23 lines
304 B
C#
23 lines
304 B
C#
using System.Collections;
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using UnityEngine;
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public class EventLuckyNPCBase : MonoBehaviour
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{
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public virtual void PlayIdle()
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{
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}
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public virtual void PlayStart()
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{
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}
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public virtual void PlayCelebrate01()
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{
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}
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public virtual void PlayCelebrate02()
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{
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}
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}
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