()
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{
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btn_sure.onClick.AddListener(OnSure);
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btn_close.onClick.AddListener(ClosePanel);
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btn_sure.gameObject.SetActive(false);
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OnStart();
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}
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async void OnStart()
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{
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var datas = await GContext.container.Resolve<ClubService>().GetClubDetails(clubService.myClubInfo.id);
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if (!isEnable)
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{
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return;
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}
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if (datas != null && datas.Count > 0)
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{
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IUserService userService = GContext.container.Resolve<IUserService>();
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for (int i = 0; i < datas.Count; i++)
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{
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SocialInfoItemData clubPlayerInfoData = datas[i];
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if (clubPlayerInfoData.playFabId == userService.UserId)
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{
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continue;
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}
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GameObject go = Instantiate(contentPrefab, content);
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go.SetActive(true);
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HeirItem HeirItem = go.AddComponent<HeirItem>();
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HeirItem.OnClick = OnClickHeirItem;
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HeirItem.SetData(clubPlayerInfoData);
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heirItems.Add(HeirItem);
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}
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if (datas.Count > 1)
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{
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OnClickHeirItem(heirItems[0]);
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}
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}
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btn_sure.gameObject.SetActive(true);
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}
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private void OnSure()
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{
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clubService.QuitClub(selectId);
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ClosePanel();
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}
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void ClosePanel()
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{
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UIManager.Instance.DestroyUI(UITypes.ClubChooseHeirPopupPanel);
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}
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void OnClickHeirItem(HeirItem heir)
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{
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if (curHeirItem != null)
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{
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curHeirItem.SetSelect(false);
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}
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curHeirItem = heir;
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curHeirItem.SetSelect(true);
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selectId = heir.playFabId;
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}
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}
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class HeirItem : MonoBehaviour
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{
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TMP_Text text_name;
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Head head;
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TMP_Text text_count;
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Button btn_accept;
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public string playFabId;
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IDisposable disposable;
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public Action<HeirItem> OnClick;
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GameObject Checkmark;
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private void Awake()
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{
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disposable = GContext.OnEvent<GetClubPlayInfoEvent>().Where(x => x.id == playFabId).Subscribe(SetAvatar);
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btn_accept = transform.GetComponent<Button>();
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text_name = transform.Find("text_name").GetComponent<TMP_Text>();
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head = transform.Find("btn_head").GetComponent<Head>();
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text_count = transform.Find("icon_rank/text_num").GetComponent<TMP_Text>();
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Checkmark = transform.Find("btn_cherk/Ani_Container/Checkmark").gameObject;
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SetSelect(false);
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}
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private void Start()
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{
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btn_accept.onClick.AddListener(() =>
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{
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OnClick?.Invoke(this);
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});
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}
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public void SetSelect(bool active)
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{
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Checkmark.SetActive(active);
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}
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public void SetData(SocialInfoItemData data)
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{
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playFabId = data.playFabId;
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IUserService userService = GContext.container.Resolve<IUserService>();
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text_count.text = data.lv.ToString();
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PlayInfo clubPlayInfo = userService.GetPlayInfo(playFabId);
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if (clubPlayInfo != null)
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{
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text_name.text = clubPlayInfo.name;
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head.SetData(clubPlayInfo.avatarUrl);
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}
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if (data.lv <= 1)
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{
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SetLv(data, userService);
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}
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}
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async void SetLv(SocialInfoItemData curData, IUserService userService)
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{
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var (playId, lv) = await userService.GetPlayLv(playFabId);
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curData.lv = lv;
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if (playId == playFabId)
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{
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text_count.text = lv.ToString();
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}
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}
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void SetAvatar(GetClubPlayInfoEvent getClubPlayInfoEvent)
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{
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if (getClubPlayInfoEvent.id == playFabId)
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{
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text_name.text = getClubPlayInfoEvent.name;
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head.SetData(getClubPlayInfoEvent.avatarUrl);
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}
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}
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private void OnDestroy()
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{
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playFabId = null;
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disposable?.Dispose();
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disposable = null;
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}
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}
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