Files
2026-05-26 16:15:54 +08:00

46 lines
1.1 KiB
C#

namespace UIScriptBase
{
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class UIUtils
{
public static T GetCmp<T>(Transform root, string path) where T : Component
{
Transform trans = GetTrans(root, path);
if (trans != null)
{
return trans.GetComponent<T>();
}
return null;
}
public static GameObject GetObj(Transform root, string path)
{
if (root != null)
{
Transform trans = root.Find(path);
if (trans != null)
{
return trans.gameObject;
}
}
return null;
}
public static Transform GetTrans(Transform root, string path)
{
if (root != null)
{
Transform trans = root.Find(path);
if (trans != null)
{
return trans;
}
}
return null;
}
}
}