30 lines
873 B
C#
30 lines
873 B
C#
using asap.core;
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using cfg;
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using GameCore;
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public class GiftPopupPanel_8 : GiftPopupPanel_Energy
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{
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protected override int Type => 4;
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protected override void SetPack()
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{
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int vipLevel = GContext.container.Resolve<TriggerPackData>().GetVIPLevel(Type);
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int packIDA = packManager.VIPPackList[vipLevel][0];
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EnergyDef energyDef = _tables.TbEnergyDef.DataList[GContext.container.Resolve<PlayerData>().magnification];
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int packIDB = energyDef.PackID;
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if (packIDA > packIDB + 2)
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{
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packIDA = packIDB + 2;
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}
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else if (packIDA < packIDB)
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{
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packIDA = packIDB;
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}
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pack = _tables.TbPack.GetOrDefault(packIDA);
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}
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protected override void OnClickClose()
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{
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base.OnClickClose();
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UIManager.Instance.DestroyUI(UITypes.GiftPopupPanel_8);
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}
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}
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