Files
2026-05-26 16:15:54 +08:00

15 lines
361 B
C#

using asap.core;
using System;
using UnityEngine.UI;
public class DialogueEmoji : DialogueBase
{
public Image emoji;
public void Init(string message, string userID, DateTime timeSpan, bool isSame)
{
playFabId = userID;
GContext.container.Resolve<IUIService>().SetImageSprite(emoji, message);
Init(timeSpan, isSame);
}
}