Files
back_cantanBuilding/Assets/Scripts/Duel/UI/TextNumHigher.cs
2026-05-26 16:15:54 +08:00

23 lines
561 B
C#

using TMPro;
using UnityEngine;
public class TextNumHigher : MonoBehaviour
{
public TMP_Text text_num;
public TMP_Text text_num_higher;
private void Reset()
{
text_num = transform.Find("text_num").GetComponent<TMP_Text>();
text_num_higher = transform.Find("text_num_higher").GetComponent<TMP_Text>();
}
public void SetValue(string num, bool higher)
{
text_num.text = text_num_higher.text = num;
text_num_higher.gameObject.SetActive(higher);
text_num.gameObject.SetActive(!higher);
}
}