46 lines
1.1 KiB
C#
46 lines
1.1 KiB
C#
namespace UIScriptBase
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{
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class UIUtils
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{
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public static T GetCmp<T>(Transform root, string path) where T : Component
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{
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Transform trans = GetTrans(root, path);
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if (trans != null)
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{
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return trans.GetComponent<T>();
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}
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return null;
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}
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public static GameObject GetObj(Transform root, string path)
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{
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if (root != null)
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{
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Transform trans = root.Find(path);
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if (trans != null)
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{
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return trans.gameObject;
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}
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}
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return null;
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}
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public static Transform GetTrans(Transform root, string path)
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{
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if (root != null)
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{
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Transform trans = root.Find(path);
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if (trans != null)
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{
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return trans;
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}
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}
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return null;
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}
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}
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} |