Files
back_cantanBuilding/Assets/Scripts/HexGrid/Data/HexBuilding.cs
2026-05-26 16:15:54 +08:00

29 lines
663 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace HexGrid
{
public class Condtion{
};
[System.Serializable]
public class HexBuilding
{
public int zoneId;
//public int tileId;
public int buildingId;
public int level;
public string buildingName;
// 直接使用的坐标
public Vector3 buildingPosition; //
public string buildCenterTileId;
//TODO:LF 是否使用坐标
public Vector2Int buildPosition;
public List<Condtion> condtions;
public List<string> hasTiles;
// public GameObject buildModel;
}
}