Files
back_cantanBuilding/Assets/Scripts/UI/Social/FishingLeaderboardPanel.cs
2026-05-26 16:15:54 +08:00

24 lines
609 B
C#

using GameCore;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class FishingLeaderboardPanel : MonoBehaviour
{
Button btn_close;
SocialLeadboard leadboard;
private void Awake()
{
btn_close = transform.Find("root/btn_close").GetComponent<Button>();
leadboard = transform.Find("root/leaderboard").GetComponent<SocialLeadboard>();
}
private void Start()
{
btn_close.onClick.AddListener(() =>
{
UIManager.Instance.DestroyUI(UITypes.FishingLeaderboardPanel);
});
}
}